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Horse Whistle

Introduction

Horse whistles can call a horse to the player from a distance.


Crafting

Horse whistles have a single variant. 

image-1683956740034.png

Horse Whistle

Ender Pearl (1)

 

 Shining Amethyst Shard  (1)

 

Bone (1)

 

 Star Worm  (1)


Usage

Binding

Horse whistles can be bound to a single tamed horse. 

  • ShiftRight Click a horse with the whistle in hand to bind it to them.
  • ShiftRight Click on another horse to re-bind it - displays a confirmation notice.
Summon

Whistles do not replace Callable Horses and cannot call horses that are not in render distance (visible).

Horse whistles can be "charged" like a bow to increase the gait (speed) a horse uses to reach the player.

  • Right Click to call them in a trot.
  • Hold Right Click and release to call them in a canter.
Following

Horses can be made to "follow" the player over longer distances without a lead, if the player keeps moving at a reasonable pace.

More Information: Benefits (Uses), Pathfinding Limitations
Benefits (Uses)
  • Call horses to "follow" the player over long distances where leads may be inconvenient (ie forested areas).
  • Call horses (one or more) to "follow" the player naturally on a trail ride or during an adventure.
  • Call horses to the player if they wander away when dismounted.
  • Call horses to a food source that is outside their search radius.
  • Call horses in from a large pasture.
Pathfinding Limitations

Horses will choose the most direct route to the player as possible, which can result in invalid routes.
Example Running to the player in a straight line (blocked by a fence), versus going around the fence.

Horses attempt to avoid most danger sources such as harmful plants, blocks or holes. 

Blocked (Stuck)

Horses may get "stuck" on the goal of reaching the player until they get within range if:

  • Blocked by terrain or barriers such as fences or walls.
  • Blocked by damage sources.

Known Issues

You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!

  • 1.0.0 Horses turn (change directions) erratically in canter, but are more "steady" in trot.
  • 1.0.0 Horses may occasionally stop to play idle animations while pathfinding to the player.

Changelog

View Changes

This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated.

MC Version Release Notes
1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same.