Feed Systems Food and everything alike! Bales Description:  Bales are a block that SWEM Horses can eat and can also be used to consolidate Bushels . Details:  Renewable: Yes Stackable: Yes (64) Tool: Any Blast Resistance: N/A Hardness: N/A Luminant: No Transparent: No Flammable: No Flammable (Lava): No Obtaining Crafting Quality Bales Crafting Quality Bales are crafted by combining 4 Alfalfa Bushels , 4 Timothy Bushels and 1 String. A Quality Bale can be crafted by combining 1 Alfalfa and 1 Timothy bale into a more nutritious bale. A Quality Bale can be crafted by combining 2 Quality Bale slabs. A Quality Bale can be split into 2 Quality Bale slabs. Alfalfa Bales Crafting Alfalfa Bales are crafted by combining 4 Alfalfa Bushels and 1 String. An Alfalfa Bale can be crafted by combining 2 Alfalfa Bale slabs. An Alfalfa Bale can be split into 2 Alfalfa Bale slabs. An Alfalfa Bale Slab can be broken down into 2  Alfalfa Bushels .  Timothy Bales Crafting Timothy Bales are crafted by combining 4 Timothy Bushels and 1 String. A Timothy Bale can be crafted by combining 2 Timothy Bale slabs. A Timothy Bale can be split into 2 Timothy Bale slabs. A Timothy Bale Slab can be broken down into 2  Timothy Bushels .  Oat Bales Crafting Oat bales are crafted by combining 4  Oat Bushels and 1 String. An Oat Bale can be split into 2 Oat Bale slabs. An Oat Bale Slab can be broken back down into 2 Oat Bushels . Usage Quality, Alfalfa & Timothy Bales SWEM Horses can eat Quality, Alfalfa and Timothy bales or slabs to satisfy their hunger need. These can be consumed by horses when: Right-click placed in Slow Feeders and Paddock Feeders Right-click placed on the ground Right-clicked with a Bale / Slab in hand on a hungry SWEM Horse Quality Bales are the most nutritious bale type - combining the values of Timothy and Alfalfa in to one hearty bale. Timothy and Alfalfa are less nutritious. Food Points (per item) Minimum Required Maximum (Happy) Other Buffs/Debuffs Quality Bale 224 1/day 2/day None Quality Slab 112 2/day 3/day None Alfalfa Bale 56 2/day 3/day None Alfalfa Slab 27 None Timothy Bale 56 2/day 3/day None Timothy Slab 27 None Oat Bales Oat bales and slabs cannot be fed to horses. They are a way to condense your bushels for storage, or used in crafting sweet feed. Storage At the small cost of 1 string per bale, converting bushels into bales is a space efficient (inventory) way of storing dried forage. Alternately, the bales can be placed down as a physical stockpile of food for immersion of requiring space to store food for animal consumption and restocking when supply runs low. Bales have gravity like gravel and sand. This feature makes it possible to: Store a lot of bales vertically in silos or large piles of hay which drop when items are removed from the base Avoid 'floating' hay piles when bales are eaten from the base of a stack Drop bales from haylofts into the barn, or directly into horse stalls Placement Bales can be placed in all three spatial dimensions, like vanilla logs, bone blocks, and hay bales. Known Issues If you find an issue, please report it to our bugs channel on  Discord . We ask that you look to see if your issue was reported first! Bales will float when stacked if those below it are partially eaten (half slab).  Changelog View Changes This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information. MC Version Release Notes 1.18.2 1.2.1 Feature: Added gravity to bales to enable better bales stacks and silos. Bug Fix:  Bale slabs cannot be used in paddock feeders. Bug Fix:  Cannot hand feed bale slabs to horses. Bug Fix:  Cannot hand feed Alfalfa and Timothy bales to horses. Bug Fix:  Missing recipe to convert slabs to bales. Bug Fix:  Missing recipe to convert bale slabs into bushels. 1.18.2 1.18.2-1.0.0 Deprecated Recipe 1.16.5 Active Bug Feed system is not function in 1.16.5. Data values swem:quality_bale swem:quality_bale_slab swem:alfalfa_bale swem:alfalfa_bale_slab swem:timothy_bale swem:timothy_bale_slab swem:oat_bale swem:oat_bale_slab Breeding Token Description: Breeding tokens are optional items that can be fed to  SWEM Horses for breeding. Details:  Rarity color: Common Renewable: No Stackable: Yes (64) Durability: No (single use) Obtaining Crafting Breeding Tokens   come in a single variation. A breeding token can be crafted with 1 Dried Kelp, 1 Sugar, 1 Iron Nugget, 1 Clay and 1 Rose Feed Scoop. Breeding tokens cannot  be crafted in survival by default - this can be configured in the  recipe config . Usage Breeding Breeding tokens work the same as Sweet feed to breed horses. Both horses must be right-clicked with a breeding token in hand to go into love mode. Breeding items must be used by the player that owns the horse, regardless of trust status. Servers By default, Breeding tokens will work the same as sweet feed, but cannot be obtained without commands (/give). This can be configured in recipe configs . For breeding tokens to disable the use of sweet feed, token breeding must be set to  true  in the server config . When this setting is enabled: Cantazarite potions will not work on vanilla ponies. Sweet feed will not work to breed SWEM Horses. Two  breeding tokens will be required (one for each horse to be bred). With breeding tokens and its configs, servers can now restrict breeding tokens to: Approved breeding (application only, role or job restrictions, horse skill requirements) Sell breeding tokens (realistic costs of raising horses, economy sink and limiting over-breeding) Offer as rewards for events, activity etc Breeding tokens (obtained by commands or given by an OP) can be used as normal, even if token breeding is disabled. It is not recommended to require breeding tokens ONLY unless the server has sufficient (active) staff to manage their distribution, or they can be purchased without staff management (ie creative shop or sign store mods) Known Issues If you find an issue, please report it to our bugs channel on  Discord . We ask that you look to see if your issue was reported first! [-] 1.18 Survival crafting Recipes missing for Breeding Tokens.  