Feed Systems
Food and everything alike!
- Bales
- Breeding Token
- Bushels
- Compost
- Grain Feeder
- Hay Feeders
- Half Barrels
- Sugar Cube
- Rose Feed
- Shavings
- Sweet Feed
- Water Trough
- Grain Bin
Bales
Description: Bales are a block that SWEM Horses can eat and can also be used to consolidate Bushels.
Details:
Renewable: | Yes |
Stackable: |
Yes (64) |
Tool: | Any |
Blast Resistance: | N/A |
Hardness: | N/A |
Luminant: | No |
Transparent: | No |
Flammable: | No |
Flammable (Lava): | No |
Obtaining
Crafting
Quality Bales
Crafting
Quality Bales are crafted by combining 4 Alfalfa Bushels, 4 Timothy Bushels and 1 String.
A Quality Bale can be crafted by combining 1 Alfalfa and 1 Timothy bale into a more nutritious bale.
A Quality Bale can be crafted by combining 2 Quality Bale slabs.
A Quality Bale can be split into 2 Quality Bale slabs.
Alfalfa Bales
Crafting
Alfalfa Bales are crafted by combining 4 Alfalfa Bushels and 1 String.
An Alfalfa Bale can be crafted by combining 2 Alfalfa Bale slabs.
An Alfalfa Bale can be split into 2 Alfalfa Bale slabs.
An Alfalfa Bale Slab can be broken down into 2 Alfalfa Bushels.
Timothy Bales
Crafting
Timothy Bales are crafted by combining 4 Timothy Bushels and 1 String.
A Timothy Bale can be crafted by combining 2 Timothy Bale slabs.
A Timothy Bale can be split into 2 Timothy Bale slabs.
A Timothy Bale Slab can be broken down into 2 Timothy Bushels.
Oat Bales
Crafting
Oat bales are crafted by combining 4 Oat Bushels and 1 String.
An Oat Bale can be split into 2 Oat Bale slabs.
An Oat Bale Slab can be broken back down into 2 Oat Bushels.
Usage
Quality, Alfalfa & Timothy Bales
SWEM Horses can eat Quality, Alfalfa and Timothy bales or slabs to satisfy their hunger need. These can be consumed by horses when:
- Right-click placed in Slow Feeders and Paddock Feeders
- Right-click placed on the ground
- Right-clicked with a Bale / Slab in hand on a hungry SWEM Horse
Quality Bales are the most nutritious bale type - combining the values of Timothy and Alfalfa in to one hearty bale. Timothy and Alfalfa are less nutritious.
Food | Points (per item) | Minimum Required | Maximum (Happy) | Other Buffs/Debuffs |
Quality Bale | 224 | 1/day | 2/day | None |
Quality Slab |
112 | 2/day | 3/day | None |
Alfalfa Bale | 56 | 2/day | 3/day | None |
Alfalfa Slab | 27 | None | ||
Timothy Bale | 56 | 2/day | 3/day | None |
Timothy Slab | 27 | None |
Oat Bales
Oat bales and slabs cannot be fed to horses. They are a way to condense your bushels for storage, or used in crafting sweet feed.
Storage
At the small cost of 1 string per bale, converting bushels into bales is a space efficient (inventory) way of storing dried forage. Alternately, the bales can be placed down as a physical stockpile of food for immersion of requiring space to store food for animal consumption and restocking when supply runs low.
Bales have gravity like gravel and sand. This feature makes it possible to:
- Store a lot of bales vertically in silos or large piles of hay which drop when items are removed from the base
- Avoid 'floating' hay piles when bales are eaten from the base of a stack
- Drop bales from haylofts into the barn, or directly into horse stalls
Placement
Bales can be placed in all three spatial dimensions, like vanilla logs, bone blocks, and hay bales.
Known Issues
If you find an issue, please report it to our bugs channel on Discord. We ask that you look to see if your issue was reported first!
- [-] Full bales float above bale slabs (if a bale is eaten into a slab) - this is not avoidable currently unless the player simply does not stack their bales, or only stacks bales that horses will not have access to eat from.
Changelog
View Changes
This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.
MC Version | Release | Notes |
1.18.2 |
1.18.2-1.2.1 |
Bales have gravity - allowing the player to take bales from silos etc. |
[Bug Fix] Bale slabs (Alfalfa, Timothy) can be put into paddock feeders. |
||
[Bug Fix] Newer bales (Alfalfa, Timothy, Oats) slabs uncraft into bushels (2). |
||
[Bug Fix] All slabs can be hand fed to SWEM Horses. |
||
[Bug Fix] Newer bales (Alfalfa, Timothy, Oats) can be hand fed to SWEM Horses. |
||
[Bug Fix] Newer bales (Alfalfa, Timothy, Oats) are have a slab to bale recipe. |
||
1.18.2 | 1.18.2-1.0.0 |
[Deprecated Recipe] |
1.16.5 | [Bug] Feed system does not work - this will not be fixed in 1.16.5. |
Data values
swem:quality_bale
swem:quality_bale_slab
swem:alfalfa_bale
swem:alfalfa_bale_slab
swem:timothy_bale
swem:timothy_bale_slab
swem:oat_bale
swem:oat_bale_slab
Breeding Token
Description: Breeding tokens are optional items that can be fed to SWEM Horses for breeding.
