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Animal Welfare Standards [NEW]

Introduction

These welfare standards are aimed at promoting good animal welfare balanced between real life standards and Minecraft limitations - encouraging realistic animal ownership within reason on a game. 

On our servers, the following welfare standards are required of all players, for all entities / animals. Not every aspect of animal welfare can be covered, but we focus on several key components:

  • Space / Shelter
  • Environment
  • Needs
  • Safety

We want to make welfare standards educational and engaging - not a chore. Our enforcement of these on SWE servers will always aim to inform of the issue(s) first so it can be acknowledged and changed - not everyone is used to playing this way!


How to use our welfare standards

Look up the animal you are intending to keep and verify the following:

  1. How much space is each animal going to need, both outdoor (if applicable) and shelter (if applicable)
  2. How many animals do you want to keep of that type - multiple the space required by the number desired
  3. What kind of environment does that animal need - does it require specific terrain or requirements like water?
  4. What kind of need provisions does the animal require - does it require water / food / enrichment?
  5. What safety measures will need to be in place - height or walls, secure from escape, fully enclosed or just fenced?

Livestock

MAXIMUM OWNERSHIP OF EACH TYPE: 8 ANIMALS 
Livestock capacity is counted when a player is offline or off their property. You may breed up for resources while online ON your property, but upon leaving they must be culled back down to capacity. Any excess livestock above your maximum enclosure capacity, or above your maximum ownership capacity will be culled without notice - you will not receive the resources from this!

CHICKENSOutdoor SpaceMin. HeightShelter SpaceMin. HeightFoodWater
Space Req.4B each3B2B each1BGrazing / Bales1B per 5
SecureEnclosure must be secure and escape proof.
Shelter

Shelter counts any covered space or accessible indoor area that has at least two sides and overhead cover.

Shelter can count sufficient natural cover (trees) provided they have enough space and height under them.

TerrainChickens should have soft, natural footing in outdoor spaces (dirt, grass etc).
CompanionsChickens can be kept with other passive livestock (cows, sheep and pigs).
PIGSOutdoor SpaceMin. HeightShelter SpaceMin. HeightFoodWater
Space Req.8B each5B4B each3BGrazing / Bales1B per 5
SecureEnclosure must be secure and escape proof.
Shelter

Shelter counts any covered space or accessible indoor area that has at least two sides and overhead cover.

Shelter can count sufficient natural cover (trees) provided they have enough space and height under them.

TerrainPigs should have soft, natural footing in outdoor spaces (dirt, grass etc) with adequate grazing or bales.
CompanionsPigs can be kept with other passive livestock (cows, sheep and chickens).
SHEEPOutdoor SpaceMin. HeightShelter SpaceMin. HeightFoodWater
Space Req.8B each5B4B each3B2B Grass each1B per 5
SecureEnclosure must be secure and escape proof.
Shelter

Shelter counts any covered space or accessible indoor area that has at least two sides and overhead cover.

Shelter can count sufficient natural cover (trees) provided they have enough space and height under them.

TerrainSheep should have soft, natural footing in outdoor spaces (dirt, grass etc) with adequate grazing or bales.
CompanionsSheep can be kept with other passive livestock (cows, pigs and chickens).
COWSOutdoor SpaceMin. HeightShelter SpaceMin. HeightFoodWater
Space Req.15B each6B4B each3BGrazing / Bales1B per 5
SecureEnclosure must be secure and escape proof.
Shelter

Shelter counts any covered space or accessible indoor area that has at least two sides and overhead cover.

Shelter can count sufficient natural cover (trees) provided they have enough space and height under them.

TerrainCows should have soft, natural footing in outdoor spaces (dirt, grass etc) with adequate grazing or bales.
CompanionsCows can be kept with other passive livestock (sheep, pigs and chickens).
GOATSOutdoor SpaceMin. HeightShelter SpaceMin. HeightFoodWater
Space Req.10B each5B4B each3BGrazing / Bales1B per 5
SecureGoats can jump up to 10B - enclosure must be secure and escape-proof. 
Shelter

Shelter counts any covered space or accessible indoor area that has at least two sides and overhead cover.

Shelter can count sufficient natural cover (trees) provided they have enough space and height under them.

