# Health Booster

<table border="1" id="bkmrk-%C2%A0-%C2%A0-this-page-is-val" style="border-collapse: collapse; width: 100%; height: 28.7969px;"><tbody><tr style="height: 28.7969px;"><td class="align-center" style="border-style: hidden; height: 28.7969px;"><span style="color: rgb(255, 255, 255); background-color: rgb(236, 202, 250);"> **UP TO DATE FOR LITE RELEASE VERSION 1.20.1-1.1.1 AND ABOVE** </span></td></tr><tr><td class="align-center" style="border-style: hidden;"><span style="color: rgb(255, 255, 255); background-color: rgb(236, 202, 250);">**<span style="color: rgb(255, 255, 255); background-color: rgb(224, 62, 45);"> UNDER CONSTRUCTION - INFORMATION MAY BE INCOMPLETE </span>**</span></td></tr></tbody></table>

#### **Introduction**

Health Booster is a medical item that gives horse a temporary increase to maximum health.

---

#### **Brewing**

<table border="1" id="bkmrk-western-bridle%C2%A0%C2%A0-bri" style="border-collapse: collapse; width: 100%; border-width: 1px; border-style: none;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr><td style="border-style: hidden;">![image.png](https://wiki.swequestrian.com/uploads/images/gallery/2026-04/scaled-1680-/UOlimage.png)

</td><td style="border-style: hidden;">##### Health Booster

[Potion of Healing](https://minecraft.wiki/w/Potion_of_Healing) `(1)`

Golden Carrot `(1)`

<p class="callout info">Outputs the booster to the same slot the potions use!</p>

</td></tr></tbody></table>

---

#### **Usage**

`Right Click` a horse with the booster in hand to apply it. This consumes the item (single use).

##### Effect

Boosters heal any missing hearts and increase maximum health by `10 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>` using a [Health Boost V](https://minecraft.fandom.com/wiki/Health_Boost) potion effect.

##### Duration

<p class="callout info">Duration is set in the [server config](https://wiki.swequestrian.com/books/star-worm-equestrian-lite/page/server-config) - changes will only apply to horses given a **new** booster after reload.</p>

Boosters last `600` minutes (30 MC days) by default, duration only decreases while the horse is **loaded**.

##### Response

<p class="callout danger">Horses may rear or **buck** if they have the fussy trait. To minimize damage, use away from other horses, pets or players!</p>

<details id="bkmrk-more-information%3A-ma"><summary>More Information: Maximum Health, Fussy Trait, Duration (MP)</summary>

##### Maximum Health

Boosters make the maximum possible health `30 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>` for [Health V](https://wiki.swequestrian.com/books/star-worm-equestrian-lite/page/skills#bkmrk-health-1) horses - `20 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img> + Bonus 10 <img alt="D7Nimage.png" src="https://wiki.swequestrian.com/uploads/images/gallery/2023-08/scaled-1680-/GRod7nimage.png"></img>`

##### Fussy

Fussy is a randomly assigned trait in all horses.

- It only affects booster response (currently).
- It is not identifiable without commands, or administering a booster shot.

`/data get entity @e[type=swem:swem_horse,limit=1,sort=nearest] Behaviors[8]`

Output will show the value `1b` for fussy, or `0b` for not fussy.

![image.png](https://wiki.swequestrian.com/uploads/images/gallery/2026-04/scaled-1680-/juAimage.png)

##### Multiplayer Duration

600 seconds is 10 **continuous** hours of health boosting for a very reasonable price. In multiplayer situations where horses are **constantly** in loaded chunks or near popular areas like world spawn hubs, consider using `5000` to `10000` minutes, equivalent to a half/week of **continuous** loading.

##### Trivia

Booster shots (health boosters) were added for multiplayer servers, originally official SWE. Servers often increase horse care and leveling requirements, and the loss of many hours or sentimental attachment is very demoralizing. Boosters make horses more robust on adventures against hostile mobs, terrain challenges and block suffocation (now disabled).

</details>---

#### **Known Issues**

You can report any mod issues to our bugs forum on **[Discord](https://discord.com/channels/715626418893095012/1123695058496000240)** - please check for duplicate reports first!

---

#### **Changelog**

<details id="bkmrk-view-changes-this-is"><summary>View Changes</summary>

<p class="callout info">This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated.</p>

<table border="1" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 11.7429%;"></col><col style="width: 10.8801%;"></col><col style="width: 77.377%;"></col></colgroup><tbody><tr><td class="align-center" style="background-color: rgb(52, 5, 93);"><span style="color: rgb(255, 255, 255);">**MC Version**</span></td><td class="align-center" style="background-color: rgb(52, 5, 93);"><span style="color: rgb(255, 255, 255);">**Release**</span></td><td class="align-center" style="background-color: rgb(52, 5, 93);"><span style="color: rgb(255, 255, 255);">**Notes**</span></td></tr><tr><td class="align-center">`1.20.1`</td><td class="align-center">`1.1.1`</td><td>Page established - Information prior to `1.1.1` is not specifically included but is likely the same.</td></tr></tbody></table>

</details>