Star Worm Equestrian Lite Learn more about Star Worm Equestrian Mod Lite (SWEM/L). Introduction About Star Worm Equestrian Lite Getting Started Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction This is a guide for players new to Star Worm Equestrian (Lite). If you need a mod installation guide, check out this instead. Basics - Horses Embedded links will take you to relevant sections mentioned in this basics guide if you want to learn more! Find horses naturally spawning in many biomes (if enabled ) or summon one via  COMMANDS . Tame horses just like you would any Minecraft horse or donkey, but watch out for bucking ! Craft and equip a bridle and saddle to steer the horse when riding. Use  H to increase your gait (speed), and  G to decrease. Craft and equip horse armor to unlock special perks and protections for adventures. Ride and jump your horse to increase skills for better stats and less refusals . Heal your horse using  Horse Heal Potion . Differences To Star Worm Equestrian ("Full" Mod) This is not a complete list, but includes the most notable differences: Converting Horses ("vanilla") cannot be converted via Cantazarite potion or any other means. Tack Fewer items, or "bundled" (saddle, blanket, girth + breast collar in one slot) Care No hunger, thirst, pee or poo features. Breeding No gestation (pregnancy delay), foal limits, configurable cooldowns or simple lineage. Decor Less stable decor and "function" blocks removed (troughs, feeders etc). Ore Gen Cantazarite and the Cantazarite anvil does not exist, so armor repair uses  shining amethyst shards . Configs Simplified configs with fewer customization options. Star Worm Equestrian Mod Star Worm Equestrian Mod LITE More Information: Features Still Included These features are still included : Full 100+ coat selection and support for  COMMUNITY PACK  custom coats Full range of animations in riding and RRP  COMMANDS . Skills  (+ configurable experience) Gaits (5 speeds) Flight Genders and Breeding (simplified) Horse Armor and Combat Controls Player Armor and  Amethyst Tools Health Booster & Fly Spray (Horse Heal Potion) Immortality (God Mode) Support You can post any mod questions in our Discord tech-help or gameplay-questions community support channels! Reporting Issues (Bugs) You can report any mod issues to our bugs forum on  Discord . Configs, Commands & Files Includes: How to adjust configuration files and information on custom content (Community Packs). Client Config Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Client configs are set for the individual player and are not overriden by any server settings. Client configuration files tweak settings that apply ALL worlds created for the current mod pack and any servers joined. MULTIMC Right click pack icon → Config Folder → swem → swem-client.toml CURSEFORGE Right click pack icon → Open Folder → config →  swem → swem-client.toml FORGE (WINDOWS) Open file explorer → [user]/AppData/Roaming/.minecraft/config/swem/swem-client.toml FORGE (MAC) Open finder → ~/Library/Application Support/minecraft/config/swem/swem-client.toml Important Configuration files have a specific format, and allow you to change limited values. Inputting invalid information or adjusting the file format can result in issues such as invalid configuration loading or crashing. It is important to read the file carefully and only change values that are supported. # is a comment to provide information on the feature and valid range or options Range means values must be within a set limit Example: 0-100 Default is the setting used when the file is first generated and may be noted for reference If you suspect a config file is corrupted or invalid, delete it and reload Minecraft to regenerate a default file. Default Configuration This is the default configuration file, containing  five  adjustable settings. # || =========== [Wings Transparency] =========== || [wings_tansparency] # || Set how visible the horse wings should be! 0 = off, 1 = 25%, 2 = 50%, 3 = 75%, 4 = 100% #Range: 0 ~ 4 wingsTransparency = 2 # || =========== [Gait HUD] =========== || [hud] # || Should the gait HUD be enabled? gaitHudEnabled = true # || How much would you like to offset the current X position? (A negative value moves the text up and a positive value down.) #Range: > -2147483648 gaitHudX = 0 # || How much would you like to offset the current Y position? (A negative value moves the text up and a positive value down.) #Range: > -2147483648 gaitHudY = 0 # || What color should the gait HUD be? #Range: > -2147483648 gaitHudColor = 16777215 Adjustable Values Set the transparency for wings on Amethyst Tier Horse Armor . # || Set how visible the horse wings should be! 0 = off, 1 = 25%, 2 = 50%, 3 = 75%, 4 = 100% #Range: 0 ~ 4 wingsTransparency = 2 This accepts whole  numbers from 0-4 . Default is  2 where wings are partially transparent (50%). Enable or disable the gait HUD overlay which displays the currently active gait while riding a horse. # || Should the gait HUD be enabled? gaitHudEnabled = true This accepts  boolean values of true  or  false . Default is  true (enabled).  Set the horizontal position for the gait HUD overlay. # || How much would you like to offset the current X position? (A negative value moves the text up and a positive value down.) #Range: > -2147483648 gaitHudX = 0 This accepts whole  numbers greater than -2147483648 . Default is  0 to the right of the hotbar. Set the vertical position for the gait HUD overlay. # || How much would you like to offset the current Y position? (A negative value moves the text up and a positive value down.) #Range: > -2147483648 gaitHudY = 0 This accepts whole  numbers greater than -2147483648 . Default is  0 at the height of the hotbar. Set the   decimal value of the gait HUD overlay to change the text color. # || What color should the gait HUD be? #Range: > -2147483648 gaitHudColor = 16777215 This accepts whole  numbers greater than -2147483648 . Default is  16777215 (white). Additional Configuration file updates are uncommon and  usually  harmless, but you may need to regenerate files or reapply custom settings. Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Common Config Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction   Multiplayer: Configuration files on servers override any "client-side" (player) or pack settings while connected. Client configuration files tweak settings that apply to ALL worlds created for the current mod pack. MULTIMC Right click pack icon → Config Folder → swem → swem-common.toml CURSEFORGE Right click pack icon → Open Folder → config →  swem → swem-common.toml FORGE (WINDOWS) Open file explorer → [user]/AppData/Roaming/.minecraft/config/swem/swem-common.toml FORGE (MAC) Open finder → ~/Library/Application Support/minecraft/config/swem/swem-common.toml Important Configuration files have a specific format, and allow you to change limited values. Inputting invalid information or adjusting the file format can result in issues such as invalid configuration loading or crashing. It is important to read the file carefully and only change supported values. # is a comment to provide information on the feature and valid range or options Range means values must be within a set limit Example: 0-100 Default is the setting used when the file is first generated and may be noted for reference If you suspect a config file is corrupted or invalid, delete it and reload Minecraft to regenerate a default file. Default Configuration This is the default configuration file, containing two  adjustable settings. # || =========== [Block o Water] =========== || [block_o_water] # || Does the spigot require a Block O Water? needBlockOWater = true # || =========== [Shining Amethyst] =========== || [amethyst] # || What is the spawn chance (%) for Shining Amethyst? #Range: 0 ~ 100 amethystSpawnChance = 25 Adjustable Values Enable or disable the spigot requiring a block o' water . # || Does the spigot require a Block O Water? needBlockOWater = true This accepts  boolean  values of true or false . Default is  true - spigots require a block o' water to function.  Set the chance of amethyst clusters becoming shining amethyst  when fully grown. # || What is the spawn chance (%) for Shining Amethyst? #Range: 0 ~ 100 amethystSpawnChance = 25 This accepts whole  numbers from 0-100 . Default is  25 (%). Additional Configuration file updates are uncommon and  usually  harmless, but you may need to regenerate files or reapply custom settings. Multiplayer: Check or reset configuration files each time you update mods to ensure important settings are unaffected! Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Server Config Information targets the latest supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction   Multiplayer: Configuration files on servers override any "client-side" (player) or pack settings while you play on that server. Server configuration files tweak settings that apply to ALL worlds created for the current mod pack. MULTIMC Right click pack icon → Config Folder →  swem-server.toml CURSEFORGE Right click pack icon → Open Folder → config  → swem-server.toml FORGE (WINDOWS) Open file explorer →  [user]/AppData/Roaming/.minecraft/config/swem-server.toml FORGE (MAC) Open finder → ~/Library/Application Support/minecraft/config/swem-server.toml Prior to  1.21.1 server config files are located under saves → worldname →  serverconfig → swem-server.toml World Override  1.21+ It is possible to set custom configuration for specific worlds (override default file).  Paste a copy of the swem-server file into  saves → worldname →  serverconfig . Edit. Save. Relaunch. Important Configuration files have a specific format, and allow you to change limited values. Inputting invalid information or adjusting the file format can invalidate configuration file loading, world loading or result in game crashes. It is important to read the file carefully and only change supported values. # is a comment to provide information on the feature and valid range or options Range means values must be within a set limit Example: 0-100 Default is the setting used when the file is first generated and may be noted for reference If you suspect your config file is corrupted or invalid, delete it and reload the game to regenerate the file. Default Configuration This is the default configuration file, containing  12  adjustable settings.  Default - 1.21.1-1.1.1 #|| How much to heal the player wearing Netherite+ Riding Boots as a percentage of damage dealt. # Default: 0.05 # Range: 0.01 ~ 1.0 lifesteal = 0.05 # || =========== [Horse Care] =========== || [horse_care] # || Specify how many minutes the Health Booster lasts for? # || We recommend '600' ~(30mc days) for singleplayer, and '10,000' ~(504mc days / 7irl days) for multiplayer. # Default: 600 # Range: > 1 healthBoosterTime = 600 # || =========== [Horse Experience Levels] =========== || [horse_experience_levels] # || Amount of XP required to max a horse's Speed stat. # || We recommend '13500' for singleplayer, and '100000' for multiplayer. # Default: 13500 # Range: > 1 maxSpeedXP = 13500 # || Amount of XP required to max a horse's Jump stat. # || We recommend '13500' for singleplayer, and '100000' for multiplayer. # Default: 13500 # Range: > 1 maxJumpXP = 13500 # || Amount of XP required to max a horse's Health stat. # || We recommend '13500' for singleplayer, and '100000' for multiplayer. # Default: 13500 # Range: > 1 maxHealthXP = 13500 # || Amount of XP required to max a horse's Affinity stat. # || We recommend '17000' for singleplayer, and '50000' for multiplayer. # Default: 17000 # Range: > 1 maxAffinityXP = 17000 # || =========== [Server Admin] =========== || [server_admin] # || Enable Coat Cycling (via lapis lazuli and redstone)? # || Do not enable if the server is multiplayer and has an economy. allowCoatCycling = true # || Can Secret Coats be obtained via Secret Items? (Default = True = Yes) # || Do not enable if the server is multiplayer and has an economy. allowSecretCoats = true # || Should the perks provided by the Amethyst Armor (excluding Amethyst Riding Boots) be disabled? disableAmethystPerks = false # || Should the rider be teleported with the horse if the horse should fall into the void whilst the horse is wearing Amethyst Tier Armor. voidTP = true # || Enable SWEM's built-in permission node system for controlling player use of commands. # || This is recommended for servers ONLY. enableKeyPermission = false # || What horses should spawn? Vanilla horses only, SWEM horses only, or Both? #Allowed Values: VANILLA_ONLY, SWEM_ONLY, BOTH horseSpawn = "BOTH" # || Should winged horse fly without requirement of Amethyst Horse Armor? wingedHorseFly = true Adjustable Values Lifesteal lifesteal = 0.05 This accepts decimal numbers from  0.01-1.0 . Default is  0.05 - 5% damage is healed by Netherite+ riding boots . 1.0 = 100% Health Booster healthBoosterTime = 600 This accepts whole  numbers over 1 . Default is  600 - health boosters lasts 600 mins (approx. 30MC days)  while loaded . Skill Experience maxSpeedXP = 13500 maxJumpXP = 13500 maxHealthXP = 13500 maxAffinityXP = 17000 This accepts  whole  numbers (integers) over  1 . Default is  13500 experience for max. skill level, or 17000 for affinity. Multiplayer:  Values are aimed at Singleplayer and it is common for Equestrian servers to set 50-100,000+ Coat Cycling allowCoatCycling = true This accepts  true  or  false . Default is true and permits coat cycling (change) owned horses using lapis and redstone. Secret Coats allowSecretCoats = true This accepts true  or  false . Default is  true and allows players to obtain special coats in survival. Void TP voidTP = true This accepts true  or  false . Default is  true - teleport horse/rider to spawn if falling into the void with Amethyst horse armor. Key Permissions (Multiplayer) enableKeyPermission = false This accepts  true  or  false . Default is  false - commands are not restricted to players with "key" permissions.   