Details:
Rarity color: | Common |
Renewable: | No |
Stackable: |
Yes (64) |
Durability: |
No (single use) |
Obtaining
Crafting
Breeding Tokens come in a single variation.
A breeding token can be crafted with 1 Dried Kelp, 1 Sugar, 1 Iron Nugget, 1 Clay and 1 Rose Feed Scoop.
Breeding tokens cannot be crafted in survival by default - this can be configured in the recipe config.
Usage
Breeding
Breeding tokens work the same as Sweet feed to breed horses. Both horses must be right-clicked with a breeding token in hand to go into love mode. Breeding items must be used by the player that owns the horse, regardless of trust status.
Servers
By default, Breeding tokens will work the same as sweet feed, but cannot be obtained without commands (/give). This can be configured in recipe configs. For breeding tokens to disable the use of sweet feed, token breeding must be set to true in the server config. When this setting is enabled:
- Cantazarite potions will not work on vanilla ponies.
- Sweet feed will not work to breed SWEM Horses.
- Two breeding tokens will be required (one for each horse to be bred).
With breeding tokens and its configs, servers can now restrict breeding tokens to:
- Approved breeding (application only, role or job restrictions, horse skill requirements)
- Sell breeding tokens (realistic costs of raising horses, economy sink and limiting over-breeding)
- Offer as rewards for events, activity etc
Breeding tokens (obtained by commands or given by an OP) can be used as normal, even if token breeding is disabled.
It is not recommended to require breeding tokens ONLY unless the server has sufficient (active) staff to manage their distribution, or they can be purchased without staff management (ie creative shop or sign store mods)
Known Issues
If you find an issue, please report it to our bugs channel on Discord. We ask that you look to see if your issue was reported first!
- [-] 1.18 Survival crafting Recipes missing for Breeding Tokens. Fixed in 1.20.
Changelog
View Changes
This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.
MC Version | Release | Notes |
1.20.1 | 1.20.1-1.3.2 | Breeding token has survival crafting recipe if enabled via config. |
1.18.2 |
1.18.2-1.3.0 | Breeding items must be used by the horse owner to be consumed/breed. |
1.18.2-1.0.0 |
Breeding Tokens require configurable values to be crafted in survival. | |
Breeding Tokens can be configured to disable cantazarite potion converting and sweet feed as a breeding item. | ||
Breeding Tokens added. |
Data values
swem:token_breeding_horse
Bushels
Description: A bushel is an item used for crafting various Bales (including Quality Bale) and Sweet Feed. It comes in Timothy, Oat, and Alfalfa.
Details:
Rarity color: | Common |
Renewable: | Yes |
Stackable: | Yes (64) |
Durability: | None |
Obtaining
Seeds
When broken, grass has a small chance (similar to wheat seeds) of dropping seeds for Timothy, Alfalfa and Oats.
Crops & Bushels
Timothy, Alfalfa and Oat seeds can be planted on farmland (tilled grass/dirt) just like normal minecraft crops. After some time, they will grow into a 1-block high grass like crop that can be broken to harvest and yields 1 bushel of the corresponding type and a random number of seeds.
Shown (L-R): Alfalfa, Timothy and Oats in their fully-grown stage.
Uncrafting
At the small cost of 1 string per bale, converting bushels into bales is a space efficient (inventory) way of storing dried forage. Alternately, the bales can be placed down as a physical stockpile of food for immersion of requiring space to store food for animal consumption and restocking when supply runs low. If bushels are required, the Alfalfa, Timothy and Oat slabs can be broken back down into their component bushels (4 bushels per bale).
Usage
Crafting ingredient
Alfalfa Bushels are an ingredient in Quality Bales and Alfalfa Bales.
Alfalfa Bushel
Quality bales can be crafted by combining 4 Alfalfa Bushels, 4 Timothy Bushels and 1 String.
Alfalfa bales can be crafted by combining 4 Alfalfa Bushels and 1 String.
Alfalfa bale slabs can be uncrafted into 2 Alfalfa Bushels.
Timothy Bushels are an ingredient in Quality Bales and Timothy Bales.
Timothy Bushel
Quality bales can be crafted by combining 4 Alfalfa Bushels, 4 Timothy Bushels and 1 String.
Timothy bales can be crafted by combining 4 Timothy Bushels and 1 String.
Timothy bales can be uncrafted into 2 Timothy Bushels.
