# Pasture Gates **Description:** A pasture gate is a block that most mobs cannot jump over. It comes in the types Care and Horse. --- **Details:**
**Renewable:**Yes
**Stackable:** Yes (64)
**Tool:**Pickaxe (Any)
**Blast Resistance:**N/A
**Hardness:**N/A
**Luminant:**No
**Transparent:**Yes
**Flammable:**No
**Flammable (Lava):**No
--- #### **Obtaining**

Pasture Gate (Horse) is a 2 block wide version, and Pasture Gate (Care) is a 3 block wide version of the pasture gate.

**Crafting** Pasture Gates (Horse) come in all 16 base Minecraft colors. 2 pasture gates can be crafted with 2 Iron Ingots, 2 Wood Planks (any vanilla) and 1 Dye of the chosen color. ![image-1639286666421.png](https://wiki.swequestrian.com/uploads/images/gallery/2021-12/scaled-1680-/image-1639286666421.png) Pasture Gates (Care) come in all 16 base Minecraft colors. 2 pasture gates can be crafted with 2 Iron Ingots, 3 Wood Planks (any vanilla) and 1 Dye of the chosen color. ![image-1639286626646.png](https://wiki.swequestrian.com/uploads/images/gallery/2021-12/scaled-1680-/image-1639286626646.png) --- #### **Usage** The player and most mobs are unable to jump over gates. However, they can be opened like doors. They can be placed by clicking on the corner of a block where you want the door hinge to be. ![image-1658692492142.png](https://wiki.swequestrian.com/uploads/images/gallery/2022-07/scaled-1680-/image-1658692492142.png) \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ #### **Known Issue** If you find an issue, please report it to our bugs channel on [Discord](https://discord.com/channels/715626418893095012/898242623716855868). We ask that you look to see if your issue was reported first! - **\[~\]** Gates may not fully render all sections on some MP servers - add [Connectivity](https://www.curseforge.com/minecraft/mc-mods/connectivity) to fix. This is not a SWEM issue. - **\[~\]** Gates cannot place in a 'clear' space - fill the doorway space with random blocks, remove and try placing the gate. - **\[~\]** Gates desync on some MP or SP worlds - unrendered sections, cannot see open until reload, opens single section.

We cannot reliably replicate or identify a root cause of the last issue, therefore a fix is unlikely / not possible!

It is strongly recommended that gates (and other multiblock items like stall doors and jumps) are deleted prior to taking a WorldEdit selection to avoid issues. Including jumps and gates etc in WE Schematics **can potentially corrupt schematics.**

--- #### **Data values**
swem:pasture\_white\_horse swem:pasture\_white\_care swem:pasture\_light\_gray\_horse swem:pasture\_light\_gray\_care swem:pasture\_gray\_horse swem:pasture\_gray\_care swem:pasture\_black\_horse swem:pasture\_black\_care swem:pasture\_blue\_horse swem:pasture\_blue\_care swem:pasture\_cyan\_horse swem:pasture\_cyan\_care swem:pasture\_light\_blue\_horse swem:pasture\_light\_blue\_care swem:pasture\_purple\_horse swem:pasture\_purple\_care swem:pasture\_magenta\_horse swem:pasture\_magenta\_care swem:pasture\_pink\_horse swem:pasture\_pink\_care swem:pasture\_red\_horse swem:pasture\_red\_care swem:pasture\_orange\_horse swem:pasture\_orange\_care swem:pasture\_yellow\_horse swem:pasture\_yellow\_care swem:pasture\_brown\_horse swem:pasture\_brown\_care swem:pasture\_green\_horse swem:pasture\_green\_care swem:pasture\_lime\_horse swem:pasture\_lime\_care