# Care

<p class="callout success">Information targets the latest **supported** release. For legacy (older) versions and bug fixes, read the changelogs.</p>

#### **Introduction**

Lite Horses are intended to be low maintenance adventure mounts, but they may need a little care to stay healthy!

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#### **Needs**

<p class="callout info">Lite does **not** include any hunger, thirst, pee or poo functions.</p>

---

#### **Health**

Horse health is default 20 HP `10 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>` and can be increased by leveling the [health skill](https://wiki.swequestrian.com/books/star-worm-equestrian-lite/page/skills#bkmrk-health-1).

##### Damage Sources

- Falling 9+ blocks
- Potion of Harming
- Dragons Breath
- Fire, Lava &amp; Magma Blocks
- Cactus, Sweet Berry Bushes &amp; **<span style="color: rgb(255, 255, 255); background-color: rgb(224, 62, 45);"> Wither Roses </span>**
- Blast damage from TNT, Withers or Creepers
- Hostile Mobs
- Bucking horses

<details id="bkmrk-pathfinding-horses-n"><summary>More Information</summary>

##### Pathfinding

Horses naturally seek to avoid (while wandering) harmful blocks such as lava, magma, cactus and sweet berry bushes etc.

##### Hostile Mobs

Horses are not a target of most hostile mobs, unless indirectly while ridden by a player (ie shot by a skeleton). They can be direct targets of Zoglins and Withers, and any hostile entities from other mods that use a similar hostility logic.

##### Fall Damage

Horses take fall damage from any drop greater than 9 blocks. This limit increases to 11 with **<span style="color: rgb(255, 255, 255); background-color: rgb(224, 62, 45);"> GOLD TIER HORSE ARMOR </span>**

<table border="1" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 17.5525%;"></col><col style="width: 9%;"></col><col style="width: 9%;"></col><col style="width: 9%;"></col><col style="width: 9%;"></col><col style="width: 9%;"></col><col style="width: 9%;"></col><col style="width: 9%;"></col><col style="width: 9%;"></col><col style="width: 9%;"></col><col style="width: 9%;"></col><col style="width: 9%;"></col></colgroup><tbody><tr><td style="background-color: rgb(52, 5, 93);">  
</td><td class="align-center" style="background-color: rgb(52, 5, 93);">**<span style="color: rgb(255, 255, 255);">9B</span>**</td><td class="align-center" style="background-color: rgb(52, 5, 93);">**<span style="color: rgb(255, 255, 255);">13B</span>**</td><td class="align-center" style="background-color: rgb(52, 5, 93);">**<span style="color: rgb(255, 255, 255);">17B</span>**</td><td class="align-center" style="background-color: rgb(52, 5, 93);">**<span style="color: rgb(255, 255, 255);">21B</span>**</td><td class="align-center" style="background-color: rgb(52, 5, 93);">**<span style="color: rgb(255, 255, 255);">25B</span>**</td><td class="align-center" style="background-color: rgb(52, 5, 93);">**<span style="color: rgb(255, 255, 255);">29B</span>**</td><td class="align-center" style="background-color: rgb(52, 5, 93);">**<span style="color: rgb(255, 255, 255);">31B</span>**</td><td class="align-center" style="background-color: rgb(52, 5, 93);">**<span style="color: rgb(255, 255, 255);">33B</span>**</td><td class="align-center" style="background-color: rgb(52, 5, 93);">**<span style="color: rgb(255, 255, 255);">35B</span>**</td><td class="align-center" style="background-color: rgb(52, 5, 93);">**<span style="color: rgb(255, 255, 255);">37B</span>**</td><td class="align-center" style="background-color: rgb(52, 5, 93);">**<span style="color: rgb(255, 255, 255);">++</span>**</td></tr><tr><td>No Horse Armor</td><td class="align-center">`0.5 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`1.5 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`2.5 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`3.0 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`4.0 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`5.0 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`5.5 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`6.5 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`7.0 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`7.0 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`7.0 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td></tr><tr><td>Gold Tier Armor</td><td class="align-center">`0.0 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`1.0 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`1.5 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`1.5 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`2.0 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`3.0 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`3.5 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`3.5 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`3.5 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`4.0 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center">`4.0 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td></tr><tr><td colspan="12"><p class="callout info">**<span style="color: rgb(255, 255, 255); background-color: rgb(224, 62, 45);"> TBC </span>** Fall damage was thoroughly tested but the exact formula is non-linear and has not been verified from code.</p>

</td></tr></tbody></table>

Horses cannot die to fall damage unless their health is below the maximum damage cap of 7.0 ![D7Nimage.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png), or 4.0 ![D7Nimage.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png) with gold+ horse armor, or they sustain damage from another source shortly after taking a dangerous fall.