TBC  Spawning horseSpawn = "BOTH" This accepts  BOTH  or  VANILLA_ONLY or SWEM_ONLY . Default is  BOTH - lite  and  vanilla horses naturally spawn . Winged Flight wingedHorseFly = true This accepts true  or  false . Default is  true - default and custom pegasus (set in JSON file) can fly without armor. Additional Configuration file updates are uncommon and usually  harmless, but you may need to regenerate files or reapply custom settings. Multiplayer: Check or reset configuration files each time you update mods to ensure important settings are unaffected! Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Horse Horse Overview Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Lite horses are Minecraft "re-imagined" equestrian mods. Bigger, tougher and more realistic with moderately expanded functionality. Details Health Points 20-40 10-20    Behavior Passive Height (B) Withers: 2 Ears:  3 Width (B) 1.2 Length (B) 2.7 Obtaining Lite does  not  support converting horses via cantazerite potions!  Horses can be obtained from: Natural Spawning Breeding Spawn Egg Summon Command Natural Spawns Natural spawns for lite  and  vanilla horses is enabled by default in the server config .  Herds of up to 5 horses may spawn in overworld biomes.  Herds use a single "color tag" out of 7 options to spawn "similar" coat types. Naturally spawning horses are wild until tamed by a player. Spawn Eggs Spawn eggs are a creative menu or command only item. It spawns one horse with a random coat variant and gender. Summon Command Lite does  not  support randomization via commands. If you require a random coat, use a spawn egg. Commands can summon an  adult  horse with a specific coat, and gender (optional). For foals, see here . More Information: Summon Commands Permissions Use of summon commands require cheats enabled, and the relevant user permissions in Multiplayer. Basics Commands must use a valid namespace ID like swem: Commands must use a valid coat ID If MALE or FEMALE is not set the gender will be random. Default Coats It is easy to view all coat options included in lite. /swemlite summon swem: Press ↑ or ↓ to scroll the list, and Tab to select the highlighted option. Add MALE or FEMALE to specify gender. EXAMPLES /swemlite summon swem:helios_arishant   Summons the Helios coat with a  random  gender. /swemlite summon swem:helios_arishant FEMALE   Summons the Helios coat as a female  horse. Community Pack (Custom) Coats Community pack file names set the "ID" used in game, so if you have a pack called  my_coats the ID in game is  my_coats: /swemlite summon pack_name: Press ↑ or ↓ to scroll the list, and Tab to select the highlighted option. Add MALE or FEMALE to specify gender. EXAMPLES /swemlite summon custom_coats:arishant_bob   Summons the Bob coat by Arishant with a random  gender. /swemlite summon custom_coats:arishant_bob MALE   Summons the Bob coat by Arishant as a male  horse. The above examples use an  EXAMPLE community pack called  custom_coats with a coat option arishant_bob Troubleshooting Use /swemlite summon  to scroll  all  options. If the list contains only swem: there are NO packs installed correctly OR it there are no valid coats. If you summon a coat and it is completely black. The coat variant is missing a png texture file, or it is wrongly specified in the json data file. If a summoned coat uses the default white (gray) coat. The coat information was modified - the pack or coat was renamed or removed.  Appearance Lite does  not  include any complex coat genetics, breeds or model variants (custom models excluded).  Horses use one of 100+ default adult coats . Custom Coats Community packs do not support foal coats. All foal coats (14) can be replaced using a resource pack . You can add custom coats directly into the game using a community pack .  You can override (replace) the default coats using a resource pack . Gender There are no visual or functional gender differences besides the icon displayed with named Horses.  More Information: "Breeds" Breeds Lite does  NOT  include breeds, or breed-specific models, excluding custom community-made model replacements (overrides). Behavior Idle Horses will idle wander, and occasionally trigger shake, scratch or tail swish idle animations. Sleep Horses lay down to sleep every night between 9PM-6AM, unless equipped with a bridle.  Aggression Horses are passive-neutral and do not "aggro" towards entities or players. They can retaliate by bucking if harmed or ridden when untamed.  Bucking deals  TBC  damage to entities and players in a  TBC  radius.  Fatal "buck offs" can occur if one horse kicks another, who kicks back etc. It's not an "intentional" risk but it can happen! Horse Inventory The horse inventory overviews information on ownership, skills, status and equipment. It is available for all  tamed  horses. Shift +  Right Click the horse with an empty hand, or press  E while riding. Horse Name Tank Controls - Green if enabled Owner (Player Name) Jump Skill Speed Skill Health Skill Affinity Skill Gender and Status Trust Status Bridle Slot Saddle Slot Horse Armor Slot Saddlebag Slot Saddlebag Storage Button Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.1.1 Bug Fix: Community packs not cross-compatible with full mod. Discord: Guide for 1.0.0 Packs. 1.20.1 1.1.1 Bug Fix: Community packs not cross-compatible with full mod. Discord: Guide for 1.0.0 Packs. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Riding Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Horses can be tamed, equipped with a range of cosmetics and ridden with expanded functionality. Taming Fatal "buck offs" can occur if one horse kicks another, who kicks back etc. It's not an "intentional" risk but it can happen! It is recommended to tame horses in safely enclosed area, away from other players, pets or animals. Right Click any untamed horse with an empty hand to mount it. Taming attempts will prompt the horse to buck or rear. Horses will dismount the rider and emit gray particles if unsuccessful. Horses may harm nearby entities and players with bucks - back up quickly to avoid taking damage! Every attempt reduces the (random) "temper" variable until it reaches 0. Successful taming is indicated by heart particles and this time the rider remains mounted. Tacking Shift + Right Click a tamed horse with an empty hand to access the horse inventory . There are four item slots:   1.  Bridle   2. Saddle   3. Armor   4. Saddle Bag   The last icon is a button to access the saddlebag storage. Tack can be equipped in  any order  by dropping a compatible item into the slot. If an item is already equipped, it can be removed from the slot in the same menu, or "hot swapped" using Shift + Right Click on the horse while holding a replacement tack item. Riding Keybinds can conflict with other functions or mods. If you experience issues controlling a horse, check your controls. Horses require both bridle and saddle to control direction and speed. There are two control types - standard or tank controls. Standard (Default) W to move forward and mouse controls direction.  A/D keys control lateral left and right movement without affecting camera angle.  S resets the gait to walk. Tank Controls N TO TOGGLE W to move forward, and  A/D to turn smoothly left or right. If held, the horse will make a perfect circle movement - the size depends on the current gait (faster gait, wider circle). Camera angle can be freely controlled using the mouse without affecting horse movement. Tank controls are great for precision riding with dressage or coordinated group routines. Enabling tank controls notifies the player over the hotbar, and highlights a small tank symbol in the horse inventory menu. Gait (Speed) Horse speed is determined by their current "gait" and their speed skill . Use  G to decrease (slower), and H to increase (faster). Walk Trot Canter Extended Canter Gallop Current gait displays next to hotbar if gaitHudEnabled = true in configs . Gait resets to walk if S is used, or  W released. Jumping Horse jump height is determined by jump skill , and the jump "charge".  Hold space to charge the meter, and release it to jump.  Flight Horses must be equipped with a bridle, saddle and amethyst tier armor (any with wings) to allow flight.  Default Key Action Description J Launch Initiate flight and launch horse 7B into the air. Glide Default state with no controls active - slow forward and downward motion towards the ground. W Accelerate Increases speed (up to max) without increasing altitude. A Bank Left Rotates the horse in a gradual left turn - altitude is decreased  unless  moving forward W D Bank Right Rotates the horse in a gradual right turn - altitude is decreased unless  moving forward W Space Elevate Increases the altitude without forward movement. Space + W Rise Increases the altitude while moving forward. LShift Flutter Decreases the altitude without moving forward - useful for precise landings. LShift + W Dive Decreases the altitude while moving forward. S Float Decreases speed to a stop and holds position without losing altitude (hover). Land Landing occurs when a horse touches a block. This includes collision with blocks (terrain). Summary: J Launch  W Move  A/D Steer  Space Up  Shift Down S Hover. Think creative flying but no mouse steering! Combat Commands Horses equipped with Adventure saddle and bridle can use special combat moves if their affinity skill is high enough. Default Key Action Affinity Level Description Area Of Effect Damage  TBC  Bite Affinity VII Horse bites out in front of them  TBC  2 X Kick Affinity VIII Horse kicks out behind them  TBC  4  C Stomp Affinity IX  Horse rears up and stomps with front legs  TBC  1 "You can't do that right now" means wrong or partial equipment, inadequate level or using a gait above halt or walk. Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first! Pressing  S accidentally will bring the horse to a sudden stop from any gait. Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.1.3 Bug Fix : Crash on collision with any blocks in flight.  1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Care Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Lite Horses are intended to be low maintenance adventure mounts, but they may need a little care to stay healthy! Needs Lite does  not  include any hunger, thirst, pee or poo functions. Health Horse health is default 20 HP 10   and can be increased by leveling the health skill . Damage Sources Falling 9+ blocks Potion of Harming Dragons Breath Fire, Lava & Magma Blocks Cactus, Sweet Berry Bushes &  Wither Roses  Blast damage from TNT, Withers or Creepers Hostile Mobs Bucking horses More Information Pathfinding Horses naturally seek to avoid (while wandering) harmful blocks such as lava, magma, cactus and sweet berry bushes etc.  Hostile Mobs Horses are not a target of most hostile mobs, unless indirectly while ridden by a player (ie shot by a skeleton). They can be direct targets of Zoglins and Withers, and any hostile entities from other mods that use a similar hostility logic. Fall Damage Horses take fall damage from any drop greater than 9 blocks. This limit increases to 11 with  GOLD TIER HORSE ARMOR  9B 13B 17B 21B 25B 29B 31B 33B 35B 37B ++ No Horse Armor 0.5 1.5 2.5 3.0 4.0 5.0 5.5 6.5 7.0 7.0 7.0 Gold Tier Armor 0.0 1.0 1.5 1.5 2.0 3.0 3.5 3.5 3.5 4.0 4.0  TBC  Fall damage was thoroughly tested but the exact formula is non-linear and has not been verified from code. Horses cannot die to fall damage unless their health is below the maximum damage cap of 7.0 , or 4.0 with gold+ horse armor, or they sustain damage from another source shortly after taking a dangerous fall. Dragons Breath Horses may not  avoid Dragon's Breath if left unsupervised or idle wandering in the End dimension. Dragon's Breath is extremely hazardous and can result in a buck and rearing loop that makes it very hard to escape! Damage Health I 10 Health II 11 Health III 13 Health IV 16 Health V 20 No Horse Armor 3.0  3.3s 3.6s 4.3s 5.3s 6.6s Cloth Tier Armor 1.5 6.6s 7.3s 8.6s 10.6s 13.3s Armor + Booster 0.5-1.0 20-40s   + 21-42s + 23-46s + 26-52s + 30-60s + Damage (per second) and approx. seconds this amount of damage can be sustained (by health level) until fatal. The following are recommended before going to the End with a horse (if Dragon is not defeated): Horse Armor of any tier except leather reduces damage per second by half. Horse Armor  of Amethyst tier (flight) reduces dangers of ground-based combat. Health Boosters  increase maximum health to extend time they can sustain damage. Healing supplies such as  Horse Heal Potion to quickly treat low health. Healing Natural Regeneration Splash Potion of Healing Horse Heal Potion Health Booster Command  /swemlite set health # (1-5) Booster Shot Health Boosters fully heal missing hearts and temporarily increase maximum health by a 20 HP 10 . Immunity Horse Armor  significantly reduces or negates damage from various sources, effects stack per tier. Immortality "God Mode" Immortality is a command-only function and prevents further skill gain while active. Horses can receive immunity to  ALL damage using /swemlite horse immortal to toggle "immortality" on or off. Additional Horses use a "sad" animation when their health is low to visually communicate the need for care. Horses may "flee" from or after taking damage, but this is usually very brief and ineffective. Horses can kick or buck when taking damage, this can harm nearby entities and players. Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first! 1.0.0 Horse health icons do not show above the hotbar when in creative. 1.0.0 Horses occasionally engage in fatal "kick-offs" when harmed. Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Skills Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Lite Horses can upgrade four skills to unlock increased "perks" for horse and riders.  Overview The horse inventory displays current level for all skills, and progress (experience) towards the next level.  