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Stall Doors

Description: Stall doors are multiblock barriers intended for building horse stalls - they are appropriately sized for SWEM's larger horses. They come in 2-wide (Horse) and 3-wide (Care) in 7 different wood types; acacia, birch, dark oak, jungle, oak, spruce, and whitewash.


Details: 

Renewable: Yes

Stackable:

Yes (64)
Tool: Axe (Any)
Blast Resistance: N/A
Hardness: N/A
Luminant: No
Transparent: Semi
Flammable: No
Flammable (Lava): No

Obtaining

Crafting
Stall Doors come in 7 vanilla wood types, and 2 size variants.
2 Stall Doors (Horse) can be crafted with 2 Bars (vanilla or friendly bars) and 4 Wood Planks of the chosen color.

image-1639286130334.png

Stall Doors come in 7 vanilla wood types, and 2 size variants.
2 Stall Doors (Care) can be crafted with 3 Bars (vanilla or friendly bars) and 6 Wood Planks of the chosen color.

image-1639286185733.png


Usage

These doors can be opened and closed by right-clicking.

Placement
Stall Doors can be placed by right-clicking with a Stall Door in hand on the ground or against a vertical block face. The placement will alter the hinge side - hinge side will always be on the right-clicked position.

Stall doors are front facing so will always sit on the edge of a block space and do not seamlessly connect to fences, walls, chains, bars or separators. They are best placed between solid block pillars. The stall door will place on the front-edge of a block closest to you:

  • To get a stall door that opens in to a stall you will need to place it from the front of the stall.
  • To get a stall door that opens out from a stall you will need to place it from inside the stall.

Stall doors will not open if obstructed by items or blocks placed 2-3 blocks (depending on door size) behind the hinge corner. The exception to this is shavings - the door will delete any shavings in its open position. 

Stall Doors are not redstone sensitive and cannot be opened by a redstone signal (including buttons and levers).

image-1658693151527.png

All variants of 2-wide (Horse) Stall Doors.


Known Issues

If you find an issue, please report it to our bugs channel on Discord. We ask that you look to see if your issue was reported first!

  • [~] Stall door cannot be placed down and thinks it is obstructed (even if visually clear). Can often be fixed by filling the space by any full block - such as dirt - removing it and placing the door again. 
  • [~] Stall door does not open fully, instead opens a 1 block section of the door. Some potential causes may include; (unknown) incompatible mods, low RAM or high lag of SP or MP servers particularly when using 100+ modpacks, use of plugins. This bug cannot be reliably replicated and therefore a fix is not possible at this time.

It is strongly recommended that stall doors (and other multiblock items like gates and jumps) are deleted prior to taking a WorldEdit selection to avoid issues. Including jumps and stall doors in WE Schematics can potentially corrupt schematics.


Data values

swem:acacia_stall_horse
swem:birch_stall_horse
swem:dark_oak_stall_horse
swem:jungle_stall_horse
swem:oak_stall_horse
swem:spruce_stall_horse
swem:acacia_stall_care
swem:birch_stall_care
swem:dark_oak_stall_care
swem:jungle_stall_care
swem:oak_stall_care
swem:spruce_stall_care