Fixed in 1.20. Changelog View Changes This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information. MC Version Release Notes 1.20.1 1.20.1-1.3.2 Breeding token has survival crafting recipe if enabled via config. 1.18.2 1.18.2-1.3.0 Breeding items must be used by the horse owner to be consumed/breed. 1.18.2-1.0.0 Breeding Tokens require configurable values to be crafted in survival. Breeding Tokens can be configured to disable cantazarite potion converting and sweet feed as a breeding item. Breeding Tokens added. Data values swem:token_breeding_horse Bushels Description:  A bushel is an item used for crafting various Bales (including Quality Bale ) and Sweet Feed . It comes in Timothy, Oat, and Alfalfa. Details:  Rarity color: Common Renewable: Yes Stackable: Yes (64) Durability: None Obtaining Seeds When broken, grass has a small chance (similar to wheat seeds) of dropping seeds for Timothy, Alfalfa and Oats. Crops & Bushels Timothy, Alfalfa and Oat seeds can be planted on farmland (tilled grass/dirt) just like normal minecraft crops. After some time, they will grow into a 1-block high grass like crop that can be broken to harvest and yields 1 bushel of the corresponding type and a random number of seeds. Shown (L-R): Alfalfa, Timothy and Oats in their fully-grown stage. Uncrafting At the small cost of 1 string per bale, converting bushels into bales is a space efficient (inventory) way of storing dried forage. Alternately, the bales can be placed down as a physical stockpile of food for immersion of requiring space to store food for animal consumption and restocking when supply runs low. If bushels are required, the Alfalfa, Timothy and Oat slabs can be broken back down into their component bushels (4 bushels per bale). Usage Crafting ingredient Alfalfa Bushels are an ingredient in Quality Bales and Alfalfa Bales. Alfalfa Bushel Quality bales can be crafted by combining 4 Alfalfa Bushels, 4 Timothy Bushels and 1 String. Alfalfa bales can be crafted by combining 4 Alfalfa Bushels and 1 String. Alfalfa bale slabs can be uncrafted into 2 Alfalfa Bushels. Timothy Bushels are an ingredient in Quality Bales and Timothy Bales. Timothy Bushel Quality bales can be crafted by combining 4 Alfalfa Bushels, 4 Timothy Bushels and 1 String. Timothy bales can be crafted by combining 4 Timothy Bushels and 1 String. Timothy bales can be uncrafted into 2 Timothy Bushels. Oat Bushels are an ingredient in Sweet Feed and Oat Bales. Oat Bushel Sweet Feed can be crafted by combining 1 Egg, 1 Iron Nugget, 1 Sugar and 1 Oat Bushel. Oat bales can be crafted by combining 4 Oat Bushels and 1 String. Oat bales can be uncrafted into 2 Oat Bushels. Known Issues If you find an issue, please report it to our bugs channel on  Discord . We ask that you look to see if your issue was reported first! Changelog View Changes This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information. MC Version Release Notes 1.18.2 1.18.2-1.2.0 [Bug Fix]  Bale slabs yield back bushels for Timothy, Alfalfa and Oats. Data values swem:alfalfa_bushel swem:alfalfa_seeds swem:timothy_bushel swem:timothy_seeds swem:oat_bushel swem:oat_seeds Compost Description: Compost is a derived from waste products, it comes in a wet compost block, dry compost block and compost (bonemeal).  Details:  Renewable: Yes Stackable: Yes (64) Tool: N/A Blast Resistance: N/A Hardness: N/A Luminant: No Transparent: No Flammable: No Flammable (Lava): No Obtaining Composting Wet compost is formed by placing soiled shavings and manure in wheelbarrows . 8 items produces 1 wet compost block. Crafting A Wet Compost block is crafted by combining 1 Compost (Bonemeal). Compost (Bonemeal) is crafted by breaking down Wet or Dry Compost. Smelting A Dry Compost block is crafted by smelting wet compost in a furnace. Other Wet Compost Blocks can be dried out to become dry compost. Wet compost will only dry when exposed to sunlight. Breaking and replacing the compost will reset the progress. Shown: Wet compost from Wet (0, 1, 2, 3) to Dry Compost. Usage The different forms of compost can be used in different ways. Wet and dry compost can be placed to create muck-heaps for RRP or as a storage of compost for use when needed. Wet and dry compost can be used in decoration of barns, a satisfying muddy-toned block that looks good in paths Compost bonemeal can be used the same as bonemeal to speed up growth on crops or 'naturalize' grass. When condensing compost bonemeal back into compost blocks, some materials will be wasted (9 in > block > 4 out), however this encourages the storage of compost in blocks via muckheaps, occasionally removing the dried blocks from the surface or uncrafting blocks into bonemeal that can be used to grow crops for the player or horse, as well as bonemeal pastures for grass and flowers. Known Issues If you find an issue, please report it to our bugs channel on  Discord . We ask that you look to see if your issue was reported first! Changelog View Changes This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information. MC Version Release Notes 1.18.2 1.18.2-1.2.3 Wheelbarrows produce one compost  block instead of one compost bonemeal. Wet and dry compost blocks yield fewer compost (9 > 4). Wet compost blocks dry into compost blocks when exposed to sunlight. Compost (block) can be placed without a bonemeal effect. 