# Star Worm Plus

Learn more about Star Worm Plus Mod (SWPM).

# Getting Started

# About SWPM

#### **Why the Mod Started**

SWE/M has grown into a collection of mods where some features, recipes, or items/blocks may seem out of place as there was no better place to put them however we really wanted them. SWPM began as a 'kitchen sink mod' where we dumped all the unfitting bits into one place to clean up the other mods we develop. This mod is mainly for the use in our own servers with our preferences, however its public if others want to use it too.

---

#### **What does SWPM Include?**

This mod aims to add a collective of Moderation Tools and Quality of Life Additives.

---

#### **Disclaimer**

Several recipes can be found in other small standalone mods, some of which are now outdated. The Star Worm team hoped to have a consolidated mod offering a collection of QOL additions to improve gameplay and minimize the number of individual mods required for SW server modlists and community members. Where possible, all credits for the recipes themselves have been given to those who created the original recipes, or to members of the community who suggested new recipes. Additionally, all features added in are proudly credited to those who aided in their development.

# Credits

Credits for development on SWPM are listed below!

---

#### **Version - Neo/Forge 1.20+**

*Owner and Production Lead - AlaharranHonor*

<details id="bkmrk-department-primary%3A%C2%A0"><summary>Programming</summary>

Primary: Quarris

Secondary: Legenden

Mentions: Silverwolf, Umpaz

</details><details id="bkmrk-textures-primary%3A-al"><summary>Textures</summary>

Primary: AlaharranHonor

Secondary: Cytris

Mentions: Silverwolf

</details><details id="bkmrk-wiki-primary%3A-delphi"><summary>Wiki</summary>

Primary: Delphi

Mentions: AlaharranHonor

</details>*Recipes added have been individually credited in their wiki entry wherever possible. Its possible another had created the content before us but the credits accurately reflect where we specifically had gotten the ideas from.*

---

#### **Version - Forge 1.18.2**

*Owner and Production Lead - AlaharranHonor*

<details id="bkmrk-programming-primary%3A"><summary>Programming</summary>

Primary: Silverwolf

Secondary: Legenden

Mentions: Umpaz

</details><details id="bkmrk-textures-primary%3A-al-1"><summary>Textures</summary>

Primary: AlaharranHonor

Secondary: Cytris

Mentions: Silverwolf

</details><details id="bkmrk-wiki-primary%3A-delphi-1"><summary>Wiki</summary>

Primary: Delphi

Mentions: AlaharranHonor

</details>*Recipes added have been individually credited in their wiki entry wherever possible. Its possible another had created the content before us but the credits accurately reflect where we specifically had gotten the ideas from.*

# Recipes

The recipes section outlines recipes for vanilla items, improved by the SWPM mod.

# Black Dye

**Description:** Black dye can be crafted from charcoal.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** 1 black dye can be crafted with 1 Charcoal.

![image-1673735341886.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673735341886.png)

---

#### **Usage**

(Black) Dye is a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Dye)

---

#### **Known Issues**

---

#### **Data values**

# Chests (Bulk Craft)

**Description:** Craft chests in bulk.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** 4 chests can be crafted with 8 Logs.

**[![image-1673727674042.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673727674042.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673727674042.png)**

---

#### **Usage**

Chests are a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Chest)

---

#### **Known Issues**

---

#### **Data values**

# Dirt

**Description:** Create dirt from leaves and rotten flesh.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** Dirt can be crafted with 1 Leaf Block and 1 Rotten Flesh.

**![image-1673727968810.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673727968810.png)**

<p class="callout info">Credits for the crafting recipe go to **RandomGuy32**.</p>

---

#### **Usage**

Dirt is a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Dirt)

---

#### **Known Issues**

---

<div class="pointer-container" id="bkmrk-%C2%A0"><div class="pointer anim is-page-editable"><svg class="svg-icon" data-icon="link" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg><div class="input-group inline block"> <button class="button outline icon" data-clipboard-target="#pointer-url" title="Copy Link" type="button"><svg class="svg-icon" data-icon="copy" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></button></div><svg class="svg-icon" data-icon="edit" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></div></div>#### **Data values**

# Flint

**Description:** Create flint with a crafting recipe, or by smelting.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** 1 flint can be crafted with 3 Gravel.

![image-1673726650652.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673726650652.png)

**Smelting** Quartz can be smelted down into 1 flint.

![image-1673735505844.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673735505844.png)

<p class="callout info">Credits for the crafting recipe (gravel &gt; flint) go to **celester**.</p>

---

#### **Usage**

Flint is a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Flint)

---

#### **Known Issues**

---

#### **Data values**

# Flowers

**Description:** Duplicate flowers with seeds.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** 4 flowers can be crafted with 1 Flower (any vanilla) and 3 Seeds (wheat).

![image-1673733324797.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673733324797.png)

<p class="callout info">Credits for the crafting recipe go to **Rhea**.</p>

---

#### **Usage**

Flowers are vanilla items. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Flower)

---

#### **Known Issues**

---

#### **Data values**

# Grass Block

**Description:** Create grass blocks from dirt and seeds or grass.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** A grass block can be crafted with 1 Dirt Block and 1 Seed (wheat).

![image-1673728363901.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673728363901.png)

A grass block can be crafted with 1 Dirt Block and 1 Grass.

![image-1673728375614.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673728375614.png)

<p class="callout info">Credits for the crafting recipe go to **RandomGuy32**.</p>

---

#### **Usage**

Grass block is a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Grass_Block)

---

#### **Known Issues**

---

#### **Data values**

# Saddle

**Description:** Craft vanilla horse saddles.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** A horse saddle can be crafted with 3 Leather, 2 Tripwire Hooks and 1 Carpet.

![image-1673736752302.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673736752302.png)

---

#### **Usage**

Horse saddles (as shown) are a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Horse_Saddle)

---

#### **Known Issues**

---

#### **Data values**

# Horse Armor (UnCraft)

**Description:** Craft vanilla horse armor.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

<details id="bkmrk-iron-%C2%A0an-iron-horse-"><summary>Iron</summary>

 An iron horse armor (vanilla) can be crafted with 3 Carpet, 3 Iron, 2 Tripwire Hooks and 2 Leather.

![image-1673735859282.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673735859282.png)

</details><details id="bkmrk-gold-%C2%A0a-gold-horse-a"><summary>Gold</summary>

 A gold horse armor (vanilla) can be crafted with 3 Carpet, 3 Gold Ingots, 2 Tripwire Hooks and 2 Leather.

![image-1673735914865.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673735914865.png)

</details><details id="bkmrk-diamond-a-diamond-ho"><summary>Diamond</summary>

A diamond horse armor (vanilla) can be crafted with 3 Carpet, 3 Diamonds, 2 Tripwire Hooks and 2 Leather.