Jump Jump increases the maximum height a horse can reach when their jump bar (space) is fully charged. Jump skill is increased by: Jumping Using Jump or All skill potions Reaching Affinity III (Tolerant) automatically unlocks Jump II Commands  /swemlite set level JUMP # Jump I (1) Jump II (2) Jump III (3) Jump IV (4) Jump V (5) Experience --- 1350 3038 4050 5063 Height (Blocks) 1.75B 2.75B 3.75B 4.75B 5.75B Experience listed shows default values. Requirements may differ on servers or worlds with custom configuration values. More Information Jump Phases Jump is charged by holding space and the amount of charge determines how high they jump. This is not a straight launch into the air, the launch phase (straight after releasing space) has a natural arc where height steadily increases, then declines before they land. Contact with the ground (landing) automatically ends the jump animation. Jump Height Maximum jump height refers to the highest point of the jump arc. This means the rider must correctly judge their approach, charge and release (space) to gain the height necessary to make it over an obstacle. As jump skill increases, it becomes easier to clear lower level jumps with less preparation, but easier to "over jump". Outside of multiplayer server events that score players based on appropriate skill (using a jump height that matches the jump itself), this has no real significance to horse or rider. Jump Distance Jumping without pressing  W plays a jump animation on the spot. It is holding W that gives the jump forward motion, and this is further affected by speed. Jumping in a higher gait (speed) covers more distance the faster you go, and this scales further depending on the gait used and the speed skill. Certain gaits - specifically walk, trot and canter - are fixed speeds and are unaffected by skill level, so a horse with level 1 and another with level 5 will not cover more distance while jumping at canter. At maximum speed and  jump, it is possible to jump over gaps up to 11 blocks wide with good timing. Jump Spacing Jump spacing is important in planned courses - riders need enough time to approach the jump, charge, release and reach the appropriate height to clear an obstacle. The distance required between jumps depends on how tall they are and what speed the rider is expected to use. Read more here (Discord). Jump Refusals Jump refusals are very common in low level horses, but are not influenced by the jump skill or successful vs unsuccessful jumps. Only affinity impacts refusal, so it is easier to begin training jump after increased bonding and training in other skills.  Jump Collisions There is no system in lite to identify jump collision ("faults") and obstacles are not knocked over if contact occurs.   FUN FACT    The most challenging jump is a 5B tall and 5B wide ascending triple bar. It is only possible at a gallop and requires  perfect  timing to clear all bars and cover the entire jump distance without collision. Speed Speed increases the maximum speed (in blocks per second) a horse can move in certain gaits.  Speed skill is increased by: Riding or flying Using Speed or All skill potions Commands  /swemlite set level SPEED # Speed I (1) Speed II (2) Speed III (3) Speed IV (4) Speed V (5) Experience --- 1350 3038 4050 5063 Walk 3bps 3bps 3bps 3bps 3bps Trot 5bps 5bps 5bps 5bps 5bps Canter 11bps 11bps 11bps 11bps 11bps Extended Canter 11bps 13bps 15bps 17bps 19bps Gallop 13bps 15bps 18bps 20bps 22bps Experience listed shows default values. Requirements may differ on servers or worlds with custom configuration values. More Information Universal Speeds Walk, trot and canter use "universal" speeds, which means they are unaffected by speed skill. This was added for the convenience of multiplayer worlds to allow players to ride at a uniform speed in trail riding together or group routines, and engage in competitions where variable speed skill need not be factored in for time-based trials . Experience Experience gain from riding is calculated based on blocks covered (distance). Riding at a higher gait increases skill gain simply because it covers more ground and therefore gains more experience. Affinity Affinity increases tolerance to rider commands, which decreases the rate of jump and gait command refusals. It also unlocks access to special mounted combat moves . Affinity skill is increased by: Riding or flying Brushing Treats Using Affinity or All skill potions Commands  /swemlite set level AFFINITY # Level Level Name Experience Refusal (Jump) Refusal (Gait) Notes 1 Affinity 100  TBC   TBC  Previously: Unwilling 2 Affinity I 850  TBC   TBC  Previously: Reluctant 3 Affinity II 2000  TBC   TBC  Previously: Tolerant 4 Affinity III 3000  TBC   TBC  Previously: Indifferent 5 Affinity IV 4000  TBC   TBC  Previously: Accepting 6 Affinity V 6000  TBC   TBC  Previously: Willing 7 Affinity VI 9000  TBC   TBC  Previously: Committed 8 Affinity VII 11000  TBC   TBC  Previously: Trusted 9 Affinity VIII 14000  TBC   TBC  Previously: Friends 10 Affinity IX 15000  TBC   TBC  Previously: Best Friends 11 Affinity X 16000  TBC   TBC  Previously: Bonded Experience listed shows default values. Requirements may differ on servers or worlds with custom configuration values. More Information: Treats, Skill Loss Treats Horses can be fed a number of food items to increase affinity, including "regular" or "special" kinds. Type Limit (Time) Limit (Amount) Food Item Affinity (Experience) Total     Regular     Daily   TBC   3 Apples 3   26 5 Carrots 2 7 Melon 1     Special     Lifetime 10 Golden Carrot 100 1000 10 Golden Apple 200 2000 1 Enchanted Golden Apple 5000 5000 Lifetime: This treat can be given a limited number of times, once reached no more treats of that type will be accepted. Providing a horse the maximum number of special treats is a good approach to boost to Affinity IV (4)+ and reduce refusals. High value treats may put the horse over the required skill experience. Riding the horse will trigger the level up to occur. Skill Loss Affinity is the only skill that can be decreased without commands. Points are decreased if the horse takes damage. The exact point calculation is unknown, as the deduction seems to vary by source. Hit from a player with an empty hand deducts 5 points ( 0.5 ) Hit from a fully-charged unenchanted bow deducts 30 points ( 4 ) Damage from cactus deducts 20+ points ( 0.5 ) Levels can decrease if the skill points decrease beyond 0. For example, Affinity III becomes Affinity II. If the horse already has the lowest affinity, points remain at 0. The horse will automatically level up again once their points reach the experience threshold for the next level. Other Affinity is not a bond to specific riders, only an indication of it's receptiveness to rider commands.  Affinity is not a trait, it starts at 0 for all, gains at the same rate and every horse can reach max level (Affinity X). Health Health increases the maximum heart or health points a horse has while in good condition (full health). Health skill is increased by: Glistening Melon Using Health or All skill potions Commands  /swemlite set level HEALTH # Health I (1) Level 2 Level 3 Level 4 Level 5 Experience --- 1350 3037.5 4050 5062.5 Health Points 20 22 26 32 40 Hearts 10 11 13 16 20 Experience listed shows default values. Requirements may differ on servers or worlds with custom configuration values. Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   1.0.0 Skill values are sometimes rounded down, such as  1k/1k instead of  1000/1350 . Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Gender Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Gender is a data value assigned to all horses, even if untamed. It is part of a simple breeding  feature. Identifying Gender Gender is shown as an icon in the horse inventory for all  tamed  horses, and an icon next to any name tagged horse. Gender Potions Lite does not include infertility potions for geldings (or infertile mares).  Gender can be changed at any time using gender potions . Gameplay There are no gender-specific differences in appearance, behavior or functions. Gender is only relevant to breeding . Additional  Gender data can be revealed via command if the player has access. /data get entity @e[type=swem:swem_horse,sort=nearest,limit=1] Behaviors[9].Female Output will show the gender icon of the horse, and the value 1b for female, or 0b for male. Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. 1.20.1 1.1.0 Bug Fix: All horses spawn male. Breeding Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Breeding is the process of pairing a male and female horse to produce a foal. Readiness Breeding requires two horses of opposite genders who are "ready", as indicated by the small icon in the horse inventory . Ready to breed. Not ready to breed. Love Mode   Love mode is a vanilla Minecraft feature that makes entities search for a compatible partner to breed with. Love mode lasts for 120 seconds (2 minutes). Horses require a sugar cube  to activate love mode.  Horses emit heart particles when love mode is activated successfully. Horses will seek out opposite genders also in love mode to breed. Successful breeding produces a foal  immediately. Cooldown Horses have a cooldown period of 300 seconds (5 minutes) after breeding, during which they are "unready" to breed. Hover over the gender icon in the horse inventory to see a tooltip for cooldown duration (seconds).  Foals Appearance Adult horses have at least one of seven coat "tags" that apply to their coat texture. Foals inherit  one  tag at random from either of their parents. Foals can use one of  two  coat textures for their color tag. Foals roll for a random coat that uses their tag when growing up. Foal Coat Options Tag Variant Coat Creamy swem:foal_creamy_0_arishant swem:foal_creamy_1_arishant swem:foal_creamy_2_arishant Chestnut swem:foal_chestnut_0_arishant swem:foal_chestnut_1_arishant swem:foal_chestnut_2_arishant Brown swem:foal_brown_0_arishant   swem:foal_brown_1_arishant swem:foal_brown_2_arishant Dark Brown swem:foal_dark_brown_0_arishant   swem:foal_dark_brown_1_arishant   swem:foal_dark_brown_2_arishant Black swem:foal_black_0_arishant   swem:foal_black_1_arishant   swem:foal_black_2_arishant   Gray swem:foal_gray_0_arishant   swem:foal_gray_1_arishant   swem:foal_gray_2_arishant   White swem:foal_white_0_arishant swem:foal_white_1_arishant swem:foal_white_2_arishant Behavior Foals will follow any adult horse, and may idle wander in a small radius. If no adult is around, they will stand or wander. Interaction  TBC  Foals can be led by their owner, this is automatically set to the player who owns the mare (mother).  Foals do not have an accessible inventory menu so cannot be equipped with any tack items.  Growth Foals grow up after 20 minutes, equivalent to 24000 ticks. Growth can be accelerated with sugar cubes . More Information: Age (Foal Growth), Summon Commands Age Lite does not offer any configs for foal growth time. However, this can be set for individual foals in-game using commands. /data modify entity @e[type=swem:swem_horse,sort=nearest,limit=1] Age set value -# Change  # to the number of ticks until age up. 6000 is equal to 5 minutes. Use  -999999999 for "permanent" foals. Summon You can summon foals with specific coats and growth durations using commands. /summon swem:swem_horse ~ ~ ~ {Age: -#, Behaviors: [{Id: "swem:coat", Coat: "swem:foal_TYPE"}]} Change  # as above and add a valid coat entry for  swem:foal_TYPE . See  Foal Coat Options (dropdown) above. Transfer You can transfer ownership of foals using commands. /data modify entity @e[type=swem:swem_horse,sort=nearest,limit=1] Owner set value PLAYERSFULLUUIDHERE Change  PLAYERSFULLUUID to that of a valid player using MCUUID . This does not automatically update the  ownerName value, which is displayed in the horse inventory (adult horses). Owner name gets set automatically when horses are tamed or transferred using  mod  commands, but not with the above option. /data modify entity @e[type=swem:swem_horse,sort=nearest,limit=1] ownerName set value PLAYERNAME Change  PLAYERNAME to that of a player. It should not cause any issues if invalid, but aim to use valid names anyway. Additional Breeding has a very small chance (1/1000) of a twin birth. Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first! Foals cannot be summoned using /swemlite summon - shows adult coat with broken foal texture. Foal variant  black_2 is potentially invalid (unable to be obtained). Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.1.3 Bug Fix: Breeding fails to produce a foal in some cases.  Bug Fix: Breeding does not trigger a cooldown for stallions.  1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Horse Equipment (Tack) Tack Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Tack is equipment used in horse inventory slots to control a ridden horse, add protective armor and provide inventory storage. Options Lite includes a  reduced  selection of tack options and tack slots compared to the "full" Star Worm Equestrian Mod. There are four item slots in the horse inventory :   1.  Bridle   2. Saddle   3. Armor   4. Saddle Bag   The last icon is a button to access the saddlebag storage. Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.1.3 Bug Fix : Tack items disappear (visual only) on reload and void TP. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Bridles Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Bridles are required to control a mounted horse, and are equipped in the horse inventory bridle slot. Crafting Bridles have one "Western" variant with 16 dyed colors, and an "Adventure" variant with one. Western Bridle Refined Leather   (3)   Iron Nugget (1)   Tripwire Hook (1)   Dye   (1) Adventure Bridle Refined Leather (4)   Iron Nugget (1)   Tripwire Hook (1) Recoloring Western Bridle Western Bridle  (1)   Dye   (1) Usage Lite does not require tack to be equipped in any specific order, but it can only be equipped on a  tamed  horse. Bridles are required alongside a saddle to control a horse. Bridles can be equipped several ways: Place a bridle in the horse inventory bridle slot (#1). Right Click a tamed  horse with a bridle in hand. Shift +  Right Click with a bridle in hand to hot swap  bridles. Adventure Tack Bite, kick and stomp are special combat moves only available to high  affinity horses using Adventure tack . Lead Function Shift +  Left Click  a horse to turn the reins into a lead rope.  