Oat Bushels are an ingredient in Sweet Feed and Oat Bales.
Oat Bushel
Sweet Feed can be crafted by combining 1 Egg, 1 Iron Nugget, 1 Sugar and 1 Oat Bushel.
Oat bales can be crafted by combining 4 Oat Bushels and 1 String.
Oat bales can be uncrafted into 2 Oat Bushels.
Known Issues
If you find an issue, please report it to our bugs channel on Discord. We ask that you look to see if your issue was reported first!
Changelog
View Changes
This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.
MC Version | Release | Notes |
1.18.2 | 1.18.2-1.2.0 | [Bug Fix] Bale slabs yield back bushels for Timothy, Alfalfa and Oats. |
Data values
swem:alfalfa_bushel
swem:alfalfa_seeds
swem:timothy_bushel
swem:timothy_seeds
swem:oat_bushel
swem:oat_seeds
Compost
Description: Compost is a derived from waste products, it comes in a wet compost block, dry compost block and compost (bonemeal).
Details:
Renewable: | Yes |
Stackable: |
Yes (64) |
Tool: | N/A |
Blast Resistance: | N/A |
Hardness: | N/A |
Luminant: | No |
Transparent: | No |
Flammable: | No |
Flammable (Lava): | No |
Obtaining
Composting
Wet compost is formed by placing soiled shavings and manure in wheelbarrows. 8 items produces 1 wet compost block.
Crafting
A Wet Compost block is crafted by combining 1 Compost (Bonemeal).
Compost (Bonemeal) is crafted by breaking down Wet or Dry Compost.
Smelting
A Dry Compost block is crafted by smelting wet compost in a furnace.
Other
Wet Compost Blocks can be dried out to become dry compost. Wet compost will only dry when exposed to sunlight.
Breaking and replacing the compost will reset the progress.
Shown: Wet compost from Wet (0, 1, 2, 3) to Dry Compost.
Usage
The different forms of compost can be used in different ways.
- Wet and dry compost can be placed to create muck-heaps for RRP or as a storage of compost for use when needed.
- Wet and dry compost can be used in decoration of barns, a satisfying muddy-toned block that looks good in paths
- Compost bonemeal can be used the same as bonemeal to speed up growth on crops or 'naturalize' grass.
When condensing compost bonemeal back into compost blocks, some materials will be wasted (9 in > block > 4 out), however this encourages the storage of compost in blocks via muckheaps, occasionally removing the dried blocks from the surface or uncrafting blocks into bonemeal that can be used to grow crops for the player or horse, as well as bonemeal pastures for grass and flowers.
Known Issues
If you find an issue, please report it to our bugs channel on Discord. We ask that you look to see if your issue was reported first!
Changelog
View Changes
This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.
MC Version | Release | Notes |
1.18.2 |
1.18.2-1.2.3 | Wheelbarrows produce one compost block instead of one compost bonemeal. |
Wet and dry compost blocks yield fewer compost (9 > 4). | ||
Wet compost blocks dry into compost blocks when exposed to sunlight. | ||
Compost (block) can be placed without a bonemeal effect. | ||
1.16.5 |
1.16.5-0.5.3.20 |
[Deprecated Recipes] |
|
Data values
swem:wet_compst
swem:compost
swem:bone_meal_compost
Grain Feeder
Description: A Grain Feeder is a block that can hold Sweet Feed or Rose Feed. It comes in 16 colors.
Details:
Renewable: | Yes |
Stackable: |
Yes (64) |
Tool: | Pickaxe (Any) |
Blast Resistance: | N/A |
Hardness: | N/A |
Luminant: | No |
Transparent: | No |
Flammable: | No |
Flammable (Lava): | No |
Obtaining
Crafting
Grain feeders come in 16 Minecraft colors.
A Grain Feeders is crafted with 1 Dried Kelp, 1 Bucket and 1 Dye of a corresponding color.
Usage
Grain feeders can hold 1 portion of Sweet Feed or Rose Feed, right-click a feeder with an open bag in hand to provide one serving. When grains are added, the texture will change indicating the the feeder is full. Horses will eat from accessible grain and hay-feeders when hungry.
Placement
Right-click a block with a grain feeder in hand to place it against a vertical (wall) block. When a grain feeder is placed at the intersection of two blocks, it connects to the wall on both corners.
The recommended placement of grain feeders is around one block up from the ground, or two for near full-thickness shavings areas of stalls.
Shown (L-R): Corner grain feeder, grain feeder, grain feeder with sweet feed and grain feeder with rose feed.
Shown (L-R): All 16 color variants of grain feeders in the normal (non-corner) placement.
Known Issues
If you find an issue, please report it to our bugs channel on Discord. We ask that you look to see if your issue was reported first!
- [~] Horses may not be able to access feeders (hay or grain) that are surrounded by shavings on all sides. This issue can often be resolved by making sure feeders are clear from surrounding shavings, or raised slightly higher.