1.16.5 1.16.5-0.5.3.20 [Deprecated Recipes] 8 soiled Shavings or manure in a wheelbarrow to get 1 compost 9 compost can be combined to make 1 wet compost block Wet compost blocks can be smelted into dry compost Dry compost can be right-clicked on the ground for a bonemeal effect Data values swem:wet_compst swem:compost swem:bone_meal_compost Grain Feeder Description:  A Grain Feeder is a block that can hold Sweet Feed or Rose Feed . It comes in 16 colors. Details:  Renewable: Yes Stackable: Yes (64) Tool: Pickaxe (Any) Blast Resistance: N/A Hardness: N/A Luminant: No Transparent: No Flammable: No Flammable (Lava): No Obtaining Crafting Grain feeders come in 16 Minecraft colors. A Grain Feeders is crafted with 1 Dried Kelp, 1 Bucket and 1 Dye of a corresponding color. Usage Grain feeders can hold 1 portion of Sweet Feed or Rose Feed , right-click a feeder with an open bag in hand to provide one serving. When grains are added, the texture will change indicating the the feeder is full. Horses will eat from accessible grain and hay-feeders when hungry. Placement Right-click a block with a grain feeder in hand to place it against a vertical (wall) block. When a grain feeder is placed at the intersection of two blocks, it connects to the wall on both corners. The recommended placement of grain feeders is around one block up from the ground, or two for near full-thickness shavings areas of stalls.  Shown (L-R): Corner grain feeder, grain feeder, grain feeder with sweet feed and grain feeder with rose feed. Shown (L-R): All 16 color variants of grain feeders in the normal (non-corner) placement. Known Issues If you find an issue, please report it to our bugs channel on  Discord . We ask that you look to see if your issue was reported first! [~] Horses may not be able to access feeders (hay or grain) that are surrounded by shavings on all sides. This issue can often be resolved by making sure feeders are clear from surrounding shavings, or raised slightly higher. Changelog View Changes This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information. MC Version Release Notes 1.18.2 1.18.2-1.3.0-8 [Bug Fix]  Grain feeders no longer drop a full bag on breaking. 1.18.2-1.2.1 Grain feeders accept new rose feed . [Bug Fix]  Grain feeders display sweet feed. 1.18.2-1.0.0 Grain Feeder recipe changed to use dried kelp (plastic substitute). 1.16.5 1.16.5-0.5.3.21 [Deprecated Recipe] Data values swem:grain_feeder_white swem:grain_feeder_light_gray swem:grain_feeder_gray swem:grain_feeder_black swem:grain_feeder_blue swem:grain_feeder_cyan swem:grain_feeder_light_blue swem:grain_feeder_purple swem:grain_feeder_magenta swem:grain_feeder_pink swem:grain_feeder_red swem:grain_feeder_orange swem:grain_feeder_yellow swem:grain_feeder_brown swem:grain_feeder_green swem:grain_feeder_lime Hay Feeders Description:  Hay feeders are blocks including Slow feeders and Paddock feeders which can hold SWEM Bales . These feeders do not work with Minecraft hay bales. Obtaining Crafting Slow Feeders Renewable: Yes Stackable: Yes (64) Tool: Pickaxe (Any) Blast Resistance: N/A Hardness: N/A Luminant: No Transparent: Yes Flammable: No Flammable (Lava): No Obtaining Crafting Slow Feeders come in 16 Minecraft colors. A Slow Feeder is crafted with 5 Sticks, 3 Dried Kelp and 1 Dye of a corresponding color. Paddock Feeders Renewable: Yes Stackable: Yes (64) Tool: Axe (Any) Blast Resistance: N/A Hardness: N/A Luminant: No Transparent: Yes Flammable: No Flammable (Lava): No Obtaining Crafting Paddock Feeders come in a 1 (whitewash) color. A Paddock Feeders is crafted with 2 Planks (any) and either 2 Iron Bars or 2 Friendly Bars (any). Usage Slow Feeders Slow feeders can hold one bale of Quality, Alfalfa or Timothy types. Right-click a slow feeder with a bale or bale slab to place it inside the feeder. If using a bale slab, the feeder will only appear half-full compared to a full bale which will fill the feeder entirely. SWEM Horses  will eat from accessible grain and hay-feeders when hungry. When eating from a slow feeder, the horse will consume 1/2 bale (1 slab) per use.  