Right Click any fence, hitching post, ring hitch , or any or block   surface to use the  GROUND TIE / RING HITCH  feature. Sleeping Horses will not sleep at night when equipped with a bridle - handy if you need to make a quick getaway! Gallery   Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.1.3 Bug Fix : Tack items disappear (visual only) on reload and void TP. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Saddles Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Saddles are required to control a mounted horse, and are equipped in the horse inventory saddle slot.  Crafting Saddles have one "Western" variant with 16 dyed colors, and an "Adventure" variant with 5 unique textures. Western Saddle Refined Leather   (7)   Iron Nugget (1)   Dye   (1) Adventure Saddle Refined Leather (7)   Tripwire Hook   (1) Sultan Adventure Saddle Adventure Saddle (Any) (1)   Copper Ingot (1) Elven Adventure Saddle Adventure Saddle (Any) (1)   Emerald (1) Withered Saddle Adventure Saddle (Any) (1)   Netherite Ingot (1) USA Adventure Saddle Steak (1)   Crossbow (1)   Paper (1)   Firework Rockets (1) Red Wool (1)   White Wool (1)   Blue Wool (1)   Adventure Saddle (Any) (1) Recoloring Western Saddle Western Saddle (1)   Dye   (1) Usage Lite does not require tack to be equipped in any specific order, but it can only be equipped on a  tamed  horse. Saddles are required alongside a bridle to control a horse. Saddles can be equipped several ways: Place a saddle in the horse inventory saddle slot (#2). Right Click a tamed  horse with a saddle in hand. Shift +  Right Click with a saddle in hand to hot swap  saddles. Accessories Saddles include a girth and breast collar. Adventure saddles include an armor element (cosmetic) over the back. Adventure Tack Bite, kick and stomp are special combat moves only available to high  affinity horses using Adventure tack . Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.1.3 Bug Fix : Tack items disappear (visual only) on reload and void TP. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Horse Armor Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Horse Armor provides resistance to various forms of damage, or other perks to keep horse and riders safe on an adventure. Crafting Leather Horse Armor Leather or Refined Leather   (4)   Iron Nugget (2)  PERK INFORMATION  Cloth Horse Armor Carpet (Any) (6)   Leather Horse Armor (1) HEALING:  Increases the rate of health regeneration (healing). Copper Horse Armor Copper Rivets (6)   Cloth Horse Armor (1)  PERK INFORMATION  Iron Horse Armor Iron Rivets (2)   Iron Plates   (4)   Copper Horse Armor (1) PROTECTION:  Protects against many forms of magic damage (potions) and full resistance to cactus and sweet berries. Gold Horse Armor Gold Rivets (6)   Iron Horse Armor (1) ENHANCED FROST WALKER:  Nearby water (source blocks) turn to ice and removes waterlogged plants (holes in ice). Diamond Horse Armor Diamond Rivets (2)   Diamond Plates (4)   Gold Horse Armor (1) LAVA WALKER: Nearby lava (source blocks) turns to magma. FIRE RESISTANCE:  Full resistance to damage from fire, lava or magma blocks.  Netherite Horse Armor Netherite Rivets (6)   Diamond Horse Armor (1)  PERK INFORMATION  Amethyst Horse Armor Shining Amethyst Shard (8)   Netherite Horse Armor (1) FLIGHT:  Press  J (default) to initiate flight . Special Variants Amethyst Horse Armor has four special  cosmetic variants, each with a matching saddle .  Amethyst Horse Armor Shining Amethyst Shard (1)   Amethyst Horse Armor (Any) (1) Sultan Horse Armor Copper Ingot (1)   Amethyst Horse Armor (Any)  (1) Elven Horse Armor Emerald (1)   Amethyst Horse Armor (Any)  (1) Withered Horse Armor Netherite Ingot (1)   Amethyst Horse Armor (Any)  (1) USA Horse Armor Steak   (1)   Crossbow   (1)   Paper   (1)   Firework Rockets   (1) Red Wool   (1)   White Wool   (1)   Blue Wool   (1)   Amethyst Armor (Any)  (1) Usage Lite does not require tack to be equipped in any specific order, but it can only be equipped on a  tamed  horse. Horse Armor is an optional item to increase healing and resistance to damage sources. Armor can be equipped several ways: Place armor in the horse inventory armor slot (#3). Right Click  a  tamed  horse with armor in hand. Shift +  Right Click with armor in hand to hot swap  armor. Void Teleport Amethyst tier armor will teleport the Horse to world spawn if they fall into the void. Includes rider if  voidTP = true in configs . Wings Toggle opacity for armor wings using . (default) as an in-game alternative to using the  client config file .  0% (0) Hidden 25% (1)   50% (2) Half opacity (transparent) 75% (3) 100% (4) Fully opacity (solid) More Information Appearance Armor has a difference appearance depending on the tier or variant. Tiers generally "build" on those below, adding a new accessory or texture detail as you upgrade. Tier Description Leather TBC Cloth Adds a draped cloth over the horse's mid-section. Copper TBC Iron Adds iron plating to the horse's face, chest and back-end. Gold TBC Diamond TBC Netherite TBC Amethyst TBC Special variants to not add anything, but instead change the texture and wing type of the armor. Type Description USA Default wing type with USA stripes and stars motifs on both wings and plating. Sultan "Dragonfly" wings with ornate copper filigree and bejewelled sandstone-colored plating. Elven "Hummingbird" wings with colorful gold-flecked plumage and gilded drapery. Withered "Dragon" or "Bat" wings with deep purple-black netherite plating. Gallery MISSING IMAGE Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first! Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Horse Armor leather instead of Refined Leather (or both).  1.1.3 Bug Fix : Tack items disappear (visual only) on reload and void TP. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Saddle Bags Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Saddle Bags add a storage space you can access while riding, and are equipped in the horse inventory saddle bag slot.  Crafting Saddle bags have 16 dyed color options. Saddle Bag Carpet (1)   Refined Leather (1)   Chest   (2) Recoloring Saddle Bag Saddle Bag (Any) (1)   Dye (1) Usage Lite does not require tack to be equipped in any specific order, but it can only be equipped on a  tamed  horse. Saddle bags  cannot  be hot-swapped using  Shift +  Right Click to minimize exploit risk. Saddle Bags can be equipped several ways: Place a saddle bag in the horse inventory saddle bag slot (#4). Right Click a tamed  horse with a saddle bag in hand. Inventory The saddle bag must be equipped to open it, using  K while mounted, or with the horse inventory saddlebag button. Slots are filtered to specific items, or tags (ie logs = any logs, bow = modded or "vanilla"). Slots allow a full stack  of any items that support it. Bed Roll contains 4 slots for camping supplies. Saddlebag contains 27 slots for general adventure supplies. Hover over the slot to view a tooltip (info label).   Bed Roll Row 1 Row 2 Row 3 Bed Campfire Fuel Flint & Steel   Lead Whistle Brush Horse Heal Potion Sugar Cube Flight Feather Horse Armor Glistening Melon Cowboy Hat Crafting Table Log Chest Ingots Refined Leather Bucket Shining Amethyst Food Torch Bow Arrow Sword Pickaxe Axe Shovel Hoe Shield Riding Boots Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   1.3.0 Saddlebag GUI shows torch icon for food slot (and vice versa). Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Saddle bags filter slots to items that cannot be obtained (do not exist) in lite.   1.1.3 Bug Fix : Tack items disappear (visual only) on reload and void TP. 1.20.1 1.1.4 Bug Fix: Saddle bags filter slots to items that cannot be obtained (do not exist) in lite.   1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Items Brush Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Brushes are a tool to increase affinity experience when used daily. Crafting Sugar Cube Wooden Slab (Any) (1)   Dried Kelp (1) Usage Right Click a  tamed  horse with a brush in hand to groom them.  Horses can be groomed 7 times per Minecraft day - all at once or spread out. Experience gains diminish, each groom yields less experience for that day . Brushing a horse after 7 uses has no negative effects, despite the angry particles. 1 2 3 4 5 6 7 8 TOTAL Affinity +9 +8 +7 +6 +5 +4 +3 0 +42   Particles "Woot" "Yay" "Meh" "Bad" Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first! Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Missing crafting recipe(s). 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Flight Feather Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Flight feather gives a burst of vertical propulsion to the user. Crafting Horse Armor is  not  consumed, but each item can only be sheared once for a flight feather.   Flight Feather Amethyst Horse Armor (Any) (1)   Shears (1)   Items are not consumed. Shears lose -1 durability.   Usage Flight feathers are intended to be used alongside Amethyst Riding Boots to negate fall damage! Right Click with a flight feather in hand to be launched up 11 blocks into the air.  Cooldown Flight Feathers can be used every 15 seconds with cooldown shown as an icon overlay. Durability Feathers have 120 total uses (default). At 0 the item is destroyed.  More Information: Benefits (Uses) Benefits (Uses) Climb difficult terrain such as sheer cliff faces or mountains. Escape from large holes in terrain or caves. Explore multi-level structures like Mineshafts. Quickly escape hostile mobs by leaping over or on to obstacles. Flight Feather can be used in water and lava, but to a lesser effect (less than 11B).  Enchanting Flight Feathers cannot be enchanted in an enchanting table, but can be combined in an anvil with mending  or  unbreaking . Repair Flight Feathers can be repaired using: Shining Amethyst Shard (Anvil) Mending Enchantment Known Issues You can report any mod issues to our bugs forum on  Discord  - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Horse Whistle Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Horse whistles can call a horse to the player from a distance. Crafting Horse whistles have a single variant.  Horse Whistle Ender Pearl (1)   Shining Amethyst Shard (1)   Bone (1)   Star Worm   (1) Usage Binding Horse whistles can be bound to a single  tamed horse.  Shift +  Right Click a horse with the whistle in hand to bind it to them. Shift +  Right Click on another horse to re-bind it - displays a confirmation notice. Summon Whistles do not replace Callable Horses and cannot call horses that are not in render distance (visible). Horse whistles can be "charged" like a bow to increase the gait (speed) a horse uses to reach the player. Right Click to call them in a trot. Hold  Right Click and release to call them in a canter. Following Horses can be made to "follow" the player over longer distances without a lead, if the player keeps moving at a reasonable pace. More Information: Benefits (Uses), Pathfinding Limitations Benefits (Uses) Call horses to "follow" the player over long distances where leads may be inconvenient (ie forested areas). Call horses (one or more) to "follow" the player naturally on a trail ride or during an adventure. Call horses to the player if they wander away when dismounted. Call horses to a food source that is outside their search radius. Call horses in from a large pasture. Pathfinding Limitations Horses will choose the most direct route to the player as possible, which can result in  invalid routes. Example Running to the player in a straight line (blocked by a fence), versus going around the fence. Horses attempt to avoid  most  danger sources such as harmful plants, blocks or holes.  Blocked (Stuck) Horses may get "stuck" on the goal of reaching the player until they get within range if: Blocked by terrain or barriers such as fences or walls. Blocked by damage sources. Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   1.0.0 Horses turn (change directions) erratically in canter, but are more "steady" in trot. 1.0.0 Horses may occasionally stop to play idle animations while pathfinding to the player. Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Missing crafting recipe(s). 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Gender Potions Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Gender potions change the gender of a horse. Brewing Male Gender Potion Mundane Potion (1)   Blue Dye (1)   Requires a brewing stand with  blaze powder . Female Gender Potion Mundane Potion (1)   Pink Dye (1)   Requires a brewing stand with  blaze powder . Usage Right Click a horse with the potion in hand to apply it. This consumes the item (single use). If the horse is the same gender as the potion, it will not work (mounts the horse if tamed). If the horse is the opposite gender, it will confirm  [Name] was changed from a mare/stallion to a mare/stallion. Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. 1.20.1 1.1.0 Bug Fix: Missing crafting (brewing) recipe. Skill Potions Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Skill potions give players a boost to their skill experience. Obtaining Skill potions can only be obtained in creative, or found in  LOOT  containers of various types. Jump Speed Health Affinity All Usage Right Click a horse with any potion in hand to apply it. This consumes the item (single use). Jump XP Potion  +750 XP Speed  XP Potion  +750 XP Affinity  XP Potion  +750 XP Health  XP Potion  +650 XP   TBC  All XP Potion  +750 XP / +650 XP for Affinity   TBC  More Information Potions can be used on maxed horses, consuming it with no effect. Potions can be used on near maxed horses, any excess experience is voided. Potions cannot be used on untamed horses.  TBC  Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Glistening Melon Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Glistening Melon is a healing item and potion ingredient in  Horse Heal Potions . Obtaining Glistening Melon Glistering Melon Slice (1)   Shining Amethyst (1) Usage Healing Item Right Click an  injured horse to instantly heal  5 and increase health skill experience by 75pts .  