Changelog
View Changes
This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.
MC Version | Release | Notes |
1.18.2 |
1.18.2-1.3.0-8 | [Bug Fix] Grain feeders no longer drop a full bag on breaking. |
1.18.2-1.2.1 |
Grain feeders accept new rose feed. | |
[Bug Fix] Grain feeders display sweet feed. |
||
1.18.2-1.0.0 | Grain Feeder recipe changed to use dried kelp (plastic substitute). | |
1.16.5 | 1.16.5-0.5.3.21 |
[Deprecated Recipe] |
Data values
swem:grain_feeder_white
swem:grain_feeder_light_gray
swem:grain_feeder_gray
swem:grain_feeder_black
swem:grain_feeder_blue
swem:grain_feeder_cyan
swem:grain_feeder_light_blue
swem:grain_feeder_purple
swem:grain_feeder_magenta
swem:grain_feeder_pink
swem:grain_feeder_red
swem:grain_feeder_orange
swem:grain_feeder_yellow
swem:grain_feeder_brown
swem:grain_feeder_green
swem:grain_feeder_lime
Hay Feeders
Description: Hay feeders are blocks including Slow feeders and Paddock feeders which can hold SWEM Bales.
These feeders do not work with Minecraft hay bales.
Obtaining
Crafting
Slow Feeders
Renewable: | Yes |
Stackable: |
Yes (64) |
Tool: | Pickaxe (Any) |
Blast Resistance: | N/A |
Hardness: | N/A |
Luminant: | No |
Transparent: | Yes |
Flammable: | No |
Flammable (Lava): | No |
Obtaining
Crafting
Slow Feeders come in 16 Minecraft colors.
A Slow Feeder is crafted with 5 Sticks, 3 Dried Kelp and 1 Dye of a corresponding color.
Paddock Feeders
Renewable: | Yes |
Stackable: |
Yes (64) |
Tool: | Axe (Any) |
Blast Resistance: | N/A |
Hardness: | N/A |
Luminant: | No |
Transparent: | Yes |
Flammable: | No |
Flammable (Lava): | No |
Obtaining
Crafting
Paddock Feeders come in a 1 (whitewash) color.
A Paddock Feeders is crafted with 2 Planks (any) and either 2 Iron Bars or 2 Friendly Bars (any).
Usage
Slow Feeders
Slow feeders can hold one bale of Quality, Alfalfa or Timothy types. Right-click a slow feeder with a bale or bale slab to place it inside the feeder. If using a bale slab, the feeder will only appear half-full compared to a full bale which will fill the feeder entirely. SWEM Horses will eat from accessible grain and hay-feeders when hungry. When eating from a slow feeder, the horse will consume 1/2 bale (1 slab) per use.
Placement
Right-click a block with a slow feeder in hand to place it against a wall or on the ground. When a slow feeder is placed at the intersection of two or more blocks, its appearance is different; it becomes a corner piece that connects to all attached sides.
The recommended placement of slow feeders is on the ground, or one block up.
If broken, feeders yield back the remaining bales/slabs.
Slow feeders are technically over 1 block to prevent them being climbed up on, but nearby shavings may make it possible for horses to get on top of one. For that reason, they should be considered for escape points in stalls.
Shown (L-R): A corner slow feeder (solid on two sides) next to a normal slow feeder.
Paddock Feeders
Paddock feeders can hold up to 3 Bales. Right-click a paddock feeder with a bale to place it inside the feeder. The number of bales placed into the feeder will affect the appearance of the feeder's hay. SWEM Horses will eat from accessible grain and hay-feeders when hungry.
All bales appear the same in the paddock feeder - but feeders will not accept a mix of different bale types at one time.
Placement
Right-click a block with a paddock feeder in hand to place it on the ground. Paddock feeders require 2x1 blocks and cannot be placed unless there is sufficient space. They are 2 blocks tall.
Breaking
When a paddock feeder is broken, it drops any bales it was holding.
A Paddock Feeder with one bale slab | A Paddock Feeder with three bale slabs |
Known Issues
If you find an issue, please report it to our bugs channel on Discord. We ask that you look to see if your issue was reported first!
- [-] 1.18 Paddock feeders accept significantly fewer bales since accepting slabs (3 > 1.5 bales) Fixed in 1.20.1-1.4.0
- [-] If explosion damage is enabled and a paddock feeder is within the explosion radius they drop 2 items. Additionally, sections can sometimes remain left behind which yield an extra item when broken. Does not drop the hay within the item when explosion damage is sustained.
Changelog
View Changes
This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.