Placement Right-click a block with a slow feeder in hand to place it against a wall or on the ground. When a slow feeder is placed at the intersection of two or more blocks, its appearance is different; it becomes a corner piece that connects to all attached sides. The recommended placement of slow feeders is on the ground, or one block up. If broken, feeders yield back the remaining bales/slabs. Slow feeders are technically over 1 block to prevent them being climbed up on, but nearby shavings may make it possible for horses to get on top of one. For that reason, they should be considered for escape points in stalls. Shown (L-R): A corner slow feeder (solid on two sides) next to a normal slow feeder. Paddock Feeders Paddock feeders can hold up to 3 Bales . Right-click a paddock feeder with a bale to place it inside the feeder. The number of bales placed into the feeder will affect the appearance of the feeder's hay. SWEM Horses  will eat from accessible grain and hay-feeders when hungry. All bales appear the same in the paddock feeder - but feeders will not accept a mix of different bale types at one time. Placement  Right-click a block with a paddock feeder in hand to place it on the ground. Paddock feeders require 2x1 blocks and cannot be placed unless there is sufficient space. They are 2 blocks tall. Breaking When a paddock feeder is broken, it drops any bales it was holding. A Paddock Feeder with one bale slab A Paddock Feeder with three bale slabs Known Issues If you find an issue, please report it to our bugs channel on  Discord . We ask that you look to see if your issue was reported first! [-] 1.18 Paddock feeders accept significantly fewer bales since accepting slabs (3 > 1.5 bales)  Fixed in 1.20.1-1.4.0 [-]  If explosion damage is enabled and a paddock feeder is within the explosion radius they drop 2 items. Additionally, sections can sometimes remain left behind which yield an extra item when broken. Does not drop the hay within the item when explosion damage is sustained. Changelog View Changes This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information. MC Version Release Notes 1.20.1 1.20.1-1.4.0 [Bug Fix]  Paddock feeders accept 3 bales again instead of 1.5 1.18.2 1.18.2-1.2.1 [Bug Fix]  Bale slabs (Quality, Alfalfa, Timothy) can be put into paddock feeders. 1.18.2-1.0.0 Paddock Feeders recipe changed to use planks instead of stone-type slabs. 1.16.5 1.16.5-0.5.3.21 [Deprecated Recipe] Data values swem:slow_feeder_white swem:slow_feeder_light_gray swem:slow_feeder_gray swem:slow_feeder_black swem:slow_feeder_blue swem:slow_feeder_cyan swem:slow_feeder_light_blue swem:slow_feeder_purple swem:slow_feeder_magenta swem:slow_feeder_pink swem:slow_feeder_red swem:slow_feeder_orange swem:slow_feeder_yellow swem:slow_feeder_brown swem:slow_feeder_green swem:slow_feeder_lime swem:paddock_feeder Half Barrels Description: A half barrel is a block that can hold water for Horses  to drink. Details:  Renewable: Yes Stackable: Yes (64) Tool: Pickaxe (Any) Blast Resistance: N/A Hardness: N/A Luminant: No Transparent: No Flammable: No Flammable (Lava): No Obtaining Half Barrels come in 16 Minecraft colors. A Half Barrel is crafted by right-clicking a Barrel or Western Barrel with Shears. Shear a Western Barrel (2 x White Half Barrels) Shear a Barrel (2 x Brown Half Barrels) A Half Barrel can be redyed with 1 Dye of the chosen color. Usage Placement Right-click a block with a half barrel in hand to place it on the ground. Unlike troughs , half barrels to not connect to adjacent water items. Half Barrels can hold 3 buckets of water and are ideal for horse stalls. If a larger container is needed for use by multiple horses, troughs can hold up to 4-16 buckets of water. Filling & Use Water troughs can hold four buckets of water per individual troughs. When filled the water level will gradually rise until it is near the brim, at which point the barrel contains the maximum amount of water. Right-click a half barrel with a water bucket to add it to the trough Right-click a  spigot placed above a half barrel  Rain will slowly fill an uncovered half barrel over time   Horses  will drink from accessible half barrels and troughs when thirsty. They consume 1 bucket per use but may take multiple drinks in a short space of time, quickly depleting the contents. As they drink, the water levels will visibly decrease to reflect the current volume. Shown:  All 16 color variants of half barrels. Known Issues If you find an issue, please report it to our bugs channel on  Discord . We ask that you look to see if your issue was reported first! [~]  When there is a block or spigot above the half-barrel, it occasionally does not show the water level. It is still functional, and removing any blocks above usually corrects the render issue. Changelog View Changes This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information. MC Version Release Notes 1.18.2 1.18.2-1.2.3 Half barrels gradually fill up when raining. Data values swem:half_barrel_white swem:half_barrel_light_gray swem:half_barrel_gray swem:half_barrel_black swem:half_barrel_blue swem:half_barrel_cyan swem:half_barrel_light_blue swem:half_barrel_purple swem:half_barrel_magenta swem:half_barrel_pink swem:half_barrel_red swem:half_barrel_orange swem:half_barrel_yellow swem:half_barrel_brown swem:half_barrel_green swem:half_barrel_lime Sugar Cube Description:  A sugar cube is a treat item that offers a small amount of food points and improves the affinity of  SWEM Horses . Details:  Rarity color: Common Renewable: Yes Stackable: Yes (64) Durability: Yes (Single use) Obtaining Crafting Sugar Cubes come in 1 (white) color. 8 Sugar Cubes are crafted with 4 Sugar. Usage Right-click a horse with a sugar cube to hand feed them, or throw one on the ground near a horse. Horses that are hungry (haven't achieved 224 food points) will eat dropped food items within their search radius. A horse can still be right-click fed even if 224+ food pts have been achieved. Sugar cubes are a sweet treat that can be used to improve the trust between horse and rider, increasing a horse's Affinity by 2 experience points for each cube, and 5 food points . A horse will benefit from up to 5 sugar cubes a day (MC day unless 24hr cycle is enabled), giving extra offers no benefits but currently has no negative results. Players can determine whether affinity was gained by the particles given out; green ("yay") particles indicate the treat was enjoyed and affinity increased, while orange ("ech") means the horse was indifferent to extra treats or enough time has not elapsed since the last treat was given.  