Brewing Horse Heal Potion Awkward Potion (1)   Glistening Melon (1)   Requires a brewing stand with  blaze powder .     Known Issues If you find an issue, please report it to our bugs channel on  Discord . We ask that you look to see if your issue was reported first! Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Missing crafting recipe(s). 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Health Booster Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Health Booster is a medical item that gives horse a temporary increase to maximum health. Brewing Health Booster Potion of Healing (1)   Golden Carrot (1)     Outputs the booster to the same slot the potions use! Usage Right Click a horse with the booster in hand to apply it. This consumes the item (single use).  Effect Boosters heal any missing hearts and increase maximum health by  10 using a Health Boost V potion effect.  Duration Duration is set in the server config - changes will only apply to horses given a new booster after reload. Boosters last 600 minutes (30 MC days) by default, duration only decreases while the horse is loaded .  Response Horses may rear or buck if they have the fussy trait. To minimize damage, use away from other horses, pets or players! More Information: Maximum Health, Fussy Trait, Duration (MP) Maximum Health Boosters make the maximum possible health 30 for Health V horses - 20 + Bonus 10 Fussy Fussy is a randomly assigned trait in all horses. It only affects booster response (currently). It is not identifiable without commands, or administering a booster shot. /data get entity @e[type=swem:swem_horse,limit=1,sort=nearest] Behaviors[8] Output will show the value 1b for fussy, or 0b for not fussy. Multiplayer Duration 600 seconds is 10  continuous  hours of health boosting for a very reasonable price. In multiplayer situations where horses are constantly in loaded chunks or near popular areas like world spawn hubs, consider using  5000 to 10000 minutes, equivalent to a half/week of continuous  loading.  Trivia Booster shots (health boosters) were added for multiplayer servers, originally official SWE. Servers often increase horse care and leveling requirements, and the loss of many hours or sentimental attachment is very demoralizing. Boosters make horses more robust on adventures against hostile mobs, terrain challenges and block suffocation (now disabled). Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Horse Heal Potion Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Horse heal potion is a healing item with a regeneration effect. Brewing Horse Heal Potion Awkward Potion (1)   Glistening Melon (1)   Requires a brewing stand with blaze powder . Usage Right Click a horse with the potion in hand to increase healing from  0.2  to 0.4 per second. Duration Potions last for 15 seconds. Multiple applications only resets the duration, and does not extend it (stack). Uses Potions have 8 total uses, every use reduces this by 1. At 0 the item is destroyed. More Information Additional Potions can be used on tamed  or  untamed horses. Potions can be used, even if the horse is uninjured. Potions do not offer benefits to health skill or experience. Potions cannot be used on any other entities. Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Sugar Cube Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Sugar Cubes are a treat item used for breeding and leading horses. Crafting Sugar Cube Sugar (4) Usage Leading Hold a sugar cube in hand to have nearby horses follow you. Breeding  TBC  Activating love mode is limited to the owner, and any trusted players, of the horse. Right Click a  tamed  horse with a sugar cube in hand to activate love mode .  Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first! Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Missing crafting recipe(s). 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Galaxy Offerings Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Galaxy Offerings are a multi-part crafting process to obtain one of the secret coats. No Spoilers This contains clues with optional  spoilers for solutions per step. Hints Disclaimer:  These are "fan made" clues to help those that do not want direct spoilers.  Galaxy offerings do not require any modded items , including lite, unless it was made as part of this process! First Step Craft the elemental offerings. Clue 1 There are five elemental offerings: Earth Life Nova Vibrant Ocean Clue 2 Each offering contains  four  items or blocks, placed in a specific order and using specific slots (shown below).   Clue 3 These clues narrow in on the items used by each of the offering. Earth The Earth offering includes two stone-type blocks, and two  other blocks. One is found the world over, from mountain sides to mines. One falls through your fingers, or on you from above. One hides beneath the trees, and eludes your starter tools. One is pale and speckled, often cast aside and unwanted. Spoiler: Solution 1 Earth Offering Stone (1)   Sand (1)   Podzol (1)   Diorite (1)   Life The Life offering includes four items of a plant nature. One is one of four, and a blend of two. One grows where dark cats roam. One is common in growth of old. One in time forms a dark and dangerous place. Spoiler: Solution 2 Life Offering Pink Tulip (1)   Dark Oak Sapling (1)   Birch Sapling (1)   Orchid (1)   Nova The Nova offering includes four items found underground. One sparks up a thousand ideas. One arcane summons divine powers. One gleams where flames never die. One is rare in mountains tall, and in abundance loved by all. Spoiler: Solution 3 Nova Offering Redstone (1)   Gold (1)   Lapis Lazuli (1)   Emerald (1) Vibrant The Vibrant offering includes four blocks.  Each is the same, but bring a unique glow to your world and builds. One is a fire of warmth and danger. One is the glow of sea and sky. One is the darkness of the abyss and the infinite void. One is the comfort of sun and sand. Spoiler: Solution 4 Vibrant Offering Red Glass (1)   Blue Glass (1)   Black Glass (1)   Yellow Glass (1) Ocean The Ocean offering includes one creature, one block and two items. One you do not seek, but it seeks you. One grows in vast numbers where waters are warm. One is found on shallow shores of rivers small. One sways softly, ever reaching for the sun. Spoiler: Solution 5 Ocean Offering Red Glass (1)   Blue Glass (1)   Black Glass (1)   Yellow Glass (1) Second Step Craft the second-tier offering. Clue 1 Combine all elemental offerings, with the galaxy at its core. Clue 2 Spectrum blazes high, with nature as equals above the darkest depths. At the heart, the stars align. Spoiler: Solution Gallaxorium Offering Vibrant Offering (1)   Life Offering (1)   Water Offering (1)   Life Offering (1)   Nova Offering  (1) Third Step Craft the third-tier offering. Clue 1 Gallaxorium offerings require a touch of magic to come alive. Spoiler: Solution        MISSING IMAGE  Gallaxium Offering Place in an enchanting table to convert to Gallaxium. Fourth Step Craft the fourth-tier offering. Clue 1 Find a place where air turns cold and the land fades away. Clue 2 Seek to join the stars with this offering at hand, beyond the dreams and limits of the oldest worlds. Spoiler: Solution Take the Gallaxium offering up high and hold it in your hand until it converts to Gallaxia at y250+ . Final Step What now? Spoiler: Solution Right Click a horse with Galaxia to instantly convert it to a Galaxy coat. Galaxy coats have no special perks or genetics. Converting does not affect custom names, skills or any other data. Multiplayer + Modpacks Secret coats can be enabled or disabled in the  Server Config file. If  allowSecretCoats = false :  TBC  Secret coat items cannot be crafted. Horses cannot be converted to secret coats. Horses can only use secret coats via commands (set or summon coat).  Horses using secret coats are  not  deleted or changed automatically if disabled later. Players  cannot  override server-side config settings, which will only affect your  own  world(s). By default, secret coats are  enabled  unless changed by you, or others when installing custom mod packs! Spoilers This contains the full process with no information concealed. Solution Galaxy Offerings are a multi-step recipe. The final product allows a player to convert a horse to the secret  Galaxy coat. First Step 1 Earth Offering Stone (1)   Sand (1)   Podzol (1)   Diorite (1) 2 Life Offering Pink Tulip (1)   Dark Oak Sapling (1)   Birch Sapling (1)   Orchid (1) 3 Nova Offering Redstone (1)   Gold (1)   Lapis Lazuli (1)   Emerald (1) 4 Vibrant Offering Red Glass (1)   Blue Glass (1)   Black Glass (1)   Yellow Glass (1) 5 Ocean Offering Red Glass (1)   Blue Glass (1)   Black Glass (1)   Yellow Glass (1) Second Step Gallaxorium Offering Vibrant Offering (1)   Life Offering (1)   Water Offering (1)   Life Offering (1)   Nova Offering  (1) Third Step        MISSING IMAGE  Gallaxium Offering Place in an enchanting table to convert to Gallaxium. Converted to Gallaxium after it is removed   from the enchanting table with the enchantment. Fourth Step The last part of the crafting process is to take the Gallaxium offering up high, until it converts to Gallaxia at  y250 . Final Step Right Click a horse with Galaxia to instantly convert it to a Galaxy coat. Galaxy coats have no special perks or genetics. Converting does not affect custom names, skills or any other data. Multiplayer + Modpacks Secret coats can be enabled or disabled in the  Server Config file. If  allowSecretCoats = false :  TBC  Secret coat items cannot be crafted. Horses cannot be converted to secret coats. Horses can only use secret coats via commands (set or summon coat).  Horses using secret coats are  not  deleted or changed automatically if disabled later. Players  cannot  override server-side config settings, which will only affect your  own  world(s). By default, secret coats are  enabled  unless changed by you, or others when installing custom mod packs! Trivia More Information Secret coat have been in game since late alpha, but remained closely guarded throughout beta so everyone would have a chance to discover them after the public release. Concealing their process was a lot more successful than their existence and appearances; they had other ideas about about staying out of sight. Several incidents occurred where secret coats reappeared in coat cycling, shifted coat variant IDs, amidst other unexpected bugs. Galaxy is one of only two secret horses with complex  multi-step processes, as well as being one of only 18 original coats. Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first! 1.21.1-1.1.3  Missing crafting recipe.  Bug Report Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Rainbow Feeds Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Rainbow Feeds are a multi-part crafting process to obtain one of the secret coats. No Spoilers This contains clues with  optional  spoilers for solutions per step. Hints Disclaimer:  These are "fan made" clues to help those that do not want direct spoilers.  First Step Craft the first items (3).  Clue 1 There are three craftable eggs : Warmer Egg Cooler Egg Rainbow Egg Clue 2 Two of the eggs are crafted using an egg with eight  blocks of the same type  with specific color tones . All recipes are shapeless and can be put in the crafting grid in any order. Clue 3  The block is obtained from an animal, and comes in 16 colors. Clue 4 The 16 options can be split into warm tone (8) and cool tone (8) colors. Spoiler: Solutions 1 Warmer Egg Egg (1)   Wool (1 x 8 "warm tones")   White, Light Gray, Brown, Magenta, Yellow, Pink, Red, Orange 2 Cooler Egg Egg (1)   Wool (1 x 8 "cool tones")   Light Blue, Lime, Gray, Cyan, Purple, Blue, Green, Black Clue 5 The last egg is obtained from the other two. Spoiler: Solution Combine both Warmer and Cooler eggs together in a crafting grid. Second Step  Craft the second-tier item.  Clue 1 The Rainbow Egg must be made into a special elixir known as "Rainbow Chic". Clue 2 Rainbow Chic cannot be crafted, but it does have a recipe of sorts. Clue 3 Rainbow Chic may require you to go to a dangerous place in search of a special powder to create this elixir. Clue 4 Dissolve the Rainbow Egg into an easily obtained liquid to create the concentrated Rainbow Chic elixir. Spoiler: Solution 4  Rainbow Chic Rainbow Egg (1)   Water Bottles (3)   Requires a brewing stand with blaze powder . Third Step Craft the third-tier item. Clue 1 This process will convert Rainbow Chic to a more concentrated, dehydrated form of Rainbow essence. Clue 2 It does not require a crafting grid or a brewing stand, and it needs only the Rainbow Chic and one other item. Spoiler: Solution 5 Dehydrated Rainbow Rainbow Chic (1)   Requires a fueled furnace. Fourth Step Craft the fourth-tier item. Clue 1 Combine the Dehydrated Rainbow with one item to create a Rainbow Sweet Feed. Clue 2 This item is used to create the sweet  taste of Rainbow Sweet Feed. Clue 3 The item is commonly found near water, and requires a simple process to convert from one form to another. Spoilers: Solution 6 Rainbow Sweet Feed Sugar (1)   Dehydrated Rainbow (1) Fifth Step Craft the fifth-tier item. Clue 1 Combine the Rainbow Sweet Feed with one item to create a Rainbow Heavy Feed. Clue 2 This item is used to bulk the volume and nutrition of Rainbow Heavy Feed. Clue 3 This item can be obtained in loot, growing in locations near and far in the overworld, or found in seed form. Spoilers: Solution 7 Rainbow Heavy Feed Wheat (1)   Rainbow Sweet Feed (1) Sixth Step Craft the sixth-tier item. Clue 1 Combine the Rainbow Heavy Feed with one item to create a Rainbow Dry Feed. Clue 2 This item does not add nutrition to the feed (and cannot be eaten), but it does hold the feed while it dries out. Clue 3 This item can be crafted from materials found underground, or found in loot.  