![image-1673736120819.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673736120819.png)

</details>---

#### **Usage**

**Crafting Ingredient** Leather horse armor can be uncrafted into 3 Leather.

![image-1673737197573.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673737197573.png)  
Iron horse armor can be smelted (uncrafted) into 1 Iron Ingot.

![image-1673737518539.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673737518539.png)

Gold Horse Armor can be smelted (uncrafted) into 1 Gold **(TBC)**

**\[ IMAGE MISSING \]**

Horse Armors (as shown) are a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Horse_Armor)

---

#### **Known Issues**

---

#### **Data values**

# Minecart (UnCraft)

**Description:** Iron can be uncrafted from various items.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

Minecarts can be smelted down into 1 Iron Ingot.

![image-1673735696286.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673735696286.png)

<p class="callout info">Credits for the crafting recipe go to **BjossiAlfreds.**</p>

---

#### **Usage**

Iron is a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Iron_Ingot)

---

#### **Known Issues**

---

#### **Data values**

# Saddle (UnCraft)

**Description:** Leather can be uncrafted from vanilla Minecraft saddles.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** 3 leather can be crafted with 1 Saddle (Vanilla) **or** 1 Leather Horse Armor (Vanilla).

![image-1673732489842.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673732489842.png)

<p class="callout info">Credits for the crafting recipe go to **BjossiAlfreds**.</p>

---

#### **Usage**

Leather is a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Leather)

---

#### **Known Issues**

---

#### **Data values**

# Name Tag

**Description:** Create name tags without needing to find loot chests.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** 4 name tags can be crafted with 1 Sign (any vanilla), 1 Gold Nugget and 1 String.

![image-1673725114797.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673725114797.png)

<p class="callout info">Credits for the crafting recipe go to **Rhea**.</p>

---

#### **Usage**

Name tags are a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Name_Tag)

---

#### **Known Issues**

---

<div class="pointer-container" id="bkmrk-%C2%A0"><div class="pointer anim is-page-editable"><svg class="svg-icon" data-icon="link" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg><div class="input-group inline block"> <button class="button outline icon" data-clipboard-target="#pointer-url" title="Copy Link" type="button"><svg class="svg-icon" data-icon="copy" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></button></div><svg class="svg-icon" data-icon="edit" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></div></div>#### **Data values**

# Podzol

**Description:** Create podzol from dirt and spruce leaves.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** 1 podzol can be crafted with 1 Spruce Leaf Block and 1 Dirt Block.

![image-1673734148075.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673734148075.png)

<p class="callout info">Credits for the crafting recipe go to **Yindee8191**.</p>

---

#### **Usage**

Podzol is a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Podzol)

---

#### **Known Issues**

---

#### **Data values**

# Quartz Block (UnCraft)

**Description:** Quartz can be uncrafted from a Quartz block.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** 4 quartz can be crafted with 1 Quartz Block.

**![image-1673730377339.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673730377339.png)**

<p class="callout info">Credits for the crafting recipe go to **Kybo50**.</p>

---

#### **Usage**

Quartz is a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Quartz)

---

#### **Known Issues**

---

#### **Data values**

# Sapling

**Description:** Create saplings from logs and leaves.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** A sapling can be created using 1 Log and 1 Leaf Block of a **corresponding** type - all vanilla wood and leaf types can be crafted into their corresponding sapling.

![image-1673729877235.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673729877235.png)

<p class="callout info">Credits for the crafting recipe go to **MrBrobot**.</p>

---

#### **Usage**

Saplings are a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Sapling)

---

#### **Known Issues**

---

<div class="pointer-container" id="bkmrk-%C2%A0"><div class="pointer anim is-page-editable"><svg class="svg-icon" data-icon="link" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg><div class="input-group inline block"> <button class="button outline icon" data-clipboard-target="#pointer-url" title="Copy Link" type="button"><svg class="svg-icon" data-icon="copy" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></button></div><svg class="svg-icon" data-icon="edit" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></div></div>#### **Data values**

# Slimeball

**Description:** Create slimeballs with water and rotten flesh.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** 1 slimeball can be crafted with 1 Bucket of Water and 1 Rotten Flesh.

![image-1673735081344.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673735081344.png)

<p class="callout info">Credits for the crafting recipe go to **Flyboiz**.</p>

---

#### **Usage**

Slimeballs are a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Slimeball)

---

#### **Known Issues**

---

<div class="pointer-container" id="bkmrk-%C2%A0"><div class="pointer anim is-page-editable"><svg class="svg-icon" data-icon="link" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg><div class="input-group inline block"> <button class="button outline icon" data-clipboard-target="#pointer-url" title="Copy Link" type="button"><svg class="svg-icon" data-icon="copy" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></button></div><svg class="svg-icon" data-icon="edit" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></div></div>#### **Data values**

# Stick (Craft and Bulk Craft)

**Description:** Create sticks from logs and saplings.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** A stick can be crafted with 1 Sapling.

![image-1673727282670.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673727282670.png)

16 sticks can be crafted with 1 Logs.

![image-1673727412287.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673727412287.png)

<p class="callout info">Credits for the crafting recipe (logs &gt; stick) go to **celester**.  
Credits for the crafting recipe (sapling &gt; stick) go to **Seb\_Romu**.</p>

---

#### **Usage**

Sticks are a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Stick)

---

#### **Known Issues**

---

#### **Data values**

# String

**Description:** String can be uncrafted from wool blocks.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** 4 string can be crafted with 1 wool.

![image-1673732111293.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673732111293.png)

<p class="callout info">Credits for the crafting recipe go to **epharian**.</p>

---

#### **Usage**

String is a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/String)

---

#### **Known Issues**

---

<div class="pointer-container" id="bkmrk-%C2%A0"><div class="pointer anim is-page-editable"><svg class="svg-icon" data-icon="link" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg><div class="input-group inline block"> <button class="button outline icon" data-clipboard-target="#pointer-url" title="Copy Link" type="button"><svg class="svg-icon" data-icon="copy" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></button></div><svg class="svg-icon" data-icon="edit" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></div></div>#### **Data values**

# Torches (Bulk Craft)

**Description:** Craft torches in bulk.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** 32 torches can be crafted with 1 Coal Block and 1 Log (any vanilla).

![image-1673722315725.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673722315725.png)

---

#### **Usage**

Torches are a vanilla lighting item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Torch)

---

#### **Known Issues**

- **\[-\]** Not possible to substitute a coal block for a SWPM charcoal block (will be added later).