Known Issues If you find an issue, please report it to our bugs channel on  Discord . We ask that you look to see if your issue was reported first! Changelog View Changes This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information. MC Version Release Notes 1.18.2 1.18.2-1.2.0 Sugar cubes can be dropped on the ground and horses will eat dropped items. Sugar cubes now have a limit of 5 to gain perks. 1.18.2-1.0.0 Decreased sugar cube yield on crafting from 16 to 8. Data values swem:sugar_cube Rose Feed Description:  Rose feed is an item that can be placed in Grain Feeders for Horses to eat, or used in breeding. Details:  Rarity color: Common Renewable: Yes Stackable: Unopened: Yes (16) Opened: No Durability: Yes (4) Obtaining Crafting Rose Feed   comes in 1 (white, green & red) color. Rose Feed is be crafted with 1 Sweet Feed and 1 Rose. Usage A bag of rose feed starts out unopened until right-clicked in hand to open. This gives the item's inventory texture a slightly crumpled appearance. Each bag of rose feed can be used four times before it is used up (disappears). Right-click a grain feeder with an open rose feed bag in hand to fill up the feeder.   SWEM Horses  will eat from accessible grain and  hay-feeders  when hungry. Known Issues If you find an issue, please report it to our bugs channel on  Discord . We ask that you look to see if your issue was reported first! [-]  Shavings can sometimes obstruct horse pathing to grain feeders (so horses do not eat rose feed). Changelog View Changes This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information. MC Version Release Notes 1.18.2 1.18.2-1.2.4 Rose Feed implemented to replace sweet feed as a breeding item. Data values swem:sweet_feed swem:sweet_feed_open Shavings Description:  Shavings are a block used as bedding for Horses . They come in the types light, medium and dark, plus a soiled variant when used. Details:  Renewable: Yes Stackable: Unopened: Yes (16) Opened: No Tool: Pitchfork Blast Resistance: N/A Hardness: N/A Luminant: No Transparent: No Flammable: No Flammable (Lava): No Obtaining Shavings Smelting Shavings come in 3 colors - light, medium and dark. Soiled shavings cannot be crafted. Light Shavings are crafted by smelting 1 Birch or 1 Jungle leaves in a furnace. Medium shavings are crafted by smelting 1 Oak or 1 Acacia leaves in a furnace. Dark shavings are crafted by smelting 1 Dark Oak or 1 Spruce leaves in a furnace. Deluxe Shavings Crafting Deluxe shavings come in 3 colors - light, medium and dark. Deluxe Light Shavings are crafted with 8 Light Shavings and 1 Dried Kelp. Deluxe Medium Shavings are crafted with 8 Medium Shavings and 1 Dried Kelp. Deluxe Dark Shavings are crafted with 8 Dark Shavings and 1 Dried Kelp. Usage A bag of shavings starts out unopened until right-clicked in hand to open. This gives the item's inventory texture a slightly crumpled appearance. Each bag of shavings can be used eight times before it is used up (disappears), or 64 times for deluxe shavings. Right-click a (solid) ground block with a shavings bag in hand to place; shavings work exactly like snow and can be layered up to 8 layers to make a full block. Unlike snow, it will not melt. Shavings are transparent and will allow light from SWLM blocks through even if placed on top. Soiled Shavings Shavings are perfect for use in horse stalls and Horses standing on or near shavings may soil them occasionally. Soiled shavings have a darker appearance than dry shavings. Shavings can also be placed on pee puddles to soak them up, creating soiled shavings, as an alternative to using the hose which is useful when travelling without a water connection. Soiled shavings drop an amount equivalent to the depth of shavings used, so a 3 layer deep soiled shaving bed would drop 3 soiled shavings. Breaking Break shavings with any tool or by using a pitchfork. Shavings will yield back a used bag equivalent to the number of levels of shavings placed, so if destroying a shavings pile that is 3 layers deep, breaking it will return a bag of shavings with 3 uses. These reclaimed shaving bags do not stack, this is the case with all opened shaving bags so destroying large areas of bedding can quickly fill up your inventory in survival. Shavings that come into contact with moving water will be destroyed instantly without dropping any shaving bags or soiled shavings. Breaking shavings that are only 1 layer deep has a 40% chance of 'voiding' the shavings that have been in contact with the ground and would potentially be too contaminated to reuse.  