MC Version | Release | Notes |
1.20.1 | 1.20.1-1.4.0 | [Bug Fix] Paddock feeders accept 3 bales again instead of 1.5 |
1.18.2 |
1.18.2-1.2.1 | [Bug Fix] Bale slabs (Quality, Alfalfa, Timothy) can be put into paddock feeders. |
1.18.2-1.0.0 | Paddock Feeders recipe changed to use planks instead of stone-type slabs. | |
1.16.5 | 1.16.5-0.5.3.21 |
[Deprecated Recipe] |
Data values
swem:slow_feeder_white
swem:slow_feeder_light_gray
swem:slow_feeder_gray
swem:slow_feeder_black
swem:slow_feeder_blue
swem:slow_feeder_cyan
swem:slow_feeder_light_blue
swem:slow_feeder_purple
swem:slow_feeder_magenta
swem:slow_feeder_pink
swem:slow_feeder_red
swem:slow_feeder_orange
swem:slow_feeder_yellow
swem:slow_feeder_brown
swem:slow_feeder_green
swem:slow_feeder_lime
swem:paddock_feeder
Half Barrels
Description: A half barrel is a block that can hold water for Horses to drink.
Details:
Renewable: | Yes |
Stackable: |
Yes (64) |
Tool: | Pickaxe (Any) |
Blast Resistance: | N/A |
Hardness: | N/A |
Luminant: | No |
Transparent: | No |
Flammable: | No |
Flammable (Lava): | No |
Obtaining
Half Barrels come in 16 Minecraft colors.
A Half Barrel is crafted by right-clicking a Barrel or Western Barrel with Shears.
Shear a Western Barrel (2 x White Half Barrels) | Shear a Barrel (2 x Brown Half Barrels) |
A Half Barrel can be redyed with 1 Dye of the chosen color.
Usage
Placement
Right-click a block with a half barrel in hand to place it on the ground. Unlike troughs, half barrels to not connect to adjacent water items. Half Barrels can hold 3 buckets of water and are ideal for horse stalls. If a larger container is needed for use by multiple horses, troughs can hold up to 4-16 buckets of water.
Filling & Use
Water troughs can hold four buckets of water per individual troughs. When filled the water level will gradually rise until it is near the brim, at which point the barrel contains the maximum amount of water.
- Right-click a half barrel with a water bucket to add it to the trough
- Right-click a spigot placed above a half barrel
- Rain will slowly fill an uncovered half barrel over time
Horses will drink from accessible half barrels and troughs when thirsty. They consume 1 bucket per use but may take multiple drinks in a short space of time, quickly depleting the contents. As they drink, the water levels will visibly decrease to reflect the current volume.
Shown: All 16 color variants of half barrels.
Known Issues
If you find an issue, please report it to our bugs channel on Discord. We ask that you look to see if your issue was reported first!
- [~] When there is a block or spigot above the half-barrel, it occasionally does not show the water level. It is still functional, and removing any blocks above usually corrects the render issue.
Changelog
View Changes
This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.
MC Version | Release | Notes |
1.18.2 |
1.18.2-1.2.3 |
Half barrels gradually fill up when raining. |
Data values
swem:half_barrel_white
swem:half_barrel_light_gray
swem:half_barrel_gray
swem:half_barrel_black
swem:half_barrel_blue
swem:half_barrel_cyan
swem:half_barrel_light_blue
swem:half_barrel_purple
swem:half_barrel_magenta
swem:half_barrel_pink
swem:half_barrel_red
swem:half_barrel_orange
swem:half_barrel_yellow
swem:half_barrel_brown
swem:half_barrel_green
swem:half_barrel_lime
Sugar Cube
Description: A sugar cube is a treat item that offers a small amount of food points and improves the affinity of SWEM Horses.
Details:
Rarity color: | Common |
Renewable: | Yes |
Stackable: | Yes (64) |
Durability: | Yes (Single use) |
Obtaining
Crafting
Sugar Cubes come in 1 (white) color.
8 Sugar Cubes are crafted with 4 Sugar.
Usage
Right-click a horse with a sugar cube to hand feed them, or throw one on the ground near a horse. Horses that are hungry (haven't achieved 224 food points) will eat dropped food items within their search radius. A horse can still be right-click fed even if 224+ food pts have been achieved.
Sugar cubes are a sweet treat that can be used to improve the trust between horse and rider, increasing a horse's Affinity by 2 experience points for each cube, and 5 food points. A horse will benefit from up to 5 sugar cubes a day (MC day unless 24hr cycle is enabled), giving extra offers no benefits but currently has no negative results. Players can determine whether affinity was gained by the particles given out; green ("yay") particles indicate the treat was enjoyed and affinity increased, while orange ("ech") means the horse was indifferent to extra treats or enough time has not elapsed since the last treat was given.
Known Issues
If you find an issue, please report it to our bugs channel on Discord. We ask that you look to see if your issue was reported first!
Changelog
View Changes
This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.
