Coats [WIP]
This feature is available in 1.20.1-1.5+ and will NOT be backported to any outdated versions.
Community packs allow players to add NEW custom coats in-game without overriding the default variants.
Important - Update Changes
Changes To Coat Data & Summoning
| Changes | |
| Summon |
Minecraft
NEW SWEM SUMMON COMMANDS
|
| Coat Data |
NEW SWEM COAT CHANGE COMMANDS
MINECRAFT COMMANDS (OP) MC Commands are exempt from role
Change
|
| Model |
Coats and commands must
|
Frequently Asked Questions & Fundamentals
This section has drop-downs for FAQs and expanded information about Community Packs.Pack Coats.
If your question is not answered here, check out General Information.
[1]Features
⮞ CAN COMMUNITY PACKS ADD NEW FOAL VARIANTS?
No. The current system allows for 1 foal per color tag; support for additional foals will require an expanded breeding system.
⮞ CAN COMMUNITY PACKS MODIFY DEFAULT SWEM COATS?
No. Information such as obtainable by breeding, color tags, lapis cycling is hard coded for default coats (included in SWEM).
You can use a resource pack to override any coat texture if you want to replace it.
⮞ CAN COMMUNITY PACKS ADD NEW MODELS?
No. It should continue to work with resource packs that override the SWEM model.
This feature will support the new Destrier model (and any others) when it is released in future.
⮞ CAN CUSTOM COATS APPEAR NATURALLY ON HORSES?
Yes. If the coat information (json) file allows breeding and cycling, it can occur when a horse is summoned or converted.
⮞ CAN CUSTOM COATS NATURALLY SPAWN?
No. Neither default nor custom coats naturally spawn in the wild (replace MC horses) unless you use a custom datapack.
This update has been modified to continue support for Ace's Datapack found HERE in our Discord.
⮞ CAN CUSTOM COATS SUPPORT LAPIS / REDSTONE CYCLING?
Yes. This must be set to true for lapis_cycling in the coat json file, and allowCoatCycling in the server config file.
⮞ CAN CUSTOM COATS APPEAR FROM BREEDING DEFAULT +/- CUSTOM COATS?
Yes. This must be set to true for obtainable_by_breeding in the coat json file. You must set at least one base_colors tag - this will determine which color tags your horse can pass on if bred, as well as which foal color(s) can grow up into this coat.
⮞ CAN I MAKE A CUSTOM COAT 'SECRET'?
Yes, but not in the same way as special default coats. You can set lapis_cycling and obtainable_by_breeding to false in the coat json file, which will prevent cycling and appearance by breeding or converting. The coat will only appear if summoned via command. If you have the right kind of knowledge, you could probably create a custom datapack or redstone system loop to check for and convert horses that meet 'secret coat criteria' (ie height and name), or other crafty ways to achieve this result.
Using A Community Pack
To install a Content PacksPack or PREMADE Community Pack, see General Information.
Read More
⮞ WHAT IS A COMMUNITY PACK?
Community Packs are folders that include all the files necessary to add NEW assets suchand asare custom coatsready to SWEM.play once installed.
⮞ WHAT IS A CONTENT PACK?
Content Packs is another name foralso a Community Pack.Pack, Contentbut Packsusually generally havewith less content,content. or even a single file. On pasting, itIt will merge into any Community PackPacks with the same name.name,
arishant_kofi:fantasy_mounts:bays:⮞ HOW DO I KNOW IF A PACK IS PREMADE (READY TO USE)?Community Packs should clearly state if they are a ready to use folder, or individual files. If that is not the case:
arishant_kofijsontexturescoatscoats > legacyjson > coatstextures > coats > legacyThere can still be other errors that prevent a pack working, but this criteria means the pack is set up correctly!
⮞ WHAT IF PACKS HAVE AN IDENTICAL NAME?Community Packs could share a generic name like free_coats or kofi_coats. Generally, this is not an issue, but you should be aware:
coatname_artistAlways check that merged files maintain the correct folder structure and file names are valid (ie not coat_name_copy)
⮞ WHAT IF IT ASKS ME TO REPLACE FILES?There is no correct answer to this:
[2] Modified Packs & Files
Always read the Creator's Terms Of Use (TOU) as significant non-private alterations or reupload may be prohibited!
⮞ CAN I UPLOAD A COMMUNITY PACK +/- MODIFIED?PNG FILES The Creator has the right to set and enforce appropriate use of their content.
JSON FILES These files are an asset under SWEM and not the property of Creator(s).
⮞ CAN I RENAME A PACK? Multiplayer No. This may prevent you from seeing any custom coats, even if you have all the correct files.
Singleplayer Yes, this can be useful to organize your custom content or use simpler in-game pack IDs. You must set a unique lowercase name with no spaces or symbols for the pack to remain valid.
⮞ CAN I RENAME A COAT? Multiplayer No. This may prevent you from seeing any custom coats, even if you have all the correct files.
Singleplayer Yes, though this is not recommended.
You should continue to use standard naming format coatname_artist with appropriate artist credit by name!
⮞ CAN I EDIT COAT INFORMATION (JSON)? Multiplayer Yes, however:
Texture Path Singleplayer Yes, it is generally safe to modify coat info.
You should not remove or modify Artist credits +/- reference and inspiration comments.add-on.
[3] Multiplayer Use
Always read the Creator's Terms Of Use (TOU) significant non-private alterations or reupload may be prohibited!
UsingCreating A Community Pack Coat
This
STEP ONE: GENERATE THE NEW FOLDERS (FIRST TIME USING SWEM 1.5 Beta)
[?] Features