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##### Dragons Breath

<p class="callout warning">Horses may **not** avoid Dragon's Breath if left unsupervised or idle wandering in the End dimension.</p>

<p class="callout danger">Dragon's Breath is extremely hazardous and can result in a buck and rearing loop that makes it very hard to escape!</p>

<table border="1" style="border-collapse: collapse; width: 100%; height: 173.609px;"><colgroup><col style="width: 13%;"></col><col style="width: 10.0124%;"></col><col style="width: 12.8%;"></col><col style="width: 12.8%;"></col><col style="width: 12.8%;"></col><col style="width: 12.8%;"></col><col style="width: 12.8%;"></col></colgroup><tbody><tr style="height: 30.1094px;"><td style="height: 30.1094px;">  
</td><td class="align-center" style="height: 30.1094px;">Damage</td><td class="align-center" style="height: 30.1094px;">Health I `10 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center" style="height: 30.1094px;">Health II `11 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center" style="height: 30.1094px;">Health III `13 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center" style="height: 30.1094px;">Health IV `16 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center" style="height: 30.1094px;">Health V `20 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td></tr><tr style="height: 29.7969px;"><td style="height: 29.7969px;">No Horse Armor</td><td class="align-center" style="height: 29.7969px;">`3.0 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center" style="height: 29.7969px;">3.3s</td><td class="align-center" style="height: 29.7969px;">3.6s</td><td class="align-center" style="height: 29.7969px;">4.3s</td><td class="align-center" style="height: 29.7969px;">5.3s</td><td class="align-center" style="height: 29.7969px;">6.6s</td></tr><tr style="height: 29.7969px;"><td style="height: 29.7969px;">Cloth Tier Armor</td><td class="align-center" style="height: 29.7969px;">`1.5 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center" style="height: 29.7969px;">6.6s</td><td class="align-center" style="height: 29.7969px;">7.3s</td><td class="align-center" style="height: 29.7969px;">8.6s</td><td class="align-center" style="height: 29.7969px;">10.6s</td><td class="align-center" style="height: 29.7969px;">13.3s</td></tr><tr style="height: 30.1094px;"><td style="height: 30.1094px;">Armor + Booster</td><td class="align-center" style="height: 30.1094px;">`0.5-1.0 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`</td><td class="align-center" style="height: 30.1094px;">*20-40s* `+`</td><td class="align-center" style="height: 30.1094px;">*21-42s* `+`</td><td class="align-center" style="height: 30.1094px;">*23-46s* `+`</td><td class="align-center" style="height: 30.1094px;">*26-52s* `+`</td><td class="align-center" style="height: 30.1094px;">*30-60s* `+`</td></tr><tr style="height: 53.7969px;"><td colspan="7" style="height: 53.7969px;"><p class="callout info">Damage (per second) and **approx.** seconds this amount of damage can be sustained (by health level) until fatal.</p>

</td></tr></tbody></table>

The following are recommended before going to the End with a horse (if Dragon is not defeated):

- [Horse Armor](https://wiki.swequestrian.com/books/star-worm-equestrian-lite/page/horse-armor) of any tier except leather reduces damage per second by half.
- [Horse Armor](https://wiki.swequestrian.com/books/star-worm-equestrian-lite/page/horse-armor) of Amethyst tier (flight) reduces dangers of ground-based combat.
- [Health Boosters](https://wiki.swequestrian.com/books/star-worm-equestrian-lite/page/health-booster) increase maximum health to extend time they can sustain damage.
- Healing supplies such as [Horse Heal Potion](https://wiki.swequestrian.com/books/star-worm-equestrian-lite/page/horse-heal-potion) to quickly treat low health.

</details>##### Healing

- Natural Regeneration
- [Splash Potion of Healing](https://minecraft.wiki/w/Potion_of_Healing)
- [Horse Heal Potion](https://wiki.swequestrian.com/books/star-worm-equestrian-lite/page/horse-heal-potion)
- [Health Booster](https://wiki.swequestrian.com/books/star-worm-equestrian-lite/page/health-booster)
- Command `/swemlite set health #` (1-5)

##### Booster Shot

[Health Boosters](https://wiki.swequestrian.com/books/star-worm-equestrian-lite/page/health-booster) fully heal missing hearts and **temporarily** increase maximum health by a 20 HP `10 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>` .

##### Immunity

[Horse Armor](https://wiki.swequestrian.com/books/star-worm-equestrian-lite/page/horse-armor) significantly reduces or negates damage from various sources, effects stack per tier.

##### Immortality "God Mode"

<p class="callout info">Immortality is a command-only function and prevents further skill gain while active.</p>

Horses can receive immunity to **ALL** damage using `/swemlite horse immortal` to toggle "immortality" on or off.

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#### **Additional**

- Horses use a "sad" animation when their health is low to visually communicate the need for care.
- Horses may "flee" from or after taking damage, but this is usually very brief and ineffective.
- Horses can kick or buck when taking damage, this can harm nearby entities and players.

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#### **Known Issues**

You can report any mod issues to our bugs forum on **[Discord](https://discord.com/channels/715626418893095012/1123695058496000240)** - please check for duplicate reports first!

- `1.0.0` Horse health icons do not show above the hotbar when in creative.
- `1.0.0` Horses occasionally engage in fatal "kick-offs" when harmed.

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#### **Changelog**

<details id="bkmrk-view-changes-this-is"><summary>View Changes</summary>

<p class="callout info">This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated.</p>

<table border="1" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 11.7429%;"></col><col style="width: 10.8801%;"></col><col style="width: 77.377%;"></col></colgroup><tbody><tr><td class="align-center" style="background-color: rgb(52, 5, 93);"><span style="color: rgb(255, 255, 255);">**MC Version**</span></td><td class="align-center" style="background-color: rgb(52, 5, 93);"><span style="color: rgb(255, 255, 255);">**Release**</span></td><td class="align-center" style="background-color: rgb(52, 5, 93);"><span style="color: rgb(255, 255, 255);">**Notes**</span></td></tr><tr><td class="align-center">`1.20.1`</td><td class="align-center">`1.1.1`</td><td>Page established - Information prior to `1.1.1` is not specifically included but is likely the same.</td></tr></tbody></table>

</details>