MC Version | Release | Notes |
1.18.2 |
1.18.2-1.2.0 |
Sugar cubes can be dropped on the ground and horses will eat dropped items. |
Sugar cubes now have a limit of 5 to gain perks. | ||
1.18.2-1.0.0 | Decreased sugar cube yield on crafting from 16 to 8. |
Data values
swem:sugar_cube
Rose Feed
Description: Rose feed is an item that can be placed in Grain Feeders for Horses to eat, or used in breeding.
Details:
Rarity color: | Common |
Renewable: | Yes |
Stackable: |
Unopened: Yes (16) Opened: No |
Durability: |
Yes (4) |
Obtaining
Crafting
Rose Feed comes in 1 (white, green & red) color.
Rose Feed is be crafted with 1 Sweet Feed and 1 Rose.
Usage
A bag of rose feed starts out unopened until right-clicked in hand to open. This gives the item's inventory texture a slightly crumpled appearance. Each bag of rose feed can be used four times before it is used up (disappears). Right-click a grain feeder with an open rose feed bag in hand to fill up the feeder. SWEM Horses will eat from accessible grain and hay-feeders when hungry.
Known Issues
If you find an issue, please report it to our bugs channel on Discord. We ask that you look to see if your issue was reported first!
- [-] Shavings can sometimes obstruct horse pathing to grain feeders (so horses do not eat rose feed).
Changelog
View Changes
This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.
MC Version | Release | Notes |
1.18.2 | 1.18.2-1.2.4 | Rose Feed implemented to replace sweet feed as a breeding item. |
Data values
swem:sweet_feed
swem:sweet_feed_open
Shavings
Description: Shavings are a block used as bedding for Horses. They come in the types light, medium and dark, plus a soiled variant when used.
Details:
Renewable: | Yes |
Stackable: |
Unopened: Yes (16) Opened: No |
Tool: | Pitchfork |
Blast Resistance: | N/A |
Hardness: | N/A |
Luminant: | No |
Transparent: | No |
Flammable: | No |
Flammable (Lava): | No |
Obtaining
Shavings
Smelting
Shavings come in 3 colors - light, medium and dark. Soiled shavings cannot be crafted.
Light Shavings are crafted by smelting 1 Birch or 1 Jungle leaves in a furnace.
Medium shavings are crafted by smelting 1 Oak or 1 Acacia leaves in a furnace.
Dark shavings are crafted by smelting 1 Dark Oak or 1 Spruce leaves in a furnace.
Deluxe Shavings
Crafting
Deluxe shavings come in 3 colors - light, medium and dark.
Deluxe Light Shavings are crafted with 8 Light Shavings and 1 Dried Kelp.
Deluxe Medium Shavings are crafted with 8 Medium Shavings and 1 Dried Kelp.
Deluxe Dark Shavings are crafted with 8 Dark Shavings and 1 Dried Kelp.
Usage
A bag of shavings starts out unopened until right-clicked in hand to open. This gives the item's inventory texture a slightly crumpled appearance. Each bag of shavings can be used eight times before it is used up (disappears), or 64 times for deluxe shavings. Right-click a (solid) ground block with a shavings bag in hand to place; shavings work exactly like snow and can be layered up to 8 layers to make a full block. Unlike snow, it will not melt. Shavings are transparent and will allow light from SWLM blocks through even if placed on top.
Soiled Shavings
Shavings are perfect for use in horse stalls and Horses standing on or near shavings may soil them occasionally. Soiled shavings have a darker appearance than dry shavings. Shavings can also be placed on pee puddles to soak them up, creating soiled shavings, as an alternative to using the hose which is useful when travelling without a water connection. Soiled shavings drop an amount equivalent to the depth of shavings used, so a 3 layer deep soiled shaving bed would drop 3 soiled shavings.
Breaking
Break shavings with any tool or by using a pitchfork. Shavings will yield back a used bag equivalent to the number of levels of shavings placed, so if destroying a shavings pile that is 3 layers deep, breaking it will return a bag of shavings with 3 uses. These reclaimed shaving bags do not stack, this is the case with all opened shaving bags so destroying large areas of bedding can quickly fill up your inventory in survival. Shavings that come into contact with moving water will be destroyed instantly without dropping any shaving bags or soiled shavings.
Breaking shavings that are only 1 layer deep has a 40% chance of 'voiding' the shavings that have been in contact with the ground and would potentially be too contaminated to reuse.
Storage
Shavings bags cannot currently be placed for realistic storage, and must be kept in an inventory or item frame instead. Additionally, placed shavings (layers) cannot realistically be stored in large piles and broken as needed; if breaking a lower level, all shavings above are voided and drop nothing.
Compost
Soiled shavings can be placed in Wheelbarrows in order to make Compost, used as a source of bonemeal or blocks to place in muck heaps.
A pile of light, medium and dark shavings of various levels (depth).
Soiled shavings of various levels (depth).
Shavings may make it possible for horses to get over some walls, fences, dividers or hop onto feeders to jump out of stalls or pastures. For that reason, their depth and location as well as wall/fence height should be considered for escape points.