Storage Shavings bags cannot currently be placed for realistic storage, and must be kept in an inventory or item frame instead. Additionally, placed shavings (layers) cannot realistically be stored in large piles and broken as needed; if breaking a lower level, all shavings above are voided and drop nothing. Compost Soiled shavings can be placed in Wheelbarrows in order to make Compost , used as a source of bonemeal or blocks to place in muck heaps. A pile of light, medium and dark shavings of various levels (depth). Soiled shavings of various levels (depth). Shavings may make it possible for horses to get over some walls, fences, dividers or hop onto feeders to jump out of stalls or pastures. For that reason, their depth and location as well as wall/fence height should be considered for escape points. Known Issues If you find an issue, please report it to our bugs channel on  Discord . We ask that you look to see if your issue was reported first! [-] Shavings get deleted in 2-3 blocks behind the hinge of stall doors and gates if opened. [-]  Shavings can sometimes obstruct horse pathing to some feed items (slow feeders, grain feeders etc). [-]  Open deluxe shavings cannot be taken from creative menu - must take closed bags and open them. Fixed (1.18). [-]  Shavings do not drop a bag with the correct number of uses, specific to layer depth, when broken. Fixed (1.18). Changelog View Changes This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information. MC Version Release Notes 1.18.2 1.18.2-1.3.0 Added deluxe shaving bag with 8x uses of normal shaving bags. Shavings have a 40% chance to drop on breaking if 1 layer deep. 1.18.2-1.2.8 (26 June) [Bug Fix]  Shavings no longer consumed (full bag) on horse pee / desync. 1.18.2-1.2.7 [Bug Fix]  Soiled shavings drop the correct number of layers when broken. [Bug Fix]  Shavings can no longer be enchanted (inc. books) in survival. Data values swem:light_shavings swem:light_shavings_open swem:medium_shavings swem:medium_shavings_open swem:dark_shavings swem:dark_shavings_open swem:soiled_shavings Sweet Feed Description:  Sweet feed is an item that can be placed in Grain Feeders for Horses to eat. Details:  Rarity color: Common Renewable: Yes Stackable: Unopened: Yes (16) Opened: No Durability: Yes (4) Obtaining Crafting Sweet Feed   comes in 1 (blue, red & white) color. Sweet Feed is crafted with 1 Egg. 1 Iron Nugget, 1 Sugar and 1 Oat Bushel . Usage A bag of sweet feed starts out unopened until right-clicked in hand to open. This gives the item's inventory texture a slightly crumpled appearance. Each bag of sweet feed can be used four times before it is used up (disappears). Right-click a grain feeder with an open sweet feed bag in hand to fill up the feeder.   Horses  will eat from accessible grain and  hay-feeders  when hungry. A grain feeder full of sweet feed (single serving). Known Issues If you find an issue, please report it to our bugs channel on  Discord . We ask that you look to see if your issue was reported first! Horses will continuously eat sweet feed if available.  Known Issue Shavings sometimes obstruct access to grain feeders, particularly if multiple layers. Changelog View Changes This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information. MC Version Release Notes 1.18.2 1.3.0-8 Bug Fix: Grain feeders drop a full bag of grain when broken. 1.2.1 Tweak:  Changed breeding item from Sweet Feed to  Rose Feed . Bug Fix: Sweet Feed does not render in grain feeders. Bug Fix: Sweet Feed supports enchantments (not intended). 1.16.5 0.5.3.20 Tweak: Sweet Feed servings reduced from 8 to 4. Data values swem:sweet_feed swem:sweet_feed_open Water Trough Description:  A Water Trough is a block that can hold water for Horses to drink. Details:  Renewable: Yes Stackable: Yes (64) Tool: Pickaxe (Any) Blast Resistance: N/A Hardness: N/A Luminant: No Transparent: Yes Flammable: No Flammable (Lava): No Obtaining Crafting Water Troughs come in 1 (silver/gray) color. 4 Water Troughs are crafted with 5 Dried Kelp and 1 Cauldron. Usage Placement Right-click a block with a water trough in hand to place it on the ground. When a water trough is placed adjacent to another trough it will become a larger trough; connecting on the attached sides. Up to 4 troughs can be connected, allowing up to 16 buckets worth of water - perfect for large multi-horse pastures. Water troughs will only join other troughs facing the same direction, directly next to them (similar to Separators ). Face a single direction, placing each trough next to the other while moving sideways rather than turning. Troughs cannot be joined at intersections to make L/U shaped or circular troughs. Filling & Use Water troughs can hold four buckets of water per individual troughs. When filled the water level will gradually rise until it is near the brim, at which point the trough contains the maximum amount of water. Right-click a water trough with a water bucket to add it to the trough Right-click a spigot placed above a water trough  Rain will slowly fill an uncovered trough over time Horses  will drink from accessible half barrels and troughs when thirsty. They consume 1 bucket per use but may take multiple drinks in a short space of time. As they drink, the water levels will visibly decrease to reflect the current volume.  Water troughs' hitboxes are over 1 block to prevent them being climbed up on, but nearby shavings may make it possible for horses to get on top of one. For that reason, they should be considered for escape points in stalls. One, Two, Three, and Four wide troughs. Known Issues If you find an issue, please report it to our bugs channel on  Discord . We ask that you look to see if your issue was reported first! Troughs render incorrectly if placed on a mismatched axis. Bug Report Troughs may display ground texture at connection point with other troughs.  