Clue 4 This item is more commonly used for hydrating than it is for dehydrating. Spoilers: Solution 8 Rainbow Dry Feed Bucket (1)   Rainbow Heavy Feed (1) Seventh Step Obtain the final-tier item. Clue 1 Find a place where Rainbows can thrive. Clue 2 Seek out the kind of weather that might allow a Rainbow appear. Spoiler: Solution Stand in the rain with Rainbow Dry Feed in your hand to re-hydrate it into Rainbow Din-Din. Final Step What now? Spoiler: Solution Right Click a horse with Rainbow Din-Din to instantly convert it to a Solitaire (Rainbow) coat. Solitaire has no special perks or genetics. Converting does not affect custom names, skills or any other data. Multiplayer + Modpacks Secret coats can be enabled or disabled in the  Server Config file. If  allowSecretCoats = false :  TBC  Secret coat items cannot be crafted. Horses cannot be converted to secret coats. Horses can only use secret coats via commands (set or summon coat).  Horses using secret coats are  not  deleted or changed automatically if disabled later. Players  cannot  override server-side config settings, which will only affect your  own  world(s). By default, secret coats are  enabled  unless changed by you, or others when installing custom mod packs! Spoilers This contains the full process with no information concealed. Solution  Rainbow Feeds are a multi-step recipe. The final product allows a player to convert a horse to the secret Solitaire (Rainbow) coat. First Step All recipes are shapeless and can be put in the crafting grid in any order. 1 Warmer Egg Egg (1)   Wool (1 x 8 "warm tones")   White, Light Gray, Brown, Magenta, Yellow, Pink, Red, Orange 2 Cooler Egg Egg (1)   Wool (1 x 8 "cool tones")   Light Blue, Lime, Gray, Cyan, Purple, Blue, Green, Black 3 Rainbow Egg Warmer Egg (1)   Cooler Egg (1) Second Step 4  Rainbow Chic Rainbow Egg (1)   Water Bottles (3)   Requires a brewing stand with blaze powder . Third Step 5 Dehydrated Rainbow Rainbow Chic (1)   Requires a fueled furnace. Fourth Step 6 Rainbow Sweet Feed Sugar (1)   Dehydrated Rainbow (1) Fifth Step 7 Rainbow Heavy Feed Wheat (1)   Rainbow Sweet Feed (1) Sixth Step 8 Rainbow Dry Feed Bucket (1)   Rainbow Heavy Feed (1) Final Step Right Click a horse with Rainbow Din-Din to instantly convert it to a Solitaire (Rainbow) coat. Solitaire has no special perks or genetics. Converting does not affect custom names, skills or any other data. Multiplayer + Modpacks Secret coats can be enabled or disabled in the  Server Config file. If  allowSecretCoats = false :  TBC  Secret coat items cannot be crafted. Horses cannot be converted to secret coats. Horses can only use secret coats via commands (set or summon coat).  Horses using secret coats are  not  deleted or changed automatically if disabled later. Players  cannot  override server-side config settings, which will only affect your  own  world(s). By default, secret coats are  enabled  unless changed by you, or others when installing custom mod packs! Trivia More Information Secret coat have been in game since late alpha, but remained closely guarded throughout beta so everyone would have a chance to discover them after the public release. Concealing their process was a lot more successful than their existence and appearances; they had other ideas about about staying out of sight. Several incidents occurred where secret coats reappeared in coat cycling, shifted coat variant IDs, amidst other unexpected bugs. Solitaire is one of only two  secret horses with  complex  multi-step processes, as well as being one of only 18 original coats. Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first! 1.21.1-1.1.3  Missing crafting recipe.  Bug Report Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Mineral Bonemeal Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Mineral Bonemeal boosts the growth of Amethyst and Shining Amethst . Crafting Mineral Bonemeal Bonemeal (1)   Diamond (1)   Redstone (1) Diorite (1)   Star Worm (1) Usage Mineral Bonemeal can be used on Budding Amethyst or Amethyst Clusters. Budding Amethyst Right Click  a  Budding Amethyst block with mineral bonemeal in hand. If cluster(s) exists, one or more clusters may progress one growth cycle. If no cluster exists, one may appear on any available face. It is possible for no clusters to grow or progress! Clusters Right Click an Amethyst Cluster with Mineral Bonemeal to progress the cluster by one growth cycle. Known Issues You can report any mod issues to our bugs forum on  Discord - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Mineral bonemeal is not consumed on use. 1.20.1 1.1.4 Bug Fix: Mineral bonemeal is not consumed on use. 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Blocks Cone Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Cones are a decorative and cosmetic item. Crafting Cone Orange Dye (1)   Dried Kelp (3)   Usage Right Click the ground with a cone in hand to place it. Cones occupy one surface block, and are two blocks tall. Cosmetic Cones can be equipped in the helmet slot as an accessory. Known Issues You can report any mod issues to our bugs forum on  Discord - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix:   Item does not drop when block is broken. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Block O' Water Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Block O' Water provides water to nearby spigots . Crafting Block O' Water  TBC  Gold Rivet (4)   Glass Pane (4)   Ender Pearl (1) Usage Right Click with a block o' water in hand to place it.  Area Of Effect Block O' Water will supply water to spigots  within a 15 block radius. It has no limit on how many can be "connected". Known Issues You can report any mod issues to our bugs forum on  Discord - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Missing crafting recipe(s). Bug Fix:   Item does not drop when block is broken. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Spigot Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Spigots are a water source block and decorative item. Crafting   Spigot  TBC  Iron Nugget (1)   Iron Ingot (1)   Usage If enabled in configs , Spigots require a Block O' Water within 15 blocks (any direction) to function. Right Click with a spigot in hand to place it. Spigots can be placed on horizontal or vertical block surfaces. Horizontal placed spigots show as a wall-mounted faucet (tap). Vertical placed spigots show as a freestanding "pitcher pump". Water Source Right Click a spigot with any of the following items: Bucket → Water Bucket Treated Leather  →  Refined Leather Star Worm Goop → Paint Filler Right Click a spigot to fill any (empty) cauldrons placed directly in front, or below if wall-mounted. Known Issues You can report any mod issues to our bugs forum on  Discord - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Missing crafting recipe(s). Bug Fix:   Item does not drop when block is broken. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. 1.20.1 1.1.0 Bug Fix: Missing model and texture. Ring Hitch Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Ring hitch is a connection point for leads. Crafting Ring Hitch Iron Nugget (3)   Cobblestone (Any)  (1)   Usage Ring hitch is a permanent version of the hitch used when right clicking any block with a lead (attached entity). Right Click with a ring hitch in hand to place it on the side, surface or underside of an solid block. Right Click with a lead (attached to an entity) in hand to tether it. More Information: Advanced Uses World Edit Ring hitches can be mounted on to almost anything with World Edit  (mod) for expanded designs.  CROSS TIES HANGING   CROSS TIES WALL/FENCE MOUNTED  Known Issues You can report any mod issues to our bugs forum on  Discord  - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.1.3 Bug Fix: Lead connections disconnect (snap) after a few seconds. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Hitching Post Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Hitching posts are a connection point for leads. Crafting Western Hitching Post  TBC  Iron Nugget (1)   Log (Any) (#)          OBTAINING RECIPE IMAGE  Western Hitching Post (Mini) Item/Ingredient Name (#)   Item/Ingredient Name (#)   Usage Right Click with a hitching post in hand to place it. Right Click with a lead (attached to an entity) in hand to tether it. Known Issues You can report any mod issues to our bugs forum on  Discord - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Missing crafting recipe(s). Bug Fix: Item does not drop when block is broken. 1.1.3 Bug Fix: Lead connections disconnect (snap) after a few seconds. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Pasture Gates Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Pasture Gates are functional multi-block doors.  Crafting Pasture Gate (Care) Dye (Any) (1)   Wood Planks (Any) (3)   Iron Ingot (2)   Pasture Gate (Horse) Dye (Any) (1)   Wood Planks (Any) (2)   Iron Ingot (2) Usage Right Click with a pasture gate in hand to place it. "Care" needs 3b  width. "Horse" needs 2b  width. Both variants need 2 blocks height. Right Click a pasture gate to open it. More Information: Placement (Hinge, Swing) Hinge Placement The easiest way to get gate placement perfect every time is to build it off the side of another block (connection point). If you need to place off the ground: Choose the block at the far edge of the door space, where you want the hinge to be. Click on the far edge of that block. Example: If a door should swing to the left, click the far left edge of the left-most block. Swing Direction  Face the direction you want the gate to swing  away  from.  Known Issues You can report any mod issues to our bugs forum on  Discord - please check for duplicate reports first!  Gates may not render properly on (some) servers. Install Connectivity to fix "ghost block" issues. Gates may fail to place in "clear" space - fill the area with blocks, mine (remove) them and retry. It is not recommended to include multiblock elements in World Edit actions or schematics. If you do, save and backup! Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix:   Item does not drop when block is broken. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Fences Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Fences are modified models of normal fences. Crafting Mangrove, Cherry, Warped, Crimson and Bamboo options are not available yet. Pasture Fence Wood Planks (Any) (6)   Stick (2)   Western Fence Wood Planks (Any) (6)   Stick (2) Usage Right Click with a fence in hand to place it.  Right Click with a lead (attached to an entity) in hand to tether it. Known Issues You can report any mod issues to our bugs forum on  Discord - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix:   Item does not drop when block is broken. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Friendly Bars Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Friendly Bars are modified textures of normal iron bars. Crafting   Friendly Bars (Light) Iron Ingot (4)   Iron Nugget (4)   Light Gray Dye (1) Friendly Bars (Light) Iron Ingot (4)   Iron Nugget (4)   Gray Dye (1) Friendly Bars (Light) Iron Ingot (4)   Iron Nugget (4)   Black Dye (1) Usage Right Click with a bar in hand to place it. Known Issues You can report any mod issues to our bugs forum on  Discord - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Missing crafting recipe(s). Bug Fix:   Item does not drop when block is broken. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Metal Grate Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Metal Grate is a decorative trapdoor. Crafting Metal Grate Iron Ingot (5)   Iron Bars (4)   Usage Right Click with a bar in hand to place it. Known Issues You can report any mod issues to our bugs forum on  Discord - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Missing crafting recipe(s). Bug Fix:   Item does not drop when block is broken. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Alaharran Banner Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Alaharran Banner is a decorative item. Crafting        OBTAINING RECIPE IMAGE  Alaharran Banner   TBC  Item/Ingredient Name (#)   Item/Ingredient Name (#)   Usage Right Click to place the banner on a surface or wall. Known Issues You can report any mod issues to our bugs forum on  Discord - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Missing crafting recipe(s). 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Player Armor Armor Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Lite includes one set of wearable armor that offers players superior protection and perks in adventure or survival gameplay. Overview Amethyst Armor is a tiered crafting process, requiring crafting for every   material tier (7) to obtain the final product.  Leather Copper Iron Gold Diamond Netherite Amethyst This was done to balance the expense and effort against the powerful perks of the armor. Final tier Amethyst Armor is stronger than any armor option in Minecraft and many other mods. Every tier  excluding  Amethyst is a crafting component and cannot be worn in game! Server Owners: If this armor is something you don't want for whatever reason, skip to the end of this page. Obtaining Loot chests can include armor crafting components. This will never contain the completed product, but it is not uncommon to find items at gold tier or above to bypass some of the crafting process. Crafting recipes are listed on the following pages: Helmet Chestplate Leggings Riding Boots Disabling Armor The benefits of this armor set are aimed at adventure packs and harder survival experiences, and may not always align with the goals or balance required for servers and specific mod packs. There is no way to directly disable or "nerf" the armor entirely, but there are options to remove it (almost) entirely, or adjust how it is obtained (if at all) using other mods or custom files. Item Obliterator - Set the item(s) as functionally unobtainable or hidden. Read the mod page for more information. Craft Tweaker - Change recipe(s), and other features. Custom Datapacks - This can adjust many things: Override crafting recipes with a blank template to invalidate it Override crafting recipes to better integrate it into vanilla crafting items Override or replace loot files to remove items from the loot table Amethyst Helmet Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Amethyst helmets grant the Water Breathing III effect. This buff constantly resets, making it impossible to drown while equipped.  