---

#### **Data values**

minecraft:torch

# Tripwire Hook

**Description:** Create tripwire hooks in bulk.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** 8 tripwire hooks can be crafted with 1 Iron Ingot, 1 String and 1 Wood Plank (any vanilla).

![image-1673726172671.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673726172671.png)

---

#### **Usage**

Tripwire hooks are a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Tripwire_Hook)

---

#### **Known Issues**

---

<div class="pointer-container" id="bkmrk-%C2%A0"><div class="pointer anim is-page-editable"><svg class="svg-icon" data-icon="link" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg><div class="input-group inline block"> <button class="button outline icon" data-clipboard-target="#pointer-url" title="Copy Link" type="button"><svg class="svg-icon" data-icon="copy" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></button></div><svg class="svg-icon" data-icon="edit" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></div></div>#### **Data values**

# Wool (Bulk ReDye)

**Description:** Recolor wool with dye.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** You can recolor wool to a new color using 8 Wool and 1 Dye.

<details id="bkmrk-recipes"><summary>Recipes</summary>

![image-1673725502835.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673725502835.png)

[![image-1673724210637.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724210637.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724210637.png)

[![image-1673724222275.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724222275.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724222275.png)

[![image-1673724235994.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724235994.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724235994.png)

[![image-1673724248473.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724248473.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724248473.png)

[![image-1673724284089.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724284089.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724284089.png)

[![image-1673724262782.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724262782.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724262782.png)

[![image-1673724308226.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724308226.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724308226.png)

[![image-1673724321593.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724321593.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724321593.png)

[![image-1673724390073.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724390073.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724390073.png)

[![image-1673724404567.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724404567.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724404567.png)

[![image-1673724420660.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724420660.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724420660.png)

[![image-1673724442515.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724442515.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724442515.png)

[![image-1673724456996.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724456996.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724456996.png)

[![image-1673724469656.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724469656.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724469656.png)

[![image-1673724481838.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673724481838.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/image-1673724481838.png)

</details>It is not necessary to have all of the same color wool to recolor.

![image-1673725907734.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673725907734.png)

![image-1673725921732.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673725921732.png)

<p class="callout info">Credits for the crafting recipe go to **acemccrank**.</p>

---

#### **Usage**

Wool blocks are a vanilla item. See: [Minecraft Wiki](https://minecraft.fandom.com/wiki/Wool)

---

#### **Known Issues**

---

#### **Data values**

# Items

The items section outlines unique (new) items added by the SWPM mod.

# Healing Items

**Description:** Healing Items are a group of items that can heal passive mobs and the player.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>Common</td></tr><tr><td class="align-right">**Renewable:**</td><td>Yes</td></tr><tr><td class="align-right">**Stackable:**</td><td>Yes (64)</td></tr><tr><td class="align-right">**Durability:**</td><td>Yes (Single Use)</td></tr></tbody></table>

---

#### **Obtaining**

**Loot Spawn** Healing items can spawn in loot containers around the world; villages, dungeons, and loot containers provided by other mods.  **Crafting**

<details id="bkmrk-shopping-bag"><summary>Salve</summary>

Salve is crafted with Honey Bottle and Slime. It can be used with a Bandage to make a Medicated Bandage.  
It heals 2 full Hearts (4 Health).

![image-1661125075357.png](https://wiki.swequestrian.com/uploads/images/gallery/2022-08/scaled-1680-/image-1661125075357.png)

</details><details id="bkmrk-tarp"><summary>Bandage</summary>

A Bandage is made by using 2 White Carpets. Salve can be added to the Bandage to make a Medicated Bandage.  
It heals 1 full Heart (2 Health).  
  
![image-1661125089491.png](https://wiki.swequestrian.com/uploads/images/gallery/2022-08/scaled-1680-/image-1661125089491.png)

</details><details id="bkmrk-hoolahoop"><summary>Medicated Bandage</summary>

A Medicated Bandage is made with a Bandage and Salve.  
It heals 3 full Hearts (6 Health).  
  
![image-1661125099195.png](https://wiki.swequestrian.com/uploads/images/gallery/2022-08/scaled-1680-/image-1661125099195.png)

</details>---

#### **Usage**

<div class="pointer-container" id="bkmrk-%C2%A0"><div class="pointer anim is-page-editable"><svg class="svg-icon" data-icon="link" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg><div class="input-group inline block"> <button class="button outline icon" data-clipboard-target="#pointer-url" title="Copy Link" type="button"><svg class="svg-icon" data-icon="copy" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></button></div><svg class="svg-icon" data-icon="edit" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></div></div>Right click and hold to apply to self. Right click to a passive mob to heal it.

# Paint Filler

**Description:** Paint Filler is an item that can be used to increase the amount of color dyes.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab" style="border-collapse: collapse; width: 32.963%; height: 87px;"><tbody><tr style="height: 29px;"><td class="align-right" style="width: 39.1456%; height: 29px;">**Rarity color:**</td><td style="width: 60.8592%; height: 29px;">Common</td></tr><tr style="height: 29px;"><td class="align-right" style="width: 39.1456%; height: 29px;">**Renewable:**</td><td style="width: 60.8592%; height: 29px;">Yes</td></tr><tr style="height: 29px;"><td class="align-right" style="width: 39.1456%; height: 29px;">**Stackable:**</td><td style="width: 60.8592%; height: 29px;">Yes (64)</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** Paint Filler can be crafted with 1 Water Bucket and 1 Slime   
Paint Filler can also be crafted with Star Worm Goop from SWLM and SWEM.

[![paint filler.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/paint-filler.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/paint-filler.png)

---

#### **Usage**

**Crafting ingredient** Paint Filler can be combined with any dye to produce 4 dyes of that color.

[![paint filler use.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/paint-filler-use.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/paint-filler-use.png)

---

#### **Data values**

# Mercy Blade

**Description:** Mercy Blade offers a humane one-hit kill to passive entities.

---

**Details:**

<table id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>--</td></tr><tr><td class="align-right">**Renewable:**</td><td>--</td></tr><tr><td class="align-right">**Stackable:**</td><td>--</td></tr><tr><td class="align-right">**Durability:**</td><td>--</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** A mercy blade can be crafted with 1 Bone and 1 Poppy.

![image-1673723633943.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673723633943.png)

---

#### **Usage**

Left click a passive mob with a mercy blade in hand to use it. This offers a one-hit kill and the animal will not make any sound that is usually produced when harmed. Normal mob loot will be dropped.

Mercy blades can be enchanted with Looting in an enchanting table, or combined with an enchanted book in an anvil.