Crash might occur if horses drink from a rotated (World Edit) middle section.  Bug Report It is not recommended to include multiblock elements in World Edit actions or schematics. If you do, save and backup! Changelog View Changes This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information. MC Version Release Notes 1.18.2 1.2.3 Feature:  Water level can increase when raining. Bug Fix: Water level does not update when size is expanded. Data values swem:water_trough Grain Bin Description:  Grain bin provides a place to break up and store grain (sweet feed and rose feed). Grain bin textures are a placeholder and will receive future improvements. This item is a proof of concept addition to the 1.2 Food Update and is function was a priority over visual refinement. Details:  Renewable: Yes Stackable: Yes (64) Tool: Any Blast Resistance: No Hardness: N/A Luminant: No Transparent: Partial Flammable: No Flammable (Lava): No Obtaining Crafting Grain Bins come in 16 Minecraft colors and 8 wood tones. A Grain Bin is crafted with 1 Chest, 2 Trapdoors (any) and 1 Dye of a corresponding color. A Grain Bin is crafted with 1 Chest, 2 Trapdoors (any) and 1 Plank of a corresponding wood type. Usage Right-click the ground with a grain bin in hand to place it. On placement the grain bin will be closed, but can be opened by shift right-clicking the grain bin. Repeating this will close the bin once more.  Shown: Grain bins in a closed versus open state. Adding Grain The bin will appear empty until grain is added; it can hold either Sweet Feed OR Rose feed , but cannot mix feed types. Right-click a grain bin with an open bag of grain to empty servings into the bin. Each bag has 4 servings, and the grain bin can hold 12 total servings (3 full bags). Every 4 servings added increases the visible grain level. Scoops To withdraw a serving of grain, right click the grain bin to receive a single scoop of the feed stored within it per click. This scoop can be directly fed to a horse, or put into a grain feeder . You can withdraw up to 4 scoops per stack (the same servings as a bag). Right-clicking a grain bin with a scoop will also deposit the servings back into the container. Shown (L-R): All 16 color and 8 wood variants of grain bins. Trivia It is intentional that grain scoops only stack up to 4 - so carrying around 'loose' scoops is not an alternative to bags (making sweet feed bags somewhat defunct). Realistically bags are much better contained to move around with, and can stack in higher numbers when not opened. Known Issues If you find an issue, please report it to our bugs channel on  Discord . We ask that you look to see if your issue was reported first! [-] Grain bins accept more than their max. capacity of 12 servings via grain feed bags.  Fixed in 1.20.1.  [-] Shift clicking with a placeable block (ie planks, chest) against a grain bin deletes the item instead of placing it. Fixed.   Changelog View Changes This is not a complete list of version changes / fixes. It is a changelog of relevant wiki-related version information. MC Version Release Notes 1.20.1 1.20.1-1.3.0 [Bug Fix]  Grain feeders accept no more than 12 servings from feed bags. 1.18.2 1.18.2-1.2.8 Added grain bins as a proof of concept addition with placeholder textures. Data Values swem:bin_grain_white swem:bin_grain_light_gray swem:bin_grain_gray swem:bin_grain_black swem:bin_grain_blue swem:bin_grain_cyan swem:bin_grain_light_blue swem:bin_grain_purple swem:bin_grain_magenta swem:bin_grain_pink swem:bin_grain_red swem:bin_grain_orange swem:bin_grain_yellow swem:bin_grain_brown swem:bin_grain_green swem:bin_grain_lime swem:bin_grain_birch swem:bin_grain_oak swem:bin_grain_spruce swem:bin_grain_dark_oak swem:bin_grain_acacia swem:bin_grain_jungle swem:bin_grain_crimson swem:bin_grain_warped Rainbow Feeds Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Rainbow Feeds are a multi-part crafting process to obtain one of the secret coats. No Spoilers This contains clues with  optional  spoilers for solutions per step. Hints Disclaimer:  These are "fan made" clues to help those that do not want direct spoilers.  First Step Craft the first items (3).  Clue 1 There are three craftable eggs : Warmer Egg Cooler Egg Rainbow Egg Clue 2 Two of the eggs are crafted using an egg with eight  blocks of the same type  with specific color tones . All recipes are shapeless and can be put in the crafting grid in any order. Clue 3  The block is obtained from an animal, and comes in 16 colors. Clue 4 The 16 options can be split into warm tone (8) and cool tone (8) colors. Spoiler: Solutions 1 Warmer Egg Egg (1)   Wool (1 x 8 "warm tones")   White, Light Gray, Brown, Magenta, Yellow, Pink, Red, Orange 2 Cooler Egg Egg (1)   Wool (1 x 8 "cool tones")   Light Blue, Lime, Gray, Cyan, Purple, Blue, Green, Black Clue 5 The last egg is obtained from the other two. Spoiler: Solution Combine both Warmer and Cooler eggs together in a crafting grid. Second Step  Craft the second-tier item.  