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[Player] Commands

Player Commands

ASome usercommands canmust be run SWEcoMby commandsthe if:

 
  • They have commandsMarket (cheats)Shop) enabledowner onor a singleplayerTrustee world.
  • to
  • Havesaid OP or relevant permissionsMarket (or rank) on a multiplayer server.

Typing /summon swem: will provide an autofill list of SWEM entities. Shop).


Balance

/swecomsweconm balance

ViewAction: This command will display your wallet balance.

/swecom balance check playername

[OP] View thecurrent balance of Thyms in your wallet/wristlet. 

Note: This only accounts for wallet/wristlet balances. All Thyms stored in different locations like chests, ender chests, deposit bags, and vaults are not counted in this total.

/sweconm balance list

Action: Lists a specificleaderboard player.of the players with the most Thyms. 


Note: 

This leaderboard only accounts for wallet/wristlet balances. All Thyms stored in different locations like chests, ender chests, deposit bags, and vaults are not counted in this total.

/swecomsweconm balance transfer playername(sender)<player> playername(recipient)<amount> [memo]

Action: Transfer an amount reference(optional)of Thyms from yourself to another player. The memo, or message, is optional and appears as a chat message to the receiving player. 

Example: Transferring 200 Thyms from me to Quarris for the service of them building a town hall.

/swecomsweconm transfer myname yournameQuarris 200 BoardingDonation Moneyto build a town hall!

Note: As an Admin, the ability to transfer from @all, @online, @server, and @state is made available. 
- @all are all accounts. This includes offline players who will receive their amount upon log in.
- @online includes only online players.
- @server means to transfer to the server itself (AKA no where).
- @state is to transfer to the State bank account, AKA the server's retained funds.

XXX /sweconm balance transfer <player> <player> <amount> [memo]

This command is only available to those with Admin permissions. See the Admin section for more details.

Action: Transfer moneyan amount of Thyms from one player to another,another player. The memo, or message, is optional and appears as a chat message to the receiving player. 

Example: Transferring 200 Thyms from AlaharranHonor to Quarris because they accidentally sent Thyms to the wrong person.

/sweconm transfer AlaharranHonor Quarris 200 Whoops

Note: N/A


Giftbag

/sweconm giftbag <name>

Action: Creates a giftbag out of the currently held item and renames the item to the given name.

Note: Please see Giftbags for a complete explanation.


Market

/sweconm market trust list <market_id>

Action: Lists all trustees of the given Market.

Example: Lists all the Trustees of the Market with anthe optionalID reference#10.

(
/sweconm market trust list 10

Note: This is only available to let the recipientowner know whatof the moneyMarket (Shop) or a Trustee of the Market (Shop).

/sweconm market trust add/remove <player> all/<market_id>

Action: Adds/Removes a player from the trust list of the given Market (Shop).

Example: Adds the player Quarris to be a Trustee to the Market (Shop) with ID #10.

/sweconm market trust add Quarris 10

Example: Removes the player Quarris from being a Trustee to the Market (Shop) with IDs #10, #12, #15.

/sweconm market trust remove Quarris 10,12,15

Example: Adds the player Quarris to be a Trustee to all the Markets (Shops) that one owns.

/sweconm market trust add Quarris all

Note: This is for)only available to the owner of the Market (Shop) or a Trustee of the Market (Shop).

/sweconm market transfer <player> all/<market_id>

Action: Transfers a given Market (Shop) into the ownership of another player.

Example: Transfers the Market (Shop) with ID #10 to the player Quarris.

/sweconm market transfer Quarris 10

Example: Transfers the Markets (Shops) with ID #10, #12, and #15 to the player Quarris.

/sweconm market transfer Quarris 10,12,15

Example: Transfers all the Markets (Shops) the player owns to the player Quarris.

/sweconm market transfer Quarris all

Note: This is only available to the owner of the Market (Shop).

/sweconm market locate <market_id>

Action: Sends a message in the (client side) chat with the coordinates of the Market (Shop).

Example: Locates the Market (Shop) with the ID #10.

/sweconm market locate 10

Note: For this command to work, you must both own the Market (Shop) and the Market (Shop) must be placed in the world. These requirements are designed to prevent location exploits.

/sweconm market reassign <market_id>

Action: If you are holding a shop in your hand, it reassigns the Market (Shop) in hand to the ID # specified.

Example: Assigned the shop in hand the Market (Shop) # 10. 

/sweconm market reassign 10

Note: A Market (Shop) that is placed can not have its ID # reassigned. If your Market (Shop) is lost but not despawned, use the Locate command instead.
Note:
 One must already own the Market (Shop) ID # to be able to reassign it.
Note: This command is to replace any Market (Shop) that had been reduced to an item and despawned because Markets (Shops) have given IDs and configs limit the number of Markets (Shops) a player can own. 


Admin

Admin level players have access to all commands including remote access to other player's balances.

/sweconm admin op <player> || MUST BE RAN IN SERVER CONSOLE ||

Action: The only way to receive Admin permission levels are to first go to console and run the above command.

Note: This is restricted to console access for the absolute level of security considering a medium/large multiplayer economy.

This command can only be ran in the server console!

Admins have every ability to access player balances/Markets and remotely affect said balances/Markets. This access is designed to allow for moderation, error corrections, giving, and collections. This level of access should be highly limited. 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


/sweconm

/swecomAction: giftbag nameN/A

TOExample: BEN/A

CONFIRMED
/sweconm

Note: N/A