<p class="callout success">This item effects PASSIVE mobs ONLY. This item does not affect any mob classified as Aggressive.</p>

---

#### **Known Issues**

- `1.21.1` Mercy blades do not one-hit kill pigs. [**Bug Report**](https://discord.com/channels/715626418893095012/1484648916476625117/1484648916476625117)

---

#### **Data values**

# Knapsack

**Description:** A dyeable backpack with one chest worth of inventory slots. Designed to be cheap for beginning game, perfect for starter equipment. There are currently no upgrades for the knapsack so there are no effects to gameplay besides moderate convenience.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab" style="width: 34.4444%;"><tbody><tr><td class="align-right" style="width: 54.7893%;">**Rarity color:**</td><td style="width: 45.2107%;">Common</td></tr><tr><td class="align-right" style="width: 54.7893%;">**Renewable:**</td><td style="width: 45.2107%;">Yes</td></tr><tr><td class="align-right" style="width: 54.7893%;">**Stackable:**</td><td style="width: 45.2107%;">No</td></tr><tr><td class="align-right" style="width: 54.7893%;">**Durability:**</td><td style="width: 45.2107%;">None</td></tr></tbody></table>

---

#### **Obtaining**

Knapsacks come in a single Brown color variant but can be dyed.  
1 Knapsack can be crafted with 1 Dried Kelp, 2 Leather, and 1 Chest.

[![image.png](https://wiki.swequestrian.com/uploads/images/gallery/2026-01/scaled-1680-/qw1image.png)](https://wiki.swequestrian.com/uploads/images/gallery/2026-01/qw1image.png)

---

#### **Usage**

Open via right click when in hand.  
Currently no curios compatibility or model for wearing on one's back.

[![image.png](https://wiki.swequestrian.com/uploads/images/gallery/2026-01/scaled-1680-/EhGimage.png)](https://wiki.swequestrian.com/uploads/images/gallery/2026-01/EhGimage.png)

---

#### **Additional**

N/A

# Blocks

The blocks section outlines unique (new) blocks added by the SWPM mod.

# Charcoal Block

**Description:** A condensed charcoal block.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab"><tbody><tr><td class="align-right">**Rarity color:**</td><td>Common</td></tr><tr><td class="align-right">**Renewable:**</td><td>Yes</td></tr><tr><td class="align-right">**Stackable:**</td><td>Yes (64)</td></tr><tr><td class="align-right">**Durability:**</td><td>None</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** A charcoal block can be crafted with 9 [Charcoal](https://minecraft.fandom.com/wiki/Charcoal).

![image-1673720435004.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673720435004.png)

---

#### **Usage**

They can also be placed in furnaces, blast furnaces or smokers to power them. They are equal to 10 coal or charcoal (800 seconds) - the same as [coal blocks](https://minecraft.fandom.com/wiki/Block_of_Coal). As charcoal can be easily produced with logs, charcoal blocks represent a relatively cheap and easy alternative to coal for smelting.

Charcoal Blocks can sustain a permanent fire, similar to netherack, when lit with a flint and steel. They can fire-spread.

---

#### **Known Issues**

---

#### **Data values**

# Fuel Block

**Description:** A Fuel Block can be used as a source of fuel for Furnaces.

---

**Details:**

<table border="1" id="bkmrk-renewable%3A-%C2%A0-stackab" style="border-collapse: collapse; width: 40.4938%; height: 242px;"><tbody><tr style="height: 29px;"><td class="align-right" style="width: 20.2469%; height: 29px;">**Renewable:**</td><td style="width: 20.2469%; height: 29px;">Yes</td></tr><tr style="height: 10px;"><td class="align-right" style="width: 20.2469%; height: 10px;">**Stackable:**

</td><td style="width: 20.2469%; height: 10px;">Yes (64)</td></tr><tr style="height: 29px;"><td class="align-right" style="width: 20.2469%; height: 29px;">**Tool:**</td><td style="width: 20.2469%; height: 29px;">Pickaxe (Any)</td></tr><tr style="height: 29px;"><td class="align-right" style="width: 20.2469%; height: 29px;">**Blast Resistance:**</td><td style="width: 20.2469%; height: 29px;">N/A</td></tr><tr style="height: 29px;"><td class="align-right" style="width: 20.2469%; height: 29px;">**Hardness:**</td><td style="width: 20.2469%; height: 29px;">N/A</td></tr><tr style="height: 29px;"><td class="align-right" style="width: 20.2469%; height: 29px;">**Luminant:**</td><td style="width: 20.2469%; height: 29px;">No</td></tr><tr style="height: 29px;"><td class="align-right" style="width: 20.2469%; height: 29px;">**Transparent:**</td><td style="width: 20.2469%; height: 29px;">No</td></tr><tr style="height: 29px;"><td class="align-right" style="width: 20.2469%; height: 29px;">**Flammable:**</td><td style="width: 20.2469%; height: 29px;">No (See Usage)</td></tr><tr style="height: 29px;"><td class="align-right" style="width: 20.2469%; height: 29px;">**Flammable (Lava):**</td><td style="width: 20.2469%; height: 29px;">No</td></tr></tbody></table>

---

#### **Obtaining**

**Crafting** A Fuel Block can be crafted with 8 Dirt and 1 Flint.

![image-1673723099059.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-01/scaled-1680-/image-1673723099059.png)

---

#### **Usage**

Fuel Blocks can be placed in furnaces, blast furnaces, or smokers to power them. They are equal to coal or charcoal (80 seconds) but 1/10th as long-lasting as coal or charcoal blocks (800 seconds).

Fuel Blocks can sustain a permanent fire, similar to netherack, when lit with a flint and steel. They do not fire-spread.

  
![fuel.png](https://wiki.swequestrian.com/uploads/images/gallery/2022-09/scaled-1680-/fuel.png)

<p class="callout info">These blocks are best used as a fuel for fire-fueled blocks like Kilns without requiring netherrack. Or feature walls. Whichever.</p>

---

#### **Data Values**

# Functions

The functions section outlines unique (new) QOL functions and features added by the SWPM mod.

# Gamemode Locks

Gamemode Locks are a feature added by SWPM that allows hosts to designate specific areas/dimensions with a set gamemode.

- This gamemode will override the default setting of the world or server.
- This gamemode lock will automatically change the gamemode of any player that crosses into the area/dimension.
- This gamemode lock will not effect those with the correct keys to bypass. Please see [Role Permission Keys](https://wiki.swequestrian.com/books/star-worm-plus/page/role-permission-keys).
- This gamemode can be set to apply to a specific dimension, or even a specific area within a dimension.  
    
    - This gamemode can "nest". A Region Gamemode Lock will override a Dimension Gamemode Lock.

---

#### **View Gamemode Locks**

<p class="callout info">Gamemode Locks can only be viewed/edited by players with the Admin Key (SWPM) and within the applicable dimension.</p>

`/swpm gamemode list` List all Gamemode Locks in the current dimension.