Clue 1 The Rainbow Egg must be made into a special elixir known as "Rainbow Chic". Clue 2 Rainbow Chic cannot be crafted, but it does have a recipe of sorts. Clue 3 Rainbow Chic may require you to go to a dangerous place in search of a special powder to create this elixir. Clue 4 Dissolve the Rainbow Egg into an easily obtained liquid to create the concentrated Rainbow Chic elixir. Spoiler: Solution 4  Rainbow Chic Rainbow Egg (1)   Water Bottles (3)   Requires a brewing stand with blaze powder . Third Step Craft the third-tier item. Clue 1 This process will convert Rainbow Chic to a more concentrated, dehydrated form of Rainbow essence. Clue 2 It does not require a crafting grid or a brewing stand, and it needs only the Rainbow Chic and one other item. Spoiler: Solution 5 Dehydrated Rainbow Rainbow Chic (1)   Requires a fueled furnace. Fourth Step Craft the fourth-tier item. Clue 1 Combine the Dehydrated Rainbow with one item to create a Rainbow Sweet Feed. Clue 2 This item is used to create the sweet  taste of Rainbow Sweet Feed. Clue 3 The item is commonly found near water, and requires a simple process to convert from one form to another. Spoilers: Solution 6 Rainbow Sweet Feed Sugar (1)   Dehydrated Rainbow (1) Fifth Step Craft the fifth-tier item. Clue 1 Combine the Rainbow Sweet Feed with one item to create a Rainbow Heavy Feed. Clue 2 This item is used to bulk the volume and nutrition of Rainbow Heavy Feed. Clue 3 This item can be obtained in loot, growing in locations near and far in the overworld, or found in seed form. Spoilers: Solution 7 Rainbow Heavy Feed Wheat (1)   Rainbow Sweet Feed (1) Sixth Step Craft the sixth-tier item. Clue 1 Combine the Rainbow Heavy Feed with one item to create a Rainbow Dry Feed. Clue 2 This item does not add nutrition to the feed (and cannot be eaten), but it does hold the feed while it dries out. Clue 3 This item can be crafted from materials found underground, or found in loot.  Clue 4 This item is more commonly used for hydrating than it is for dehydrating. Spoilers: Solution 8 Rainbow Dry Feed Bucket (1)   Rainbow Heavy Feed (1) Seventh Step Obtain the final-tier item. Clue 1 Find a place where Rainbows can thrive. Clue 2 Seek out the kind of weather that might allow a Rainbow appear. Spoiler: Solution Stand in the rain with Rainbow Dry Feed in your hand to re-hydrate it into Rainbow Din-Din. Final Step What now? Spoiler: Solution Right Click a horse with Rainbow Din-Din to instantly convert it to a Solitaire (Rainbow) coat. Solitaire has no special perks or genetics. Converting does not affect custom names, skills or any other data. Multiplayer + Modpacks Secret coats can be enabled or disabled in the  Server Config file. If  allowSecretCoats = false :  TBC  Secret coat items cannot be crafted. Horses cannot be converted to secret coats. Horses can only use secret coats via commands (set or summon coat).  Horses using secret coats are  not  deleted or changed automatically if disabled later. Players  cannot  override server-side config settings, which will only affect your  own  world(s). By default, secret coats are  enabled  unless changed by you, or others when installing custom mod packs! Spoilers This contains the full process with no information concealed. Solution  Rainbow Feeds are a multi-step recipe. The final product allows a player to convert a horse to the secret Solitaire (Rainbow) coat. First Step All recipes are shapeless and can be put in the crafting grid in any order. 1 Warmer Egg Egg (1)   Wool (1 x 8 "warm tones")   White, Light Gray, Brown, Magenta, Yellow, Pink, Red, Orange 2 Cooler Egg Egg (1)   Wool (1 x 8 "cool tones")   Light Blue, Lime, Gray, Cyan, Purple, Blue, Green, Black 3 Rainbow Egg Warmer Egg (1)   Cooler Egg (1) Second Step 4  Rainbow Chic Rainbow Egg (1)   Water Bottles (3)   Requires a brewing stand with blaze powder . Third Step 5 Dehydrated Rainbow Rainbow Chic (1)   Requires a fueled furnace. Fourth Step 6 Rainbow Sweet Feed Sugar (1)   Dehydrated Rainbow (1) Fifth Step 7 Rainbow Heavy Feed Wheat (1)   Rainbow Sweet Feed (1) Sixth Step 8 Rainbow Dry Feed Bucket (1)   Rainbow Heavy Feed (1) Final Step Right Click a horse with Rainbow Din-Din to instantly convert it to a Solitaire (Rainbow) coat. Solitaire has no special perks or genetics. Converting does not affect custom names, skills or any other data. Multiplayer + Modpacks Secret coats can be enabled or disabled in the  Server Config file. If  allowSecretCoats = false :  TBC  Secret coat items cannot be crafted. Horses cannot be converted to secret coats. Horses can only use secret coats via commands (set or summon coat).  Horses using secret coats are  not  deleted or changed automatically if disabled later. Players  cannot  override server-side config settings, which will only affect your  own  world(s). By default, secret coats are  enabled  unless changed by you, or others when installing custom mod packs! Trivia More Information Secret coat have been in game since late alpha, but remained closely guarded throughout beta so everyone would have a chance to discover them after the public release. Concealing their process was a lot more successful than their existence and appearances; they had other ideas about about staying out of sight. Several incidents occurred where secret coats reappeared in coat cycling, shifted coat variant IDs, amidst other unexpected bugs. Solitaire is one of only two  secret horses with  complex  multi-step processes, as well as being one of only 18 original coats. Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first! Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.6.11 Tweak:  Reduced excessive appearance in loot tables. Page established - Information prior to 1.6.11 is not specifically included but is likely the same.