# Bonding and Skills #### **Skills** The SWEM horse has the capacity to upgrade 'skills' that increase their stats or abilities in various areas. These skills start at 0 when a horse is tamed and experience points are gained through various training methods, increasing until the horse reaches the next level. It is the increase of levels themselves that result in stat or ability upgrades and not the experience amount of a level.  **Shown: **Horse Inventory GUI showing current skill levels and experience points accumulated. --- #### **Speed** Speed is the skill that dictates how fast your horse can move at certain [gaits](https://wiki.swequestrian.com/books/swequestrian-mod/page/tacking-up-riding#bkmrk-riding). It is also important to note that Walk, Trot, and Canter are **universal speeds** and are not altered by speed leveling - these universal speeds were added for convenience of multiplayer servers where certain disciplines or leisure activities might require players to ride at a uniform speed. Speed skill can be increased by: - Riding the horse (particularly in faster gaits) - Using [Speed or All XP potions](https://wiki.swequestrian.com/books/swequestrian-mod/page/xp-potions) found in loot chests or acquired from the creative inventory
**Level 1** | **Level 2** | **Level 3** | **Level 4** | **Level 5** | |
**Experience Req.** | --- | 1350 | 3038 | 4050 | 5063 |
**Walk** | 3bps | 3bps | 3bps | 3bps | 3bps |
**Trot** | 5bps | 5bps | 5bps | 5bps | 5bps |
**Canter** | 11bps | 11bps | 11bps | 11bps | 11bps |
**Extended Canter** | 11bps | 13bps | 15bps | 17bps | 19bps |
**Gallop** | 13bps | 15bps | 18bps | 20bps | 22bps |
Shows default experience values. Experience requirements will differ on servers / worlds with non-default [configs](https://wiki.swequestrian.com/books/swequestrian-mod/page/server-config#bkmrk-horse-experience-lev). |
**Level 1** | **Level 2** | **Level 3** | **Level 4** | **Level 5** | |
**Experience Req.** | --- | 1350 | 3038 | 4050 | 5063 |
**Height** | 1.75b | 2.75b | 3.75b | 4.75b | 5.75b |
Shows default experience values. Experience requirements will differ on servers / worlds with non-default [configs](https://wiki.swequestrian.com/books/swequestrian-mod/page/server-config#bkmrk-horse-experience-lev). |
**Level** | **Experience (Level Up)** | **Bonding Level (1.20+)** | **Bonding Level (1.16-1.18)** | **Level (Command)** |
0 | --- | Affinity | Unwilling | **1** |
**1** | 100 | Affinity I | Reluctant | **2** |
**2** | 850 | Affinity II | Tolerant | **3** |
**3** | 2000 | Affinity III | Indifferent | **4** |
**4** | 3000 | Affinity IV | Accepting | **5** |
**5** | 4000 | Affinity V | Willing | **6** |
**6** | 6000 | Affinity VI | Committed | **7** |
**7** | 9000 | Affinity VII | Trusted | **8** |
**8** | 11000 | Affinity VIII | Friends | **9** |
**9** | 14000 | Affinity IX | Best Friends | **10** |
**10** | 15000 | Affinity X | Inseparable | **11** |
**11** | 16000 | Bonded | **12** | |
Shows default experience values. Experience requirements will differ on servers / worlds with non-default [configs](https://wiki.swequestrian.com/books/swequestrian-mod/page/server-config#bkmrk-horse-experience-lev). |
**Level (Command)** is the value needed if using `/swem set AFFINITY #` to get that affinity level.
--- #### **Health** Health is the attribute that increases the hitpoints (hearts) of a SWEM horse. Horses start with 20HP (10 hearts) of health and can increased up to 40HP (20 hearts) maximum by levelling, or up to 60HP (30 hearts) if using a [booster shot](https://wiki.swequestrian.com/books/swequestrian-mod/page/booster-shot) on a maxed health horse. Health level can be increased by: - Daily nutrition via food points - Using [Health or All XP potions](https://wiki.swequestrian.com/books/swequestrian-mod/page/xp-potions) found in loot chests or acquired from the creative inventory Horses meal points contribute points (XP) towards their health stat; feeding your horse sufficient daily points, plus grain, is the best way to maximize a horse's daily health XP gain. Horses that are fed their maximum points daily will progress faster through the levels, by virtue of eating more, than those who miss meals. If a horse is not fed, it does not lose XP from the health stat, though their maximum health will decrease until recovered. **Negative Debuffs** When a horse is starving or thirsty, their maximum health value will decrease at 0.5 hearts (1HP) per day they are starving. If they are starving and thirsty at the same time, that results in a combined 1 heart (2HP) loss per day.**Level 1** | **Level 2** | **Level 3** | **Level 4** | **Level 5** | |
**'Experience' Req.** | --- | 1350 | 3037.5 | 4050 | 5062.5 |
**Hearts | HP** | 10 | 20HP | 11 | 22HP | 13 | 26HP | 16 | 32HP | 20 | 40HP |
These are the default experience values. The required experience will differ on servers/games with non-default [configs.](https://wiki.swequestrian.com/books/swequestrian-mod/page/server-config#bkmrk-horse-experience-lev) |
This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.
**MC Version** | **Release** | **Notes** |
1.20.1 | 1.20.1-1.4.0 | Health now displays experience rather than current/maximum health. |
Affinity now uses roman numerals, similar to other skills (I-XI) | ||
Flying increases affinity skill experience (same as normal riding). | ||
**\[Bug Fix\]** Horses not gaining skill stats when ridden/trained. | ||
**\[Bug Fix\]** Skill points extending beyond the GUI. | ||
1.18.2 | 1.18.2-1.3.0 | Chat message is displayed when a horse levels up a skill during riding. |
Horses with low health stand and walk in the sad animation. | ||
1.18.2-1.2.7 | Food system (new) contributes points towards the health system. |