---


#### **Create a Gamemode Lock (Basic)**

<p class="callout info">Gamemode Locks can only be set by players with the Admin Key (SWPM).</p>

<details id="bkmrk-%2Fsweconm-admin-balan"><summary>\[DIMENSION\] /swpm gamemode \[gamemode\] \[@/player\] dimension &lt;true/false&gt;</summary>

**Action:** Creates a gamemode lock in the current dimension, dis/allowing the /swpm fly command for the effected players.

**Example:** Puts all players (@a) into adventure mode when in the current dimension, disallowing /swpm fly.

```
/swpm gamemode set adventure @a dimension false
```

**Note:** N/A

</details><details id="bkmrk-%5Bregion%5D-%2Fswpm-gamem"><summary>\[REGION\] /swpm gamemode set \[gamemode\] \[@/player\] &lt;gamemode lock name&gt; \[coords\] &lt;true/false&gt;</summary>

**Action:** Creates a gamemode lock within a set coordinates, with a specific name, dis/allowing the /swpm fly command for the effected players.

**Example:** Puts all players (@a) into survival mode within the set coordinates (cube) of the Region Lock named 'Woot', disallowing the /swpm fly command.

```
/swpm gamemode set survival @a region Woot -377 78 -18 -415 75 40 false
```

**Note:** N/A

</details>---


#### **Create a Gamemode Lock (Advanced)**

Gamemode Locks can be set to exclude users in an approved group (such as those with a certain key or a staff/moderator [team](https://minecraft.fandom.com/wiki/Commands/team)).   
When specified, the mod will not alter the gamemode of any players in the excluded group.

<details id="bkmrk-%5Badvanced%3A-example%5D-"><summary>\[ADVANCED: EXAMPLE\] /swpm gamemode set adventure @a\[key=!swpm:admin\] dimension</summary>

**Action:** Creates a Gamemode Lock that affects all players (@a) EXCEPT those specified.

**Example:** Puts all players (@a) that do NOT have the Admin Key into survival mode when in the current dimension.

```
/swpm gamemode set adventure @a[key=!swpm:admin] dimension
```

**Note:** This was used extensively to allow staff members access to the gamemodes they required to complete their work. This was also used in conjunction with command blocks to create 'staff-only' spaces.  
**Note:** Currently, only one Key can be selected at a time, otherwise it works as an AND statement. Meaning "/swpm gamemode set adventure @a\[key=!swpm:admin,!swpm:mod\] dimension" will affect all players that don't have BOTH the Admin Key and Mod Key. All players with only one or neither will be affected.

</details><p class="callout info">If you prefer to use Minecraft Teams - Teams needs to be set up separately (Minecraft feature) and players manually added to the team. Read more **[here](https://minecraft.fandom.com/wiki/Commands/team).**</p>

---


#### **Options (Explained)**

**Gamemode**

<table border="1" id="bkmrk-adventure-the-player" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 15.0797%;"></col><col style="width: 84.9203%;"></col></colgroup><tbody><tr><td>[**Adventure**](https://minecraft.fandom.com/wiki/Adventure)

</td><td>The player is mortal (can be killed), can explore the world but cannot place or destroy blocks.</td></tr><tr><td>**[Survival](https://minecraft.fandom.com/wiki/Survival)**</td><td>The player is mortal (can be killed) and may explore the world, place and destroy blocks.</td></tr><tr><td>**[Creative](https://minecraft.fandom.com/wiki/Creative)**</td><td>The player is immortal, has free access to any block in the game, instant destruction of blocks, creative flight.</td></tr><tr><td>**[Spectator](https://minecraft.fandom.com/wiki/Spectator)**</td><td>The player is immortal, can fly through objects or the world, cannot interact with any items or entities.</td></tr></tbody></table>

**Target**

<table border="1" id="bkmrk-target-selector-a-se" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 15.0762%;"></col><col style="width: 84.9238%;"></col></colgroup><tbody><tr><td>[**Target Selector**](https://minecraft.fandom.com/wiki/Target_selectors)

</td><td>A selector such as @a (all players)</td></tr><tr><td>**Player UN**</td><td>A specific player's username</td></tr><tr><td>**Player [UUID](https://minecraft.fandom.com/wiki/UUID)**</td><td>A specific player's user ID (UUID)</td></tr></tbody></table>

**Range / Area**

<table border="1" id="bkmrk-dimension-a-selector" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 15.0762%;"></col><col style="width: 84.9238%;"></col></colgroup><tbody><tr><td>**Dimension**

</td><td>A selector such as @a (all players)</td></tr><tr><td>[Region](https://minecraft.fandom.com/wiki/Argument_types#block_pos "Region")</td><td>Determine a cube selection of the desired area (selection) including **height** and **depth**. Specify the coordinates of two opposing corner blocks.</td></tr></tbody></table>

---


#### **Edit or Remove a Gamemode Lock**

<p class="callout info">Gamemode Locks can only be removed by players with the Admin Key (SWPM) who are located within the region/dimension Lock.</p>

`/swpm gamemode remove <name>` Removes a gamemode lock in the current region (position).

`/swpm gamemode remove dimension` Removes a gamemode lock in the current dimension.

`/swpm gamemode rename` Renames the specified region Gamemode Lock.

<p class="callout warning">It's recommended to keep track of the full commands used to create multiple Gamemode Locks. If your server uses a Region Lock per plot like ours did, then editing them can be tedious unless you have the full commands (including coordinates) in a copy/paste list for easy editing.</p>

---


#### **Troubleshooting**

**Command fails**

- Player has incorrect permissions to use the command
- Server has ranks that override or forbid the use of the command
- Player has incorrectly written the arguments (command)

**Cannot remove a Gamemode Lock**

- Not standing in a valid region with a gamemode lock to be deleted (none present, outside the region).

---


#### **Changelog**

<details id="bkmrk-this-is-not-a-comple"><summary>View Changes</summary>

<p class="callout info">This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information.</p>

<table border="1" style="border-collapse: collapse; width: 100%; height: 89.3907px;"><tbody><tr style="height: 29.7969px;"><td class="align-center" style="width: 13.3504%; height: 29.7969px;">**MC Version**</td><td class="align-center" style="width: 20.0257%; height: 29.7969px;">**Release**</td><td class="align-center" style="width: 66.6239%; height: 29.7969px;">**Notes**</td></tr><tr style="height: 29.7969px;"><td style="width: 13.3504%; height: 29.7969px;">1.18.2</td><td style="width: 20.0257%; height: 29.7969px;">1.18.2-2.1.0</td><td style="width: 66.6239%; height: 29.7969px;">New feature - added **/gamemode** command</td></tr></tbody></table>

</details>

# Blacklist

Blacklisting can be setup by:

- Specifying item(s) in the `swpm-server.toml` config file (saves &gt; world &gt; serverconfig)
- Specifying items in game via commands

Once setup, blacklisted items will be removed from any player if they obtain it and a notice given that the item was confiscated.

