# Stall Doors **Description:** Stall doors are multiblock barriers intended for building horse stalls - they are appropriately sized for SWEM's larger horses. They come in 2-wide (Horse) and 3-wide (Care) in 7 different wood types; acacia, birch, dark oak, jungle, oak, spruce, and whitewash. --- **Details:**
**Renewable:** | Yes |
**Stackable:** | Yes (64) |
**Tool:** | Axe (Any) |
**Blast Resistance:** | N/A |
**Hardness:** | N/A |
**Luminant:** | No |
**Transparent:** | Semi |
**Flammable:** | No |
**Flammable (Lava):** | No |
Stall doors will not open if obstructed by items or blocks placed 2-3 blocks (depending on door size) behind the hinge corner. The exception to this is shavings - the door will **delete** any shavings in its open position.
Stall Doors are not redstone sensitive and cannot be opened by a redstone signal (including buttons and levers).
[](https://wiki.swequestrian.com/uploads/images/gallery/2023-07/u0pimage.png) **Shown:** All variants of 2-wide (Horse) Stall Doors (top) and 3-wide (Care) Stall Doors (bottom). --- #### **Known Issues** If you find an issue, please report it to our bugs channel on [Discord](https://discord.com/channels/715626418893095012/898242623716855868). We ask that you look to see if your issue was reported first! - **\[~\]** Doors may not fully render all sections on some MP servers - add [Connectivity](https://www.curseforge.com/minecraft/mc-mods/connectivity) to fix. This is not a SWEM issue. - **\[~\]** Doors cannot place in a 'clear' space - fill the doorway space with random blocks, remove and try placing the gate. - **\[~\]** Doors desync on some MP or SP worlds - unrendered sections, cannot see open until reload, opens single section.We cannot reliably replicate or identify a root cause of the last issue, therefore a fix is unlikely / not possible!
It is strongly recommended that stall doors (and other multiblock items like gates and jumps) are deleted prior to taking a WorldEdit selection to avoid issues. Including jumps and stall doors in WE Schematics **can potentially corrupt schematics.**
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