Known Issues
If you find an issue, please report it to our bugs channel on Discord. We ask that you look to see if your issue was reported first!
- [-] Shavings get deleted in 2-3 blocks behind the hinge of stall doors and gates if opened.
- [-] Shavings can sometimes obstruct horse pathing to some feed items (slow feeders, grain feeders etc).
- [-] Open deluxe shavings cannot be taken from creative menu - must take closed bags and open them. Fixed (1.18).
- [-] Shavings do not drop a bag with the correct number of uses, specific to layer depth, when broken. Fixed (1.18).
Changelog
View Changes
This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.
MC Version | Release | Notes |
1.18.2 |
1.18.2-1.3.0 |
Added deluxe shaving bag with 8x uses of normal shaving bags. |
Shavings have a 40% chance to drop on breaking if 1 layer deep. | ||
1.18.2-1.2.8 (26 June) | [Bug Fix] Shavings no longer consumed (full bag) on horse pee / desync. | |
1.18.2-1.2.7 |
[Bug Fix] Soiled shavings drop the correct number of layers when broken. | |
[Bug Fix] Shavings can no longer be enchanted (inc. books) in survival. |
Data values
swem:light_shavings
swem:light_shavings_open
swem:medium_shavings
swem:medium_shavings_open
swem:dark_shavings
swem:dark_shavings_open
swem:soiled_shavings
Sweet Feed
Description: Sweet feed is an item that can be placed in Grain Feeders for Horses to eat.
Details:
Rarity color: | Common |
Renewable: | Yes |
Stackable: |
Unopened: Yes (16) Opened: No |
Durability: |
Yes (4) |
Obtaining
Crafting
Sweet Feed comes in 1 (blue, red & white) color.
Sweet Feed is crafted with 1 Egg. 1 Iron Nugget, 1 Sugar and 1 Oat Bushel.
Usage
A bag of sweet feed starts out unopened until right-clicked in hand to open. This gives the item's inventory texture a slightly crumpled appearance. Each bag of sweet feed can be used four times before it is used up (disappears). Right-click a grain feeder with an open sweet feed bag in hand to fill up the feeder. Horses will eat from accessible grain and hay-feeders when hungry.
A grain feeder full of sweet feed (single serving).
Known Issues
If you find an issue, please report it to our bugs channel on Discord. We ask that you look to see if your issue was reported first!
- [-] Shavings can sometimes obstruct horse pathing to grain feeders (so horses do not eat sweet feed).
Changelog
View Changes
This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.
MC Version | Release | Notes |
1.18.2 |
1.18.2-1.3.0-8 | [Bug Fix] Grain feeders no longer drop a full bag of sweet feed on breaking. |
1.18.2-1.2.1 |
[Feature] Sweet feed is no longer a breeding item (required in feed system) | |
[Bug Fix] Sweet Feed was not rendering in grain feeders. | ||
[Bug Fix] Sweet Feed can no longer be enchanted (inc. books) in survival. | ||
1.18.2-1.0.0 |
[Deprecated Feature] Sweet feed is required to breed SWEM Horses in order to produce a foal. Both horses must be given a serving of sweet feed by a player (right-click with a bag of open sweet feed in hand) to go into love mode. Horses will not enter love mode when eating sweet feed from a grain feeder, or if right-clicked with an unopened bag of sweet feed. |
|
1.16.5 | 1.16.5-0.5.3.20 | Sweet Feed servings reduced fro 8 > 4. |
Data values
swem:sweet_feed
swem:sweet_feed_open
Water Trough
Description: A Water Trough is a block that can hold water for Horses to drink.
Details:
Renewable: | Yes |
Stackable: |
Yes (64) |
Tool: | Pickaxe (Any) |
Blast Resistance: | N/A |
Hardness: | N/A |
Luminant: | No |
Transparent: | Yes |
Flammable: | No |
Flammable (Lava): | No |
Obtaining
Crafting
Water Troughs come in 1 (silver/gray) color.
4 Water Troughs are crafted with 5 Dried Kelp and 1 Cauldron.
Usage
Placement
Right-click a block with a water trough in hand to place it on the ground. When a water trough is placed adjacent to another trough it will become a larger trough; connecting on the attached sides. Up to 4 troughs can be connected, allowing up to 16 buckets worth of water - perfect for large multi-horse pastures.
Water troughs will only join other troughs facing the same direction, directly next to them (similar to Separators). Face a single direction, placing each trough next to the other while moving sideways rather than turning. Troughs cannot be joined at intersections to make L/U shaped or circular troughs.
Filling & Use
Water troughs can hold four buckets of water per individual troughs. When filled the water level will gradually rise until it is near the brim, at which point the trough contains the maximum amount of water.