Amethyst Helmet Armor +5 Armor Toughness +2 Durability 671 Stackable No Crafting Only Amethyst tier can be equipped in game. Other options are non-wearable crafting components! Leather Helmet Refined Leather (5)   Leather Cap (1) Copper Helmet Copper Rivets (5)   Leather Helmet  (1) Iron Helmet Iron Rivets (2)   Iron Plates   (3)   Copper Helmet (1) Gold Helmet Gold Rivets (5)   Iron Helmet (1) Diamond Helmet Diamond Rivets (2)   Diamond Plates (3)   Gold Helmet (1)  Netherite Helmet Netherite Rivets (5)   Diamond Helmet (1) Amethyst Helmet Shining Amethyst Shard (5)   Netherite Helmet  (1) Enchanting Amethyst helmets can be enchanted in an enchanting table, or combined in an anvil with helmet enchantments . Repair Amethyst helmets can be repaired using: Shining Amethyst Shard (Anvil) Mending Enchantment Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix:   Amethyst items cannot be enchanted. Bug Fix:   Amethyst items do not lose durability. 1.1.3 Bug Fix:   Amethyst tier recipes require Minecraft armor instead of lite armor items. 1.20.1 1.1.4 Bug Fix:   Amethyst items cannot be enchanted. Bug Fix:   Amethyst items do not lose durability. 1.1.3 Bug Fix: Amethyst tier recipes require Minecraft armor instead of lite armor items. 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Amethyst Chestplate Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Amethyst chestplates grant Knockback Resistance . The player is immune to all forms of knockback while equipped.  Amethyst Chestplate Armor +14 Armor Toughness +2 Durability 915 Stackable No Crafting Only Amethyst tier can be equipped in game. Other options are non-wearable crafting components! Leather Chestplate Refined Leather   (7)   Leather Tunic (1) Copper Chestplate Copper Rivets (7)   Leather Chestplate (1) Iron Chestplate Iron Rivets (4)   Iron Plates (3)   Copper Chestplate (1) Gold Chestplate Gold Rivets (7)   Iron Chestplate (1) Diamond Chestplate Diamond Rivets (4)   Diamond Plates (3)   Gold Chestplate (1)  Netherite Chestplate Netherite Rivets (7)   Diamond Chestplate (1) Amethyst Chestplate Shining Amethyst Shard (7)   Netherite Chestplate (1) Enchanting Amethyst chestplates can be enchanted in an enchanting table, or combined in an anvil with chestplate enchantments . Repair Amethyst chestplates can be repaired using: Shining Amethyst Shard (Anvil) Mending Enchantment Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix:   Amethyst items cannot be enchanted. Bug Fix:   Amethyst items do not lose durability. 1.1.3 Bug Fix:   Amethyst tier recipes require Minecraft armor instead of lite armor items. 1.20.1 1.1.3 Bug Fix:   Amethyst items cannot be enchanted. Bug Fix:   Amethyst items do not lose durability. 1.1.3 Bug Fix: Amethyst tier recipes require Minecraft armor instead of lite armor items. 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Amethyst Leggings Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Amethyst leggings grant Last Stand. This is a custom effect that exchanges experience points for a second chance at survival. Last Stand exchanges 40 experience (if available) per fatal damage point to give the player 3 of bonus health.  TBC  Amethyst Leggings Armor +8 Armor Toughness +2 Durability 976 Stackable No Crafting Only Amethyst tier can be equipped in game. Other options are non-wearable crafting components! Leather Leggings Refined Leather (6)   Leather Pants (1) Copper Leggings Copper Rivets (6)   Leather Leggings (1) Iron Leggings Iron Rivets (4)   Iron Plates (2)   Copper Leggings (1) Gold Leggings Gold Rivets (6)   Iron Leggings (1) Diamond Leggings Diamond Rivets (4)   Diamond Plates (2)   Gold Leggings (1)  Netherite Leggings Netherite Rivets (6)   Diamond Leggings (1) Amethyst Leggings Shining Amethyst Shard   (6)   Netherite Leggings (1) Enchanting Amethyst leggings can be enchanted in an enchanting table, or combined in an anvil with legging enchantments . Repair Amethyst leggings can be repaired using: Shining Amethyst Shard (Anvil) Mending Enchantment Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix:   Amethyst items cannot be enchanted. Bug Fix:   Amethyst items do not lose durability. 1.1.3 Bug Fix:   Amethyst tier recipes require Minecraft armor instead of lite armor items. 1.20.1 1.1.4 Bug Fix:   Amethyst items cannot be enchanted. Bug Fix:   Amethyst items do not lose durability. 1.1.3 Bug Fix: Amethyst tier recipes require Minecraft armor instead of lite armor items. 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Amethyst Riding Boots Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Riding Boots can be worn at any tier. All items have a unique "buff" plus the benefits of all previous tier(s). Riding Boots Leather Glow Copper Iron Gold Diamond Netherite Amethyst Armor +2 +2 +2 +2 +2 +2 +2 +8 Toughness 0 0 0 0 0 0 +1 +2 Durability 104 104 156 299 351 494 585 793 Stackable No Crafting Leather Riding Boots Leather Boots   (1)   Dried Kelp (1) ONE STEP:  Allows the player to walk (not jump!) up any one-block heights without using Spacebar . Glow Riding Boots Star Worm (2)   Leather Riding Boots (1) POWER OF LIGHT:  Jumping places a piece of glow string beneath you to light your way.  Copper Riding Boots Copper Rivets (4)   String (2)   Leather Riding Boots (1)  PERK INFORMATION  Iron Riding Boots Iron Rivets (2)   Iron Plates (2)   String   (2)   Copper Riding Boots (1) DESTRIER:  Combined enchantment effect of Blast Protection II, Projectile Protection II, Protection II and Thorns.  TBC  PERK NAME:  Full resistance to harmful blocks (magma, sweet berries, cactus).  TBC  Wither roses (?) Gold Riding Boots Gold Rivets (4)   String   (2)   Iron Riding Boots (1) ENHANCED FROST WALKER:  Turns water and waterlogged plants to ice, even if standing still. Toggle with MMB . Diamond Riding Boots Diamond Rivets (2)   Diamond Plates (2)   String (2)   Gold Riding Boots (1) FIRE RESISTANCE:  Fire resistance allows you to stand in fire or lava by exchanging durability for fire damage immunity.  TBC  NO CROP TRAMPLE: Farmland will not be trampled (turned to dirt) while wearing amethyst boots.   Netherite Riding Boots Netherite Rivets (4)   String (2)   Diamond Riding Boots (1) LIFE STEAL:  PERK INFORMATION  Amethyst Riding Boots Shining Amethyst Shard   (4)   String (2)   Netherite Riding Boots (1) SLOW FALLING:  Glide slowly down from any height. Hold  Shift to disable (risks fall damage). Enchanting Bug: Enchantments are lost when upgrading boots to the next tier. Riding boots can be enchanted in an enchanting table, or combined in an anvil with boot enchantments . Repair Amethyst leggings can be repaired using: Shining Amethyst Shard (Anvil) Mending Enchantment Additional  TBC  Gold Tier or above boots prevent Piglins from becoming aggressive towards the player. Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first! 1.0.0 Fire overlay effect shows even if protected by fire resistant diamond tier+ boots. 1.0.0 Crop trampling effect of diamond boots not functional (if it ever was). Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix:   Riding Boots lose enchantments on upgrade (tier).  Bug Fix:   Amethyst items cannot be enchanted. Bug Fix:   Amethyst items do not lose durability. 1.1.3 Bug Fix: Crafting recipes use Minecraft ingots/gems instead of rivets and plates. 1.20.1 1.1.4 Bug Fix:   Riding Boots lose enchantments on upgrade (tier).  Bug Fix:   Amethyst items cannot be enchanted. Bug Fix:   Amethyst items do not lose durability. 1.1.3 Bug Fix: Crafting recipes use Minecraft ingots/gems instead of rivets and plates. 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Cowboy Hat Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Cowboy helmets are a helmet slot accessory that can be dyed. Amethyst Helmet Armor +1 Armor Toughness 0 Durability 88 Stackable No Crafting Cowboy Hat Refined Leather   (3)   Dried Kelp (1) Customization Cowboy hats can be dyed to create a huge range of color options. Hats have two color "layers" that can be dyed separately. Hats can support both single dye colors (16) or an infinite range. Dyes can be combined (at once, or modified later) to achieve the desired color and tone. Main Body Trim (Brim) Right Click a filled cauldron with the hat in hand to clear dye and reset it to white. Usage Cowboy hats offer a minimal amount of armor protection and can be equipped in the helmet slot. Shift +  Right Click any of the following to place the hat: Armor Stands Horizontal Blocks ("Surfaces") Vertical Blocks ("Walls") Left Click to retrieve a placed hat, or  Right Click for armor stands. Placed hats retain any custom data, including color, name and durability! Enchanting Cowboy hats can be enchanted in an enchanting table, or combined in an anvil with helmet enchantments . Repair Cowboy hats can be repaired using: Mending Enchantment Combine two cowboy hats in an anvil Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Player Equipment Amethyst Shield Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Amethyst shields grant an additional 10  to the player when held in either hand. Amethyst Shield Durability 506 Stackable No Crafting Only Amethyst tier can be used in game. Other options are non-functional  crafting components! Crafting components up to gold tier can be found in  LOOT  containers around the world. Leather Shield (Handle) Refined Leather   (5)   Shield (1) Copper Shield Copper Rivets   (5)   Leather Shield (1) Iron Shield Iron Rivets   (2)   Iron Plates (3)   Copper Shield (1) Gold Shield Gold Rivets (5)   Iron Shield (1) Diamond Shield Diamond Rivets (2)   Diamond Plates (3)   Gold Shield (1)  Netherite Shield Netherite Rivets (5)   Diamond Shield (1) Amethyst Shield Shining Amethyst Shard (6)   Netherite Shield (1) Usage Equip the shield into the main (active hotbar slot) or off-hand (recommended) to activate the bonus hearts.  The additional 10  capacity will be added immediately, but grayed out. The player regenerates ~ 0.5 every 10-15 seconds at the cost of saturation (food). Regeneration can be significantly boosted using healing potions . Right Click to actively shield against attacks and deflect incoming projectiles (arrows etc). Bonus hearts are lost  instantly  if unequipped. Minecraft views loss of any hearts as damage, so the player appears to be "hurt". Enchanting Amethyst shields can be enchanted in an enchanting table, or combined in an anvil with mending or unbreaking . Repair Amethyst items can be repaired using: Shining Amethyst Shard (Anvil) Mending Enchantment Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   1.1.3  Cannot be enchanted in an enchanting table (no compatible enchantments).  Bug Report 1.0.0 Shields have no clear indicator for when the item is held "active". Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.1.3 Bug Report: Missing valid shield enchantments in enchanting table and JEI. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Amethyst Bow Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Amethyst bows are ranged weapons with unlimited arrows. Amethyst Bow Durability 2432 Stackable No Crafting Only Amethyst tier can be used in game. Other options are non-functional  crafting components! Crafting components up to netherite tier can be found in  LOOT  containers around the world. Leather Bow (Handle) Refined Leather (4)   Bow (1) Copper Bow Copper Rivets (4)   Leather Bow (1) Iron Bow Iron Rivets (2)   Iron Plates (2)   Copper Bow (1) Gold Bow Gold Rivets (4)   Iron Bow (1) Diamond Bow Diamond Rivets (2)   Diamond Plates (2)   Gold Bow (1)  Netherite Bow Netherite Rivets (4)   Diamond Bow (1) Amethyst Bow Shining Amethyst Shard   (4)   Netherite Bow (1) Usage Equip the item in the main or off-hand. Hold Right Click to charge and release to shoot.  "Infinity" Perk Amethyst bows do not require an arrow in the player's inventory, and cannot be used with special potion effect arrows either. Damage At full draw with no enchantments, bows deal approx. 6-9HP 3-4.5    damage. Power and Flame enchantments increase damage. Enchanting Amethyst bows can be enchanted in an enchanting table, or combined in an anvil with bow enchantments . Repair Amethyst items can be repaired using: Shining Amethyst Shard (Anvil) Mending Enchantment Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.1.3 Bug Fix: Amethyst bows cannot be repaired in an anvil using shards. 1.20.1 1.1.3 Bug Fix: Amethyst bows cannot be repaired in an anvil using shards. 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Amethyst Sword Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Amethyst swords are melee weapons.  Amethyst Sword Attack Damage 23 Attack Speed 3 Durability 2437 Stackable No Crafting Only Amethyst tier can be used in game. Other options are non-functional  crafting components! Crafting components up to gold tier can be found in  LOOT  containers around the world. Leather Sword (Handle) Refined Leather (4)   Stone Sword (1) Copper Sword Copper Rivets (4)   Leather Sword (1) Iron Sword Iron Rivets (2)   Iron Plates (2)   Copper Sword (1) Gold Sword Gold Rivets (4)   Iron Sword (1) Diamond Sword Diamond Rivets (2)   Diamond Plates (2)   Gold Sword (1)  Netherite Sword Netherite Rivets (4)   Diamond Sword (1) Amethyst Sword Shining Amethyst Shard   (4)   Netherite Sword (1) Usage Equip the item in the main or off-hand. Left Click to attack. More Information Damage Amethyst swords deal a lot of damage, and are able to take down many enemies in 1-2 hits.  Enchantment Damage (HP)  Damage ( ) None 23 11.5 Sharpness I 24 12 Sharpness II 24.5 12.25  Sharpness III 25 12.5 Sharpness IV 25.5 12.75 Sharpness V 26 13 Balance Amethyst armor and weapons may not be suited to the balance of every server or modpack - How To Remove Items Enchanting Amethyst swords can be enchanted in an enchanting table, or combined in an anvil with  sword enchantments . Repair Amethyst items can be repaired using: Shining Amethyst Shard (Anvil)  Mending Enchantment Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Amethyst Scythe Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Amethyst scythes are melee weapons.  