# Pasture Gates **Description:** A pasture gate is a block that most mobs cannot jump over. It comes in the types Care and Horse. --- **Details:**
**Renewable:** | Yes |
**Stackable:** | Yes (64) |
**Tool:** | Pickaxe (Any) |
**Blast Resistance:** | N/A |
**Hardness:** | N/A |
**Luminant:** | No |
**Transparent:** | Yes |
**Flammable:** | No |
**Flammable (Lava):** | No |
Pasture Gate (Horse) is a 2 block wide version, and Pasture Gate (Care) is a 3 block wide version of the pasture gate.
**Crafting** Pasture Gates (Horse) come in all 16 base Minecraft colors. 2 pasture gates can be crafted with 2 Iron Ingots, 2 Wood Planks (any vanilla) and 1 Dye of the chosen color.  Pasture Gates (Care) come in all 16 base Minecraft colors. 2 pasture gates can be crafted with 2 Iron Ingots, 3 Wood Planks (any vanilla) and 1 Dye of the chosen color.  --- #### **Usage** The player and most mobs are unable to jump over gates. However, they can be opened like doors. They can be placed by clicking on the corner of a block where you want the door hinge to be.  \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ #### **Known Issue** If you find an issue, please report it to our bugs channel on [Discord](https://discord.com/channels/715626418893095012/898242623716855868). We ask that you look to see if your issue was reported first! - **\[~\]** Gates may not fully render all sections on some MP servers - add [Connectivity](https://www.curseforge.com/minecraft/mc-mods/connectivity) to fix. This is not a SWEM issue. - **\[~\]** Gates cannot place in a 'clear' space - fill the doorway space with random blocks, remove and try placing the gate. - **\[~\]** Gates desync on some MP or SP worlds - unrendered sections, cannot see open until reload, opens single section.We cannot reliably replicate or identify a root cause of the last issue, therefore a fix is unlikely / not possible!
It is strongly recommended that gates (and other multiblock items like stall doors and jumps) are deleted prior to taking a WorldEdit selection to avoid issues. Including jumps and gates etc in WE Schematics **can potentially corrupt schematics.**
--- #### **Data values**