- Right-click a water trough with a water bucket to add it to the trough
- Right-click a spigot placed above a water trough
- Rain will slowly fill an uncovered trough over time
Horses will drink from accessible half barrels and troughs when thirsty. They consume 1 bucket per use but may take multiple drinks in a short space of time. As they drink, the water levels will visibly decrease to reflect the current volume.
Water troughs' hitboxes are over 1 block to prevent them being climbed up on, but nearby shavings may make it possible for horses to get on top of one. For that reason, they should be considered for escape points in stalls.
One, Two, Three, and Four wide troughs.
Known Issues
If you find an issue, please report it to our bugs channel on Discord. We ask that you look to see if your issue was reported first!
- [-] Troughs have a texture issue on multiblock troughs where you can see through to the ground below on join points.
- [-] It is recommended that you remove multiblock items such as troughs prior to doing world edit +/- schematics. While troughs have not presented any issues, unlike doors/gates/jumps, they do not always paste correctly on rotation.
- [-] When reducing the size of connected water troughs, water level may not correctly update in 1B variant (lose water)
- [~] When there is a block or spigot above the half-barrel, it occasionally does not show the water level. It is still functional, and removing any blocks above usually corrects the render issue.
Changelog
View Changes
This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.
MC Version | Release | Notes |
1.18.2 |
1.18.2-1.2.3 |
Troughs gradually fill up when raining. |
[Bug Fix] Water level correctly updates on expanding troughs with water in. |
Data values
swem:water_trough
Grain Bin
Description: Grain bin provides a place to break up and store grain (sweet feed and rose feed).
Grain bin textures are a placeholder and will receive future improvements. This item is a proof of concept addition to the 1.2 Food Update and is function was a priority over visual refinement.
Details:
Renewable: | Yes |
Stackable: |
Yes (64) |
Tool: | Any |
Blast Resistance: | No |
Hardness: | N/A |
Luminant: | No |
Transparent: | Partial |
Flammable: | No |
Flammable (Lava): | No |
Obtaining
Crafting
Grain Bins come in 16 Minecraft colors and 8 wood tones.
A Grain Bin is crafted with 1 Chest, 2 Trapdoors (any) and 1 Dye of a corresponding color.
A Grain Bin is crafted with 1 Chest, 2 Trapdoors (any) and 1 Plank of a corresponding wood type.
Usage
Right-click the ground with a grain bin in hand to place it. On placement the grain bin will be closed, but can be opened by shift right-clicking the grain bin. Repeating this will close the bin once more.
Shown: Grain bins in a closed versus open state.
Adding Grain
The bin will appear empty until grain is added; it can hold either Sweet Feed OR Rose feed, but cannot mix feed types.
Right-click a grain bin with an open bag of grain to empty servings into the bin. Each bag has 4 servings, and the grain bin can hold 12 total servings (3 full bags). Every 4 servings added increases the visible grain level.
Scoops
To withdraw a serving of grain, right click the grain bin to receive a single scoop of the feed stored within it per click. This scoop can be directly fed to a horse, or put into a grain feeder. You can withdraw up to 4 scoops per stack (the same servings as a bag). Right-clicking a grain bin with a scoop will also deposit the servings back into the container.
Shown (L-R): All 16 color and 8 wood variants of grain bins.
Trivia
It is intentional that grain scoops only stack up to 4 - so carrying around 'loose' scoops is not an alternative to bags (making sweet feed bags somewhat defunct). Realistically bags are much better contained to move around with, and can stack in higher numbers when not opened.
Known Issues
If you find an issue, please report it to our bugs channel on Discord. We ask that you look to see if your issue was reported first!
- [-] Grain bins accept more than their max. capacity of 12 servings via grain feed bags. Fixed in 1.20.1.
- [-] Shift clicking with a placeable block (ie planks, chest) against a grain bin deletes the item instead of placing it. Fixed.
Changelog
View Changes
This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.
MC Version | Release | Notes |
1.20.1 | 1.20.1-1.3.0 | [Bug Fix] Grain feeders accept no more than 12 servings from feed bags. |
1.18.2 | 1.18.2-1.2.8 | Added grain bins as a proof of concept addition with placeholder textures. |
Data Values
swem:bin_grain_white
swem:bin_grain_light_gray
swem:bin_grain_gray
swem:bin_grain_black
swem:bin_grain_blue
swem:bin_grain_cyan
swem:bin_grain_light_blue
swem:bin_grain_purple
swem:bin_grain_magenta
swem:bin_grain_pink
swem:bin_grain_red
swem:bin_grain_orange
swem:bin_grain_yellow
swem:bin_grain_brown
swem:bin_grain_green
swem:bin_grain_lime
swem:bin_grain_birch
swem:bin_grain_oak
swem:bin_grain_spruce
swem:bin_grain_dark_oak
swem:bin_grain_acacia
swem:bin_grain_jungle
swem:bin_grain_crimson
swem:bin_grain_warped