Amethyst Scythe Attack Damage 14 Attack Speed 2.3 Durability 2437 Stackable No Crafting Only Amethyst tier can be used in game. Other options are non-functional crafting components! Leather Scythe (Handle) Refined Leather (4)   Stone Hoe (1) Copper Scythe Copper Rivets (4)   Leather Scythe (1) Iron Scythe Iron Rivets (2)   Iron Plates (2)   Copper Scythe (1) Gold Scythe Gold Rivets (4)   Iron Scythe (1) Diamond Scythe Diamond Rivets (2)   Diamond Plates (2)   Gold Scythe (1)  Netherite Scythe Netherite Rivets (4)   Diamond Scythe (1) Amethyst Scythe Shining Amethyst Shard   (4)   Netherite Scythe (1) Usage Equip the item in the main or off-hand. Left Click to attack.  Enchanting Amethyst scythe can be enchanted in an enchanting table, or combined in an anvil with pickaxe enchantments .  TBC  Repair Amethyst items can be repaired using: Shining Amethyst Shard (Anvil) Mending Enchantment Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   1.0.0 Costs the same as an Amethyst sword, but with half the damage stats. 1.0.0 Displays pickaxe enchantments instead of sword (weapon) options. Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Amethyst Pickaxe Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Amethyst pickaxes are a functional mining tool and a melee weapon.  Amethyst Pickaxe Attack Damage 8 Attack Speed 2 Durability 2437 Stackable No Crafting Only Amethyst tier can be used in game. Other options are non-functional crafting components! Leather Pickaxe (Handle) Refined Leather (4)   Stone Pickaxe (1) Copper Pickaxe Copper Rivets (4)   Leather Pickaxe (1) Iron Pickaxe Iron Rivets (2)   Iron Plates (2)   Copper Pickaxe (1) Gold Pickaxe Gold Rivets (4)   Iron Pickaxe (1) Diamond Pickaxe Diamond Rivets (2)   Diamond Plates (2)   Gold Pickaxe (1)  Netherite Pickaxe Netherite Rivets (4)   Diamond Pickaxe (1) Amethyst Pickaxe Shining Amethyst Shard   (3)   Netherite Pickaxe (1) Usage Equip the item into the main (active hotbar slot) or off-hand. Left Click to attack, hold  Left Click to mine. Perks Amethyst tools have Efficiency II integrated. Further enchantments will stack with this initial bonus.  TBC  More Information: Balance Balance Amethyst armor and weapons may not be suited to the balance of every server or modpack -  How To Remove Items Functional Amethyst tools require a lengthy and costly crafting process that includes ores of every tier, including netherite. Enchanting Amethyst pickaxes can be enchanted in an enchanting table, or combined in an anvil with pickaxe enchantments .  TBC  Repair Amethyst items can be repaired using: Shining Amethyst Shard (Anvil) Mending Enchantment Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Amethyst Axe Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Amethyst axes are a functional wood chopping tool and a melee weapon.  Amethyst Pickaxe Attack Damage 31 Attack Speed 1.5 Durability 2437 Stackable No Crafting Only Amethyst tier can be used in game. Other options are non-functional crafting components! Leather Axe (Handle) Refined Leather (4)   Stone Axe   (1) Copper Axe Copper Rivets (4)   Leather Axe (1) Iron Axe Iron Rivets (2)   Iron Plates (2)   Copper Axe (1) Gold Axe Gold Rivets (4)   Iron Axe (1) Diamond Axe Diamond Rivets (2)   Diamond Plates (2)   Gold Axe (1)  Netherite Axe Netherite Rivets (4)   Diamond Axe (1) Amethyst Axe Shining Amethyst Shard   (3)   Netherite Axe (1) Usage Equip the item into the main (active hotbar slot) or off-hand. Left Click to attack, hold  Left Click to chop. Perks Amethyst tools have Efficiency II integrated. Further enchantments will stack with this initial bonus.  TBC  More Information: Balance Balance Amethyst armor and weapons may not be suited to the balance of every server or modpack -  How To Remove Items Functional Amethyst tools require a lengthy and costly crafting process that includes ores of every tier, including netherite. Enchanting Amethyst axes can be enchanted in an enchanting table, or combined in an anvil with axe enchantments . Repair Amethyst items can be repaired using: Shining Amethyst Shard (Anvil) Mending Enchantment Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Amethyst Shovel Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Amethyst shovels are a functional excavation tool and a melee weapon.  Amethyst Shovel Attack Damage 8 Attack Speed 2 Durability 2437 Stackable No Crafting Only Amethyst tier can be used in game. Other options are non-functional crafting components! Leather Shovel (Handle) Refined Leather (2)   Stone Shovel (1) Copper Shovel Copper Rivets (2)   Leather Shovel (1) Iron Shovel Iron Rivets (1)   Iron Plates (1)   Copper Shovel (1) Gold Shovel Gold Rivets (2)   Iron Shovel (1) Diamond Shovel Diamond Rivets (1)   Diamond Plates (1)   Gold Shovel (1)  Netherite Shovel Netherite Rivets (2)   Diamond Shovel (1) Amethyst Shovel Shining Amethyst Shard   (3)   Netherite Shovel (1) Usage Equip the item into the main (active hotbar slot) or off-hand. Left Click to attack, hold  Left Click to dig. Perks Amethyst tools have Efficiency II integrated. Further enchantments will stack with this initial bonus.  TBC  More Information: Balance Balance Amethyst armor and weapons may not be suited to the balance of every server or modpack -  How To Remove Items Functional Amethyst tools require a lengthy and costly crafting process that includes ores of every tier, including netherite. Enchanting Amethyst axes can be enchanted in an enchanting table, or combined in an anvil with axe enchantments . Repair Amethyst items can be repaired using: Shining Amethyst Shard (Anvil) Mending Enchantment Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Crafting Items Paint Filler Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Paint filler is a crafting ingredient to duplicate dye. Crafting Paint Filler Star Worm Goop (1)   Water Bucket (1)   Usage Combine paint with any dye to "duplicate" one item in to four. Dye (Any) Paint Filler (1)   Dye (Any) (1)   Known Issues You can report any mod issues to our bugs forum on Discord - please check for duplicate reports first!   1.21.1-1.1.3 Missing crafting recipe (Star Worm Goop).  Bug Report Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Mortar & Pestle Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Mortar & Pestle is a crafting item in Star Worm Goop . Crafting Mortar & Pestle  TBC  Stick   (1)   Bowl (1)   Usage Mortar & Pestle does not have durability and will not be consumed on use - you only need one! Star Worm Goop  TBC  Star Worm (1)   Mortar & Pestle (1)   Known Issues You can report any mod issues to our bugs forum on  Discord - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Missing crafting recipe(s). 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Star Worm Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Star Worm is a crafting item in Glow Riding Boots and Mineral Bonemeal . Crafting   Star Worm Moss Block (1)   Mortar & Pestle (1)   Usage Star Worm Goop Star Worm   (1)   Mortar & Pestle (1)   Glow Riding Boots Star Worm (2)   Leather Riding Boots (1) Mineral Bonemeal Bonemeal (1)   Diamond (1)   Redstone (1) Diorite (1)   Star Worm (1) Known Issues You can report any mod issues to our bugs forum on  Discord  - please check for duplicate reports first!  1.21.1-1.1.3 Missing crafting recipe (Star Worm Goop + Mortar & Pestle). Bug Report Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Star Worm Goop Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Star Worm Goop is a crafting item in paint filler . Crafting   Star Worm Goop Star Worm   (1)   Mortar & Pestle (1)   Usage Paint Filler Star Worm Goop (1)   Water Bucket (1)   Known Issues You can report any mod issues to our bugs forum on  Discord - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.21.1 1.3.0 Bug Fix: Missing crafting recipe(s). 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Treated Leather Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Treated Leather is a crafting item in Refined Leather . Crafting        OBTAINING RECIPE IMAGE  Refined Leather  TBC  Item/Ingredient Name (#)   Item/Ingredient Name (#)   Usage Spigots require a Block O' Water nearby unless disabled in configs . Combine with a water bucket, or  Right Click a Spigots to obtain Refined Leather .   Refined Leather (Bulk) Treated Leather (1)   Water Bucket (1)     Refined Leather Treated Leather (8)   Water Bucket (1) Known Issues You can report any mod issues to our bugs forum on  Discord  - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Refined Leather Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Refined Leather is a crafting item in  tack ,  horse and player armor, and tools . Crafting Refined Leather (Bulk) Treated Leather (1)   Water Bucket (1)     Refined Leather Treated Leather (8)   Water Bucket (1) Usage Recipes using this item can be viewed below or found in the following sections: Horse Tack Horse Armor Player Armor Player Tools Horse Tack Western Bridle Refined Leather  (3)   Iron Nugget (1)   Tripwire Hook (1)   Dye  (1) Adventure Bridle Refined Leather (4)   Iron Nugget (1)   Tripwire Hook (1) Western Saddle Refined Leather (7)   Iron Nugget (1)   Dye  (1) Adventure Saddle Refined Leather  (7)   Tripwire Hook  (1) Horse Armor Refined Leather  or   Leather (4)   Iron Nugget (2) Saddle Bag Carpet (1)   Refined Leather  (1)   Chest  (2) Player Armor Leather Helmet Refined Leather  (5)   Leather Cap (1) Leather Chestplate Refined Leather  (7)   Leather Tunic (1) Leather Leggings Refined Leather  (6)   Leather Pants (1) Player Tools Leather Shield   Refined Leather (5)   Shield (1) Leather Bow   Refined Leather (4)   Bow (1) Leather Sword Refined Leather (4)   Stone Sword (1) Leather Scythe   Refined Leather (4)   Stone Hoe (1) Leather Pickaxe Refined Leather (4)   Stone Pickaxe (1) Leather Axe Refined Leather (4)   Stone Axe  (1) Leather Shovel Refined Leather (2)   Stone Shovel (1) Known Issues You can report any mod issues to our bugs forum on  Discord  - please check for duplicate reports first!  1.0.0 Horse Armor leather instead of Refined Leather. Bug Report   Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Shining Amethyst Shard Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Shining Amethyst Shard is a crafting and repair item for horse armor , player armor and tools . Obtaining Natural Generation Shining Amethyst Shards can be obtained from clusters that occur naturally in Amethyst Geodes .  Clusters grow on Budding Amethyst blocks, and only become "shining" on full growth. Clusters have 25% chance to be shining and 75% default Amethyst .  Shining Amethyst clusters have a subtle blue coloring. Chances of Shining Amethyst spawns can be modified in the common config file.  Mineral Bonemeal Right Click a Budding Amethyst or Amethyst Cluster with Mineral Bonemeal to increase spawns and growth. Regrowth Budding Amethyst will slowly regenerate new clusters when players are nearby to load the chunks.  Shown: Shining Amethyst Shards (Left) next to a normal Amethyst Cluster. Mining Shining Amethyst Clusters drop a number of shards, depending on the tool used.   Pickaxe Axe Shovel Other Shards 4 2 2 2 Shining Amethyst drops are affected by fortune. Fortune III can yield 4-12+ shards from a cluster. Usage Repair Shining Amethyst Shards can be used in an anvil to repair Amethyst equipment, including any tier of Riding Boots. Repairing mends items by   TBC  per shard and  TBC  does not require any player experience. Crafting Recipes using this item can be viewed below or found in the following sections: Horse Armor Player Armor Player Tools Glistening Melon Horse Armor Amethyst Horse Armor Shining Amethyst Shard  (8)   Netherite Horse Armor (1) Player Armor Amethyst Helmet Shining Amethyst Shard (5)   Netherite Helmet  (1) Amethyst Chestplate Shining Amethyst Shard (7)   Netherite Chestplate (1) Amethyst Leggings Shining Amethyst Shard (6)   Netherite Leggings (1) Amethyst Riding Boots Shining Amethyst Shard (4)   String (2)   Netherite Riding Boots (1) Player Tools Amethyst Shield Shining Amethyst Shard (6)   Netherite Shield (1) Amethyst Bow Shining Amethyst Shard (4)   Netherite Bow (1) Amethyst Sword Shining Amethyst Shard (4)   Netherite Sword (1) Amethyst Scythe Shining Amethyst Shard (4)   Netherite Scythe (1) Amethyst Pickaxe Shining Amethyst Shard (3)   Netherite Pickaxe (1) Amethyst Axe Shining Amethyst Shard (3)   Netherite Axe (1) Amethyst Shovel   Shining Amethyst Shard (3)   Netherite Shovel (1) Glistening Melon Glistening Melon Glistering Melon Slice (1)   Shining Amethyst Shard (1) Known Issues You can report any mod issues to our bugs forum on  Discord  - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Rivets Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Rivets are a crafting item in  horse armor , player armor and tools . Crafting Rivet Ingot or Gem (2)  Requires two items of the  same  material as shown. Usage Recipes using this item can be found in the following sections: Horse Armor Player Armor Player Tools Known Issues You can report any mod issues to our bugs forum on  Discord  - please check for duplicate reports first!  Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same. Plates Information targets the latest  supported release. For legacy (older) versions and bug fixes, read the changelogs. Introduction Plates are a crafting item in horse armor , player armor and tools . Crafting Rivet Ingot or Gem (4)  Requires four items of the same  material as shown. Usage Recipes using this item can be found in the following sections: Horse Armor Player Armor Player Tools Known Issues You can report any mod issues to our bugs forum on  Discord - please check for duplicate reports first!  1.0.0 Copper, Gold and Netherite tier plates have no in-game use. Bug Report Changelog View Changes This is not a complete list of changes or features. It is a log of wiki-related version information and may be outdated. MC Version Release Notes 1.20.1 1.1.1 Page established - Information prior to 1.1.1 is not specifically included but is likely the same.