TerrainGoats should have soft, natural footing in outdoor spaces (dirt, grass etc) with adequate grazing or bales.
CompanionsGoats should not be kept with any other animals as they can ram and harm them.
BEESOutdoor SpaceMin. HeightShelter SpaceMin. HeightFoodWater
Space Req.5B each5B------1 flower eachNO
SecureThe apiary (enclosure) should be secure with sides and a roof, otherwise bees may fly away.
ShelterBees need one hive or nest per 3 bees in the enclosure for shelter during bad weather or at night.
WaterWater should be covered or removed as it is deadly to bees that come into contact with it.
HarvestingBees require peaceful harvesting via campfires or dispensers or they will attack the player and die after.

Pets

MAXIMUM OWNERSHIP OF EACH TYPE: 5 PETS

PONY (ETC)Outdoor SpaceMin. HeightShelter SpaceMin. HeightFoodWater
Space Req.15B each4B6B each4BGrazing / Bales1B each
SecureEnclosure must be secure and escape proof.
Shelter

Shelter counts any covered space or accessible indoor area that has at least two sides and overhead cover.

Shelter can count sufficient natural cover (trees) provided they have enough space and height under them.

TerrainPony/Mules should have soft, natural footing in outdoor spaces (dirt, grass etc) with adequate grazing or bales.
TackPony/Mules should not be left tacked (saddle or carpet) when not in use or player is offline.

These standards also apply to Skeleton Horses, Zombie Horses, Mules, Donkeys, Llamas and Camels.

CATSOutdoor SpaceMin. HeightShelter SpaceMin. HeightFoodWater
Space Req.6B each3B2B each1BNO1B per 5
IndoorMay be kept indoors if each cat has a sleeping spot, there is sufficient space and no overcrowding.
ShelterShelter counts any covered space (outdoors) that has at least two sides and overhead cover.
Enrichment[Optional] Cats are athletic creatures that enjoy playing with vertical climbing spaces such as cat trees.
DOGSOutdoor SpaceMin. HeightShelter SpaceMin. HeightFoodWater
Space Req.9B each3B2B each2BNO1B per 5
ShelterShelter counts any covered space (outdoors) that has at least two sides and overhead cover.
IndoorMay be kept indoors if each dog has a sleeping spot, there is sufficient space and no overcrowding.
Enrichment[Optional] Dogs are sociable creatures that thrive in their human's company and benefit from regular exercise.
PARROTSOutdoor SpaceMin. HeightShelter SpaceMin. HeightFoodWater
Space Req.4B each5B2B each1BNO1B per 5
ShelterShelter counts any raised covered space (outdoors) that has at least two sides and overhead cover.
IndoorMay be kept indoors if each parrot has a raised perching spot, there is sufficient space and no overcrowding.
Enrichment[Optional] Birds are intelligent animals that benefit from regular interaction +/- time outside an enclosure.
AXOLOTLTank SpaceMin. Height Shelter SpaceMin. HeightFoodWater
Space Req.4B each2B------NO---
SecureEnclosure (tank) must be secure and escape proof - tanks require a sealed lid.
TankAxolotls are most suited to a tank (aquarium) with at least 2B deep water, or a nearly exclusive water enclosure.
Enrichment[Optional] Axolotls are playful and enjoy swimming around in a large tank area with waterlogged dripleaf.
CompanionsAxolotls should not be kept with any other small aquatic animals or fish as they will harm them.
FISHTank SpaceMin. Height Shelter SpaceMin. HeightFoodWater
Space Req.2B each1B------NO---
SecureEnclosure (tank) must be secure and escape proof - tanks require a sealed lid.
TankAxolotls are most suited to a tank (aquarium) with at least 2B deep water, or an outside pond.
Enrichment[Optional] Fish benefit from plant mater like coral, seagrass or bubble blocks (soul sand).

Wildlife

MAXIMUM OWNERSHIP OF EACH TYPE: 5 WILDLIFE

COMING SOON


Non-Permissible Entities

MAXIMUM OWNERSHIP OF EACH TYPE: 0 ENTITIES
We currently do not have welfare standards for these entities, and they are not permitted to be kept on server.

COMING SOON