Care
Introduction
Lite Horses are intended to be low maintenance adventure mounts, but they may need a little care to stay healthy!
Needs
Lite does not include any hunger, thirst, pee or poo functions.
Health
Horse health is default 20 HP (10
) and can be increased by leveling the health skill.
Damage Sources
- Falling 9+ blocks
- Potion of Harming
- Dragons Breath
- Fire, Lava & Magma Blocks
- Cactus, Sweet Berry Bushes & Wither Roses
- Blast damage from TNT, Withers or Creepers
- Hostile Mobs
- Bucking horses
More Information
Pathfinding
Horses naturally seek to avoid (while wandering) harmful blocks such as lava, magma, cactus and sweet berry bushes etc.
Hostile Mobs
Horses are not a target of most hostile mobs, unless indirectly while ridden by a player (ie shot by a skeleton). They can be direct targets of Zoglins and Withers, and any hostile entities from other mods that use a similar hostility logic.
Fall Damage
Horses take fall damage from any drop greater than 9 blocks. This limit increases to 11 with GOLD TIER HORSE ARMOR
| 9B | 13B | 17B | 21B | 25B | 29B | 31B | 33B | 35B | 37B | ++ | ++ | ++ | |
| No Horse Armor | 0.5 ![]() |
1.5 ![]() |
2.5 ![]() |
3.0 ![]() |
4.0 ![]() |
5.0 ![]() |
5.5 ![]() |
6.5 ![]() |
7.0 ![]() |
7.0 ![]() |
7.0 ![]() |
7.0 ![]() |
7.0 ![]() |
| Gold Tier Armor | 0.0 ![]() |
1.0 ![]() |
1.5 ![]() |
1.5 ![]() |
2.0 ![]() |
3.0 ![]() |
3.5 ![]() |
3.5 ![]() |
3.5 ![]() |
4.0 ![]() |
4.0 ![]() |
4.0 ![]() |
4.0 ![]() |
|
Damage values were thoroughly tested, but the exact formula appears non-linear and has not been verified from code. |
|||||||||||||
Horses cannot die to fall damage unless their health is below the maximum damage cap of 7.0
, or 4.0
with gold+ horse armor, or they sustain damage from another source shortly after taking a dangerous fall.
Dragons Breath
Horses may not avoid Dragon's Breath if left unsupervised or idle wandering in the End dimension.
Dragon's Breath is extremely hazardous and can result in a buck and rearing loop that makes it very hard to escape!
| Damage | Health I 10 |
Health II 11 |
Health III 13 |
Health IV 16 |
Health V 20 |
|
| No Horse Armor | 3.0 ![]() |
3.3s | 3.6s | 4.3s | 5.3s | 6.6s |
| Cloth Tier Armor | 1.5 ![]() |
6.6s | 7.3s | 8.6s | 10.6s | 13.3s |
| Armor + Booster | 0.5-1.0 ![]() |
20-40s + |
21-42s + |
23-46s + |
26-52s + |
30-60s + |
|
Damage (per second) and approx. seconds this amount of damage can be sustained (by health level) until fatal. |
||||||
The following are recommended before going to the End with a horse (if Dragon is not defeated):
- HORSE ARMOR of any tier except leather reduces damage per second by half
- HORSE ARMOR of Amethyst tier (flight) reduces dangers of ground-based combat
- HORSE BOOSTER increases maximum hearts by 10 and has a TBC regeneration effect while active
- Healing supplies to quickly address low health during the fight
Healing
- Natural Regeneration
- Splash Potion of Healing
- HORSE HEAL POTION
- HEALTH BOOSTER
- Command
/swemlite set health #(1-5)
Booster Shot
BOOSTER SHOTS fully heal any missing hearts and increase health by an additional 20 HP (10
) while active.
Immunity
HORSE ARMOR significantly reduces or may negate damage entirely from various sources, depending on tier equipped.
Immortality "God Mode"
Immortality is a command-only function and prevents further skill gain while active.
Horses can receive immunity to ALL damage using /swemlite horse immortal to toggle "immortality" on or off.
Additional
- Horses use a "sad" animation when their health is low to visually communicate the need for care.
- Horses sometimes "flee" from or after taking damage, but this is usually very brief and ineffective.
- Horses sometimes kick or buck when taking damage which has a damage radius for nearby entities and players.
Known Issues
You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!
1.0.0Horse health icons do not show above the hotbar when in creative.1.0.0Horses occasionally engage in fatal "kick-offs" when harmed.
Changelog
View Changes
This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated.
| MC Version | Release | Notes |
1.20.1 |
1.1.1 |
Page established - Information prior to 1.1.1 is not specifically included but is likely the same. |