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SWEM Horse (Overview)

Description: SWEM horses are passive mobs that can be ridden, trained in various skills and cared for once tamed.


Details:

Health points: 20-30

Armor points:


Behavior: Passive
Hitbox size:

Adult: 

Baby:

Spawn: Right-clicking vanilla horse with Cantazarite Potion

Appearance

Height: 2 Blocks (Withers) - 3 Blocks (Ears)
Width: 1.2 Blocks
Length: 2.7 Blocks
Coats: All 100+ coat options can be viewed in the Coat Directory.

Coat Variations
Converted horses will have a coat somewhat related to the coat genetics of the vanilla horse used. If the player is unhappy with the coat it can be cycled with Lapis (forward) or Redstone (backwards). This consumed the item - 1 used per coat cycle use. This can only be done on tamed horses and must be done by the horse owner.

Vanilla > SWEM Colors
Vanilla ColorSWEM Coat Possibilities
White- Ghost
- Rain
- No Buckle
- Burrito
- Arials
- Avalanche
- Orion
- Domino
- Romeo
- Primrose
- Nero
- Masquerade
- Panama
- Asteria
- Aphrodite
- Inferno
- Mystic
- Marzapa
- Phantom
- Rumble
- Maple
- Annie
Gray- Hickory
- Sweetboi
- Schwoompl
- Finbar Foaley
- Joey
- Gooseberry
- Orion
- Paris
- Rosita
- Ibis
- Fortune
- Panama
- Hurricane
- Toothbrush
- Ripple
Black- Obsidian
- Jessie
- Polaris
- Domino
- Lunar
- Mystic
- Phantom
- LadyG
Brown- Marshall
- Mazie
- Dollor 
- Calihan
- Monty
- Monty
- Tyra
- Pharoah
- Poppy
- Paramount
- Mika
- Carnelian
- Marzapa
- Wren
- Brown
- US Marshall
- Frank
- Kharema
Dark Brown- Valegro
- Joergen
- El Cazador
- Syracuse
- Abyss
- Romeo
- Freighter
- Delta
- Birdie
Chestnut- Zippy
- Blazie
- Rain
- Charlotte 
- Man O War
- Secretariat
- Sergeant Reckless
- Chestnut
- Pharoah
- Poppy
- Paramount
- Primrose
- Heartbreaker
- Inferno
- Bandit
- Rumble
- Maple
Creamy- Spirit
- Star
- No Buckle
- Esperanza
- Trigger
- Mr Ed
- Dustar
- Dahlia
- Hibiscus
- Titus
- Freyja
- Symphony
- Sonata
- Delta
- Champion
- Aphrodite
- Carousel
- Antique
- Citrine
- Kodiak

Config
Changing coats with Lapis/Redstone can be enabled or disabled in server configs


Drops

If killed, SWEM horses drop only the tack and items they were equipped with. Unlike vanilla horses, no leather is dropped on death.


Behavior

 

Wandering
Horses engage in idle wandering or standing still and looking around most of the time, occasionally displaying idles such as tail swishing, itching and shaking. Other idle animations like grazing and laying down are accessible only via RRP commands. Occasionally horses will pee or poop (resulting in pee puddles and poop piles) on the ground or any shavings nearby.

Damage
When attacked or taking injury, horses can rear or kick. Kicks deal image-1639093887609.pngimage-1639093887609.pngimage-1639095022531.png damage.

Harmed horses may kick others nearby, who might kick back. This can cause a potentially fatal kick-off if not intercepted.

Interaction - Particles
When interacting with a SWEM Horse, there are 5 different particles that can appear.

 

Red
Bad/Unhappy

Orange

Not Favorable

Grey

Eh, Okay

Green

Yay/Happy

Purple

Love

"Bad" "Ech" "Meh" "Yay" "Woot"

Other information

View pages for:
Obtaining
Taming & Riding
Needs & Horse Care
Reproduction