**Note:** These permissions and restrictions are primarily being developed for use in official SWE servers, but are included in the mod for others needing similar functions for server management. The default configs may specify mods that servers do not use or do not want to blacklist - **ensure the config reflects the correct restrictions of the server prior to re-loading the world.**

---

#### **Config**

<p class="callout danger">**Check and adjust the config prior to applying to or updating servers - blacklisted inventory items will be permanently lost.**</p>

The below is our default entry for SWE server modpack and restrictions.

```
#List of item ids to blacklist from being mapped.
#Format: modid:itemid
#Example: minecraft:stone
blacklist_item_ids = ["minecraft:bedrock"]

#List of entity ids to blacklist from being mapped.
#Format: modid:entityid
#Example Entry: minecraft:iron_golem
#Example List: ["minecraft:iron_golem", "minecraft:villager", "minecraft:wither", "minecraft:mooshroom"]
blacklist_entity_ids = []
```

**This says:** Specify which items (by ID) that will be removed from a player once acquired, and which entities (by ID) that will be prevented from spawning.

#### **Example Server Config**

The below is our default entry for SWE server modpack and restrictions.

```
#List of item ids to blacklist from being mapped.
#Format: modid:itemid
#Example: minecraft:stone
blacklist_item_ids = ["minecraft:bedrock", "minecraft:barrier", "minecraft:elytra", "minecraft:ender_chest", "minecraft:obsidian", "minecraft:ender_eye", "minecraft:end_crystal", "minecraft:wither_skeleton_skull", "minecraft:nether_star", "minecraft:chorus_fruit", "minecraft:budding_amethyst", "minecraft:tnt"]

#List of entity ids to blacklist from being mapped.
#Format: modid:entityid
#Example Entry: minecraft:iron_golem
#Example List: ["minecraft:iron_golem", "minecraft:villager", "minecraft:wither", "minecraft:mooshroom"]
blacklist_entity_ids = ["minecraft:iron_golem", "minecraft:villager", "minecraft:wither", "minecraft:mooshroom"]
```

**This says:** Specify which items (by ID) that will be removed from a player once acquired, and which entities (by ID) that will be prevented from spawning.

---

#### **Commands**

`/swpm blacklist add modid:itemid` Adds an item (by ID) to the blacklist.

`/swpm blacklist remove modid:itemid` Removes an item (by ID) from the blacklist.

`/swpm blacklist list` Lists all currently blacklisted items (allows blacklist removal via the list).

<p class="callout warning">Blacklisted entities cannot be listed, added, or removed via commands. It is only possible through config.</p>

---

#### **Exemption**

All users are subject to blacklist item confiscation except for anyone with the [Blacklist Bypass key](https://wiki.swequestrian.com/books/swplus-mod/page/role-permission-keys#bkmrk-blacklist-bypass-key).

When an item is confiscated, the following message will display:

![image.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-07/scaled-1680-/Cfqimage.png)

# Command Functions

**Note:** These permissions and restrictions are primarily being developed for use in official SWE servers, but are included in the mod for others needing similar functions for server management. We are aware other mods might have added their own version of these commands, however to limit our modpack, we internalized the the ones we deemed most necessary.

---

#### **Creative Flight** (within Gamemode Locks)

[Gamemode Locks](https://wiki.swequestrian.com/books/star-worm-plus/page/gamemode-locks) can allow creative flight to be activated within them. Upon set up, choose true (flight: yes) or false (flight: no).

To toggle flight, `/swpm fly`.  
Access to this command does not require a Key.

<p class="callout info">This was primarily used for players building within their plot zones. We Gamemode Locked the dimension Plot dimensions to Adventure Mode, built premade plots, put Survival Gamemode Locks (regional) over the plots, then used FTBChunks for players to have access to edit their plot.</p>

---

#### **Thru**

To teleport through an obstacle, `/swpm thru`.  
Access to this command is given with the Mod Key.

<p class="callout info">This was primarily used for ease of access to staff-only rooms in community service buildings as these rooms often didn't have doors to make illegal entry impossible.</p>

---

#### **OnDuty**

OnDuty is a command to make it clear which staff are available and actively working on their tasks.

Staff members that are on duty will have:

- chat messages in the relating color to their highest Key ranking
- their name in that bolded color in the Online Player List (when pressing TAB).

To list staff currently on duty, `/swpm onDuty list`.  
Access to this command does not require a Key.

To go on/off duty, `/swpm onDuty <on/off>`.   
This command will send a bolded message in chat.  
Access to this command is given with the Mod Key.

[![image.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-10/scaled-1680-/tDeimage.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-10/tDeimage.png)

[![image.png](https://wiki.swequestrian.com/uploads/images/gallery/2023-10/scaled-1680-/7Fzimage.png)](https://wiki.swequestrian.com/uploads/images/gallery/2023-10/7Fzimage.png)

<p class="callout info">Our staff were permitted and encouraged to play the server but struggled to find peace to play because of the players' constant wants and needs. Creating the onDuty system assisted in enforcing player respect of the staff's off duty hours while also tracking their on duty work hours.</p>

# (Dimensional) Difficulty and PvP

Difficulty and PvP can be set per dimension via the config, overriding whatever the world files say.

Please see the [Server Configs](https://wiki.swequestrian.com/books/star-worm-plus/page/server-config "Server Configs") to set them.

# Permission Keys and Commands

# General Understanding

#### **FAQs**

<details id="bkmrk-how-complete-is-this"><summary>How complete is this mod?</summary>

SWPlusM is currently in a functionally useful state for most servers. However, it is currently **in development** and is being expanded - not all features are implemented.

</details>

<details id="bkmrk-do-i-need-a-rank-mod"><summary>Do I need a rank mod?</summary>

SWPM keys are not substitute for a rank mod that limits use of Minecraft commands, or the commands of other mods.

They are, however, linked to important controls with easy add/remove as needed. Especially for features not available in other rank mods.

</details><details id="bkmrk-why-make-this-mod%3F-w"><summary>Why make this mod? What purpose does it serve?</summary>

These permissions and restrictions are primarily being developed for use in official SWE servers, but are posted publicly in the mod for others needing similar functions for server management.

The keys determined reflect the roles within our community and staff team, but have been adapted to generic role names for easy application on other servers.

We were unable to locate a mod that had easy pre-set limitations for base access that is the same across most-all servers.

Additionally, we wanted the ability to control dimension specific gamemodes, nested region specific gamemodes, and access permissions - blocking players from certain locations/buildings via easier command blocks commands.

</details><details id="bkmrk-why-is-the-owner-key"><summary>Why is the Owner Key required when normally all access is given via OP?</summary>

This mod is made to run on multiplayer servers which assumes the use of rankings, staff, and protections of dangerous permissions from undesirable uses. Some mods require OP access to be given to players to do tasks below the Mod/Admin level (e.g. World Edit and volunteer/paid Builders). It was deemed unsafe to make OP access default as any lower level staff with OP for tasks like building, could then assign/revoke any Key from anyone.

</details>#### **Information**

<details id="bkmrk-assumes-multiplayer-"><summary>Assumes Multiplayer</summary>

Role Permission Keys are by default only useful for multiplayer servers. This wiki page will assume multiplayer use.

</details><details id="bkmrk-separated-permission"><summary>SEPARATED Permissions!</summary>

This mod operates under SEPARATED, non-scaffolding permissions. It assumes that before a player becomes an Admin, they must be promoted from Mod first, which means they'd have both keys and both sets of permissions. Having the Admin

This system is setup this way because the 11 planned Keys have specific permissions specific to their tasks granted by the server Owner. For example: One with the Filming/Marketing Key has separated permissions from the Builder Key. While a player may be granted both Keys, Filming does not require building perms and Building does not require filming perms such as reset commands that could easily be misused. Further, Keys can be added/removed quickly and easily so that if a Key is to be given per circumstance, it can be controlled to those specific ones so the staff member is not critically limited in their other tasks.

Further than that, Keys can be granted by command blocks, assisting in area locks like in questing level ups.

</details>#### **Current Ranks**

<details id="bkmrk-currently-implemente"><summary>Currently Implemented Ranks</summary>

The Keys are ordered by Hierarchy. More dangerous permissions are given to higher level ranks, like Mod or Admin.  
Currently Active Keys (highest rank to lowest) with Assigned Minecraft Colors:

1. Owner (Blue)
2. Admin (Yellow)
3. Mod (Gold)

Assigned/revoked by Admin Key and higher ranking. Technically not within Rankings.  
Other:

1. Blacklist Bypass (Black)

</details>

# Getting Started

---

- Keys permit a user to access a specific set of commands relevant to the role (key). Currently non-configurable.
- The access and abilities granted per Key is related only to that key, therefore a staff member must hold all keys to have all permissions.

#### **To begin using the Keys:**

A server manager with console access will need to run this command to assign the Owner Key.

<p class="callout info">`/swpm key assign <player> swpm:owner`</p>

From there, the player with the Owner Key can then assign the necessary Keys to the desired staff.   
The below Index states which Keys give which commands/permissions.

<p class="callout danger">The Owner Key should not be given to anyone who is not absolutely necessary. The Owner Key grants access to assigning/revoking any Key to/from any player.</p>

# Keys (Inactive)

#### Jail Key (Inactive)

This key is currently inactive - assigning this key offers no additional access to commands.

---

#### Audit Key (Inactive)

This key is currently inactive - assigning this key offers no additional access to commands.

---

#### Player Key (Inactive)

This key is currently inactive - assigning this key offers no additional access to commands.

---

#### Donator Key (Inactive)

This key is currently inactive - assigning this key offers no additional access to commands.

---

#### Helper Key (Inactive)

This key is currently inactive - assigning this key offers no additional access to commands.

---

#### Filming Key (Inactive)

This key is currently inactive - assigning this key offers no additional access to commands.

---

#### Assistant Key (Inactive)

This key is currently inactive - assigning this key offers no additional access to commands.

---

#### Staff Key (Inactive)

This key is currently inactive - assigning this key offers no additional access to commands.

---

#### Admin Assist Key (Inactive)

This key is currently inactive - assigning this key offers no additional access to commands.

---

#### Builder Key (Inactive)

This key is currently inactive - assigning this key offers no additional access to commands.

# Keys

#### **Reminder**

All permissions are separated, not scaffolding! One can have an Admin Key without having a Mod Key, meaning they can only run Admin commands. If you want them to have both, give them both keys!

---


#### **Default Access**

In future, these permissions will be transferred to the Player Key, requiring a permission system to obtain the Player Key.   
e.g. SWPM would automatically assign the Player Key once the player has agreed to the rules, to then gain access to the server.

***Available Commands***

<table border="1" id="bkmrk-%2Fswpm-key-assign-%5Bpl" style="width: 80.8333%; height: 97.8711px;"><colgroup><col style="width: 24.6409%;"></col><col style="width: 75.3983%;"></col></colgroup><tbody><tr style="height: 35.6445px;"><td style="height: 35.6445px;">`/swpm fly`</td><td style="height: 35.6445px;">Toggles creative flight within a permitted area. See [Gamemode Locks](https://wiki.swequestrian.com/books/star-worm-plus/page/gamemode-locks).</td></tr><tr style="height: 31.1133px;"><td style="height: 31.1133px;">`/swpm key list`</td><td style="height: 31.1133px;">Lists all keys assigned to your player.</td></tr><tr style="height: 31.1133px;"><td style="height: 31.1133px;">`/swpm onDuty list`</td><td style="height: 31.1133px;">Lists all the staff members currently on duty.</td></tr></tbody></table>

**Assign/Revoke Key**

<table border="1" id="bkmrk-%2Fswpm-key-assign-%5Bpl-2" style="width: 100%; height: 367.969px;"><colgroup><col style="width: 49.3592%;"></col><col style="width: 50.6706%;"></col></colgroup><tbody><tr style="height: 31.1133px;"><td style="height: 31.1133px;">`N/A`</td><td style="height: 31.1133px;">Give a player the Player key.</td></tr><tr style="height: 54.0234px;"><td colspan="2" style="height: 54.0234px;"><p class="callout success">There is currently no Key needed to run these commands. </p>

</td></tr></tbody></table>

---


#### **Mod Key**

This Key permits approved server staff (Mod level) to list Keys of other players, go on/off duty, and teleport through obstacles.

***Available Commands***

<table border="1" id="bkmrk-%2Fswpm-key-assign-%5Bpl-1" style="width: 81.6667%; height: 154.492px;"><colgroup><col style="width: 43.0817%;"></col><col style="width: 56.9554%;"></col></colgroup><tbody><tr style="height: 31.1133px;"><td style="height: 31.1133px;">`/swpm key list <player>`</td><td style="height: 31.1133px;">Lists all Keys assigned to a specific player other than oneself.</td></tr><tr style="height: 31.1133px;"><td style="height: 31.1133px;">`/swpm onDuty <on/off>`</td><td style="height: 31.1133px;">Marks oneself as On/Off Duty.</td></tr><tr style="height: 31.1133px;"><td style="height: 31.1133px;">`/swpm thru`</td><td style="height: 31.1133px;">Teleports the player through an obstacles.</td></tr></tbody></table>

**Assign/Revoke Key**

<table border="1" id="bkmrk-%2Fswpm-key-%3Cassign%2Fre" style="width: 100%; height: 85.1367px;"><colgroup><col style="width: 49.3592%;"></col><col style="width: 50.6706%;"></col></colgroup><tbody><tr style="height: 31.1133px;"><td style="height: 31.1133px;">`/swpm key <assign/remove> [playername] swpm:admin`</td><td style="height: 31.1133px;">Give a player the Admin key.</td></tr><tr style="height: 54.0234px;"><td colspan="2" style="height: 54.0234px;"><p class="callout info">This Key can only be assigned/revoked by one with the Owner Key.</p>

</td></tr></tbody></table>

---


#### **Admin Key**

This Key permits approved server staff (Admin level) to view/remove/add Gamemode Locks, as well as assign or revoke Keys.  
*For information on how to use Gamemode Locks in full, please see the [Gamemode Locks](https://wiki.swequestrian.com/books/star-worm-plus/page/gamemode-locks "Gamemode Locks") page.*

***Available Commands***

<table border="1" id="bkmrk-%2Fswpm-gamemode-list-" style="width: 100%; height: 367.969px;"><colgroup><col style="width: 49.3592%;"></col><col style="width: 50.6706%;"></col></colgroup><tbody><tr style="height: 46.8359px;"><td style="height: 46.8359px;">`/swpm gamemode list`</td><td style="height: 46.8359px;">List gamemode locks for current dimension +/- TP to center point.</td></tr><tr style="height: 46.8359px;"><td style="height: 46.8359px;">`/swpm gamemode remove [dimension] [true/false]`</td><td style="height: 46.8359px;">Removes a gamemode lock in the current region/dimension you are standing in.</td></tr><tr style="height: 48.9844px;"><td style="height: 48.9844px;">`/swpm gamemode [gamemode] set [@/player] dimension [true/false]`</td><td style="height: 48.9844px;">Add a new gamemode lock in the current dimension.</td></tr><tr style="height: 48.9844px;"><td style="height: 48.9844px;">`/swpm gamemode [gamemode] set [@/player] name <coords> [true/false]`</td><td style="height: 48.9844px;">Add a new gamemode lock between the set coordinates (cube).</td></tr><tr style="height: 31.1133px;"><td style="height: 31.1133px;">`/swpm key <assign/revoke> [playername] [swpm:key]`</td><td style="height: 31.1133px;">Assigns/Revokes any lower ranking key to/from another player(s).</td></tr><tr><td>`/swpm blacklist item <add/remove> <modid:item>`

</td><td>Adds/Removes an item to/from the Blacklist.</td></tr><tr><td>`/swpm blacklist list`</td><td>Lists all items on the Blacklist.</td></tr></tbody></table>

*An Admin can not go On/Off Duty without the Mod Key which permits access to the command.*

**Assign/Revoke Key**

<table border="1" id="bkmrk-%2Fswpm-key-assign-%5Bpl-3" style="width: 100%; height: 367.969px;"><colgroup><col style="width: 49.3592%;"></col><col style="width: 50.6706%;"></col></colgroup><tbody><tr style="height: 31.1133px;"><td style="height: 31.1133px;">`/swpm key assign [playername] swpm:admin`</td><td style="height: 31.1133px;">Give a player the Admin key.</td></tr><tr style="height: 54.0234px;"><td colspan="2" style="height: 54.0234px;"><p class="callout info">This Key can only be assigned/revoked by one with the Owner Key.</p>

</td></tr></tbody></table>

---


#### **Owner Key**

This key serves the sole purpose of giving a player access to assign/revoke any key from any player. This Key can only be given through console. Once given, the Owner can then assign Keys as needed, such as Mod or Admin Keys.

***Available Commands***

<table border="1" id="bkmrk-%2Fswpm-key-%3Cassign%2Fre-1" style="width: 100%; height: 367.969px;"><colgroup><col style="width: 49.3592%;"></col><col style="width: 50.6706%;"></col></colgroup><tbody><tr style="height: 31.1133px;"><td style="height: 31.1133px;">`/swpm key <assign/revoke> <playername> <swpm:key>`</td><td style="height: 31.1133px;">Assigns/Revokes any lower ranking key to/from another player(s).</td></tr></tbody></table>

**Assign/Revoke Key**

<table border="1" id="bkmrk-%2Fswpm-key-%3Cassign%2Fre-2" style="width: 100%; height: 367.969px;"><colgroup><col style="width: 49.3592%;"></col><col style="width: 50.6706%;"></col></colgroup><tbody><tr style="height: 31.1133px;"><td style="height: 31.1133px;">`/swpm key <assign/revoke> [playername] swpm:owner`</td><td style="height: 31.1133px;">Give a player the Owner Key.</td></tr><tr style="height: 54.0234px;"><td colspan="2" style="height: 54.0234px;"><p class="callout warning">This Key can only be assigned/revoked by console command.</p>

</td></tr></tbody></table>

---


#### **Blacklist Bypass Key**

This key permits approved server staff to be exempt from item confiscation by the Blacklist feature.  
If assigned, a player with the Blacklist Bypass Key will be able to keep (in their inventory) any item which would otherwise be deleted moments after being taken, picked up, or transferred into an inventory.

***Available Commands***

<table border="1" id="bkmrk-n%2Fa-n%2Fa" style="width: 100%; height: 367.969px;"><colgroup><col style="width: 49.3592%;"></col><col style="width: 50.6706%;"></col></colgroup><tbody><tr style="height: 31.1133px;"><td style="height: 31.1133px;">`N/A`</td><td style="height: 31.1133px;">N/A</td></tr></tbody></table>

**Assign/Revoke Key**

<table border="1" id="bkmrk-%2Fswpm-key-%3Cassign%2Fre-3" style="width: 100%; height: 103.008px;"><colgroup><col style="width: 49.3592%;"></col><col style="width: 50.6706%;"></col></colgroup><tbody><tr style="height: 48.9844px;"><td style="height: 48.9844px;">`/swpm key <assign/revoke> [playername] swpm:blacklist_bypass`</td><td style="height: 48.9844px;">Give a player the Blacklist Bypass Key.</td></tr><tr style="height: 54.0234px;"><td colspan="2" style="height: 54.0234px;"><p class="callout info">This Key can only be assigned/revoked one with the Admin or Owner